Player Matchup

Thor
Thor
 
Thor
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
BalanceViking
Ah Muzen Cab
Level 126
God Stats
12W - 7L
1,619 SR
Queue Stats
129W - 127L
1,506 Elo+
Solo
Izanami
Izanami
StronG-007pty
Izanami
Level 47
God Stats
13W - 9L
1,588 SR
Queue Stats
967W - 983L
1,438 Elo+
Solo
Ymir
Ymir
Toasty_614
Ymir
Level 67
God Stats
6W - 3L
1,482 SR
Queue Stats
296W - 305L
1,494 Elo+
Solo
Sylvanus
Sylvanus
Tyblz
Sylvanus
Level 116
God Stats
3W - 3L
1,490 SR
Queue Stats
175W - 172L
1,549 Elo+
Solo
Team Averages
Level 97
1,536 SR
1,498 Elo+

VS

Team Averages
Level 96
1,598 SR
1,490 Elo+
Shiva
Shiva
Hydrochaeris
Shiva
Level 129
God Stats
8W - 4L
1,618 SR
Queue Stats
287W - 269L
1,524 Elo+
Party 1
Awilix
Awilix
LilZeti
Awilix
Level 30
God Stats
3W - 6L
1,500 SR
Queue Stats
96W - 98L
1,401 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MisteryMonkey49
Morgan Le Fay
Level 96
God Stats
4W - 2L
1,915 SR
Queue Stats
130W - 122L
1,569 Elo+
Party 1
Jormungandr
Jormungandr
Saul7142
Jormungandr
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,544 Elo+
Solo
Medusa
Medusa
savashine
Medusa
Level 109
God Stats
9W - 13L
1,458 SR
Queue Stats
196W - 196L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
8 / 1 / 1
8,416
647
7,647
14,557
6,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Ah Muzen Cab
BalanceViking
Ah Muzen Cab
12
0 / 1 / 4
7,362
566
5,240
7,895
2,650
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Izanami
13
1 / 0 / 4
7,090
545
7,871
9,904
3,999
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
0 / 3 / 5
6,636
510
4,539
14,023
9,439
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Sylvanus
Tyblz
Sylvanus
12
1 / 5 / 0
7,416
570
7,711
13,922
9,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 2 / 0
7,958
612
13,112
14,421
8,600
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Awilix
LilZeti
Awilix
12
0 / 0 / 4
6,175
475
6,371
9,516
4,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
MisteryMonkey49
Morgan Le Fay
11
1 / 4 / 1
6,945
534
6,842
7,939
2,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Jormungandr
Saul7142
Jormungandr
11
1 / 4 / 1
6,785
522
6,152
14,813
12,216
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
savashine
Medusa
8
1 / 1 / 1
5,334
410
6,321
5,220
1,509
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
17
10
Kills
10
10
Deaths
11
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
8
1
1
8.5
W
Ah Muzen Cab
BalanceViking
Ah Muzen Cab
0
1
4
2
L
7
2
0
3.5
L
Awilix
LilZeti
Awilix
0
0
4
2
L
Morgan Le Fay
MisteryMonkey49
Morgan Le Fay
1
4
1
0.38
L
Jormungandr
Saul7142
Jormungandr
1
4
1
0.38
W
Izanami
1
0
4
3
W
0
3
5
0.83
W
Sylvanus
Tyblz
Sylvanus
1
5
0
0.2
L
Medusa
savashine
Medusa
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,008
Damage
38,798
60,301
Taken
51,909
31,913
Mitigated
29,346
17,797
Healing
10,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
7,647
1,881
0
6,319
14,557
6,014
0
2,015
12,542
0
63,396
W
Ah Muzen Cab
BalanceViking
Ah Muzen Cab
5,240
348
0
408
7,895
2,650
0
3,878
4,017
0
52,649
L
13,112
2,833
255
3,084
14,421
8,600
0
7,256
7,165
0
57,022
L
Awilix
LilZeti
Awilix
6,371
2,914
0
1,743
9,516
4,097
0
497
9,019
0
49,191
L
Morgan Le Fay
MisteryMonkey49
Morgan Le Fay
6,842
759
0
1,815
7,939
2,924
0
37
7,902
37,421
0
L
Jormungandr
Saul7142
Jormungandr
6,152
1,987
0
2,300
14,813
12,216
21
3,165
11,648
41,483
1,519
W
Izanami
7,871
5,376
0
3,372
9,904
3,999
1,120
3,164
6,740
0
64,001
W
4,539
1,441
1,418
2,390
14,023
9,439
0
3,598
10,425
17,918
0
W
Sylvanus
Tyblz
Sylvanus
7,711
2,856
0
3,890
13,922
9,811
0
0
13,922
43,925
14,778
L
Medusa
savashine
Medusa
6,321
3,433
0
1,636
5,220
1,509
24
473
4,747
0
26,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,920
Gold Earned
33,197
409
Minions Killed
363
0
Camps Cleared
0
1,187,630
Distance Traveled
1,188,203
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,416
647
98
8
0
257,410
0
W
Ah Muzen Cab
7,362
566
93
7
0
281,381
2
L
Shiva
7,958
612
97
7
0
255,962
0
L
Awilix
6,175
475
84
6
0
313,903
0
L
Morgan Le Fay
6,945
534
70
5
0
225,227
0
L
Jormungandr
6,785
522
76
6
0
242,705
1
W
Izanami
7,090
545
103
8
0
229,712
0
W
Ymir
6,636
510
18
1
0
252,431
2
W
Sylvanus
7,416
570
97
7
0
166,696
0
L
Medusa
5,334
410
36
3
0
150,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role