Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
KetchupPaqit
Bacchus
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 17L
1,449 Elo+
Party 1
Scylla
Scylla
vibe9812
Scylla
Level 13
God Stats
3W - 4L
1,612 SR
Queue Stats
6W - 9L
1,464 Elo+
Party 1
Team Averages
Level 59
1,537 SR
1,471 Elo+

VS

Team Averages
Level 109
1,479 SR
1,456 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
RoshiBlk
Medusa
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 31L
1,424 Elo+
Solo
Zhong Kui
Zhong Kui
ssdlldldlewoe
Zhong Kui
Level 106
God Stats
3W - 3L
1,437 SR
Queue Stats
230W - 245L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
6 / 0 / 3
8,196
820
9,481
8,774
7,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
KetchupPaqit
Bacchus
12
1 / 0 / 7
7,068
707
7,060
11,311
12,476
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
vibe9812
Scylla
12
2 / 2 / 7
7,863
786
9,781
5,272
1,980
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
9
1 / 3 / 0
6,783
678
5,236
12,468
7,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Medusa
RoshiBlk
Medusa
12
0 / 2 / 1
6,700
670
8,992
7,727
3,034
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
ssdlldldlewoe
Zhong Kui
12
1 / 4 / 1
6,978
698
7,143
10,725
8,087
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
9
Kills
2
2
Deaths
9
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
6
0
3
7.5
L
Guan Yu
 
Guan Yu
1
3
0
0.33
W
Bacchus
KetchupPaqit
Bacchus
1
0
7
4.5
L
Medusa
RoshiBlk
Medusa
0
2
1
0.25
L
Zhong Kui
ssdlldldlewoe
Zhong Kui
1
4
1
0.38
W
Scylla
vibe9812
Scylla
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,322
Damage
21,371
25,357
Taken
30,920
22,003
Mitigated
18,426
3,232
Healing
7,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
9,481
1,903
0
2,305
8,774
7,547
369
1,718
6,813
0
28,410
L
Guan Yu
 
Guan Yu
5,236
1,472
747
1,961
12,468
7,305
0
7,108
4,796
0
20,500
W
Bacchus
KetchupPaqit
Bacchus
7,060
1,042
0
447
11,311
12,476
0
3,642
7,455
12,748
1,158
L
Medusa
RoshiBlk
Medusa
8,992
3,874
0
720
7,727
3,034
0
3,681
3,709
0
29,091
L
Zhong Kui
ssdlldldlewoe
Zhong Kui
7,143
149
181
3,608
10,725
8,087
0
5,893
4,563
18,718
546
W
Scylla
vibe9812
Scylla
9,781
1,256
0
480
5,272
1,980
322
1,584
3,502
29,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,127
Gold Earned
20,461
108
Minions Killed
107
0
Camps Cleared
0
582,764
Distance Traveled
548,069
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,196
820
30
3
0
193,252
0
L
Guan Yu
6,783
678
30
3
0
173,972
0
W
Bacchus
7,068
707
17
2
0
203,654
0
L
Medusa
6,700
670
49
5
0
207,615
0
L
Zhong Kui
6,978
698
28
3
0
166,482
0
W
Scylla
7,863
786
61
6
0
185,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role