Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
ADP_3114
Odin
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
142W - 129L
1,531 Elo+
Party 1
Discordia
Discordia
TricoDie_
Discordia
Level 152
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 47L
1,551 Elo+
Party 1
Ares
Ares
fabrice_deep
Ares
Level 106
God Stats
9W - 7L
1,413 SR
Queue Stats
210W - 190L
1,500 Elo+
Party 1
Nox
Nox
schlegu_3114
Nox
Level 105
God Stats
3W - 0L
1,826 SR
Queue Stats
91W - 81L
1,536 Elo+
Party 1
Team Averages
Level 130
1,548 SR
1,524 Elo+

VS

Team Averages
Level 95
1,509 SR
1,429 Elo+
Bastet
Bastet
 
Bastet
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
Uppeiltruller
Jing Wei
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,461 Elo+
Party 3
Ao Kuang
Ao Kuang
xXCrazyDartXx
Ao Kuang
Level 151
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 29L
1,377 Elo+
Party 3
Zeus
Zeus
xzPlur
Zeus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,299 Elo+
Solo
Hercules
Hercules
zaloopenb
Hercules
Level 55
God Stats
4W - 5L
1,544 SR
Queue Stats
281W - 267L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
3 / 1 / 4
6,600
1,100
5,817
3,802
1,701
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Odin
11
3 / 2 / 5
6,425
1,071
6,513
5,708
5,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
TricoDie_
Discordia
13
5 / 1 / 6
7,202
1,200
7,244
4,075
1,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

10
0 / 3 / 7
6,074
1,012
3,274
7,678
7,924
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
2 / 0 / 7
6,463
1,077
3,028
1,227
529
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
2 / 2 / 3
5,842
974
3,475
6,171
2,828
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
Uppeiltruller
Jing Wei
10
0 / 3 / 4
5,360
893
1,507
5,170
2,265
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
xXCrazyDartXx
Ao Kuang
11
3 / 3 / 2
6,081
1,014
3,679
6,293
5,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zeus
xzPlur
Zeus
9
0 / 5 / 3
5,331
889
3,687
5,743
2,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
zaloopenb
Hercules
12
2 / 1 / 1
5,952
992
1,479
6,086
6,511
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
20
13
Kills
7
7
Deaths
14
29
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
3
1
4
5
L
Bastet
 
Bastet
2
2
3
1.75
W
Odin
3
2
5
2.75
W
Discordia
TricoDie_
Discordia
5
1
6
8
L
Jing Wei
Uppeiltruller
Jing Wei
0
3
4
0.67
W
0
3
7
1.17
W
2
0
7
5.5
L
Ao Kuang
xXCrazyDartXx
Ao Kuang
3
3
2
1.33
L
Zeus
xzPlur
Zeus
0
5
3
0.3
L
Hercules
zaloopenb
Hercules
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,876
Damage
13,827
22,490
Taken
29,463
17,097
Mitigated
19,059
7,050
Healing
5,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
5,817
1,790
596
1,131
3,802
1,701
908
709
3,093
0
13,764
L
Bastet
 
Bastet
3,475
1,208
412
872
6,171
2,828
0
3,202
2,924
0
7,077
W
Odin
6,513
197
446
846
5,708
5,443
272
2,469
3,077
0
9,960
W
Discordia
TricoDie_
Discordia
7,244
182
720
1,059
4,075
1,500
33
912
3,119
16,178
27
L
Jing Wei
Uppeiltruller
Jing Wei
1,507
1,041
610
371
5,170
2,265
0
2,891
2,191
0
5,862
W
3,274
0
489
1,420
7,678
7,924
115
2,486
5,035
3,432
0
W
3,028
97
230
113
1,227
529
405
329
859
9,884
0
L
Ao Kuang
xXCrazyDartXx
Ao Kuang
3,679
614
0
1,101
6,293
5,148
0
1,606
4,520
8,989
487
L
Zeus
xzPlur
Zeus
3,687
1,188
260
99
5,743
2,307
0
3,127
2,533
8,397
0
L
Hercules
zaloopenb
Hercules
1,479
696
309
1,927
6,086
6,511
0
2,720
3,233
0
4,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,764
Gold Earned
28,566
65
Minions Killed
53
0
Camps Cleared
0
656,477
Distance Traveled
596,811
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,600
1,100
19
3
0
132,238
0
L
Bastet
5,842
974
6
1
0
124,452
0
W
Odin
6,425
1,071
9
2
0
120,021
0
W
Discordia
7,202
1,200
24
4
0
130,589
0
L
Jing Wei
5,360
893
6
1
0
116,102
1
W
Ares
6,074
1,012
0
0
0
127,428
0
W
Nox
6,463
1,077
13
2
0
146,201
0
L
Ao Kuang
6,081
1,014
17
3
0
122,782
0
L
Zeus
5,331
889
16
3
0
92,404
0
L
Hercules
5,952
992
8
1
0
141,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role