Player Matchup

Nut
Nut
Bandicoot0408
Nut
Level 69
God Stats
13W - 6L
1,784 SR
Queue Stats
366W - 331L
1,482 Elo+
Party 4
Osiris
Osiris
Darkølf
Osiris
Level 39
God Stats
2W - 4L
1,414 SR
Queue Stats
11W - 25L
1,332 Elo+
Party 3
Janus
Janus
GhoulTiger
Janus
Level 86
God Stats
30W - 26L
1,598 SR
Queue Stats
343W - 317L
1,482 Elo+
Party 4
Thor
Thor
SlashNes
Thor
Level 35
God Stats
3W - 5L
1,608 SR
Queue Stats
168W - 157L
1,504 Elo+
Party 3
Sylvanus
Sylvanus
TeaWasTaken
Sylvanus
Level 65
God Stats
58W - 61L
1,421 SR
Queue Stats
273W - 243L
1,490 Elo+
Party 4
Team Averages
Level 59
1,565 SR
1,458 Elo+

VS

Team Averages
Level 87
1,473 SR
1,543 Elo+
Cthulhu
Cthulhu
Betamamadou
Cthulhu
Level 40
God Stats
3W - 5L
1,335 SR
Queue Stats
58W - 50L
1,505 Elo+
Party 1
Gilgamesh
Gilgamesh
Knutgillarkuk
Gilgamesh
Level 85
God Stats
7W - 3L
1,678 SR
Queue Stats
45W - 16L
1,598 Elo+
Party 2
Thanatos
Thanatos
Mucsot
Thanatos
Level 49
God Stats
10W - 11L
1,523 SR
Queue Stats
43W - 38L
1,527 Elo+
Party 2
Ra
Ra
paranoid-man-93
Ra
Level 156
God Stats
9W - 6L
1,528 SR
Queue Stats
113W - 96L
1,571 Elo+
Solo
Izanami
Izanami
wazza04300
Izanami
Level 105
God Stats
1W - 1L
1,300 SR
Queue Stats
115W - 99L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 2
6,925
462
13,327
16,798
6,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Osiris
Darkølf
Osiris
12
0 / 3 / 2
7,618
508
8,861
18,063
21,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
14
2 / 5 / 2
8,608
574
6,257
9,804
3,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thor
15
6 / 2 / 2
8,596
573
7,318
13,285
6,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
TeaWasTaken
Sylvanus
11
0 / 5 / 2
6,620
441
6,192
17,196
11,573
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Betamamadou
Cthulhu
15
1 / 1 / 9
7,932
529
12,732
16,220
12,280
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate

Breastplate

+20
Physical Protection

Gilgamesh
Knutgillarkuk
Gilgamesh
15
2 / 1 / 2
8,489
566
10,766
17,018
20,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
Mucsot
Thanatos
15
7 / 3 / 3
8,865
591
10,369
15,314
6,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

16
4 / 2 / 0
9,153
610
9,291
9,118
4,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
wazza04300
Izanami
15
6 / 1 / 4
8,771
585
10,911
9,689
3,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
38
8
Kills
20
20
Deaths
8
10
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
W
Cthulhu
Betamamadou
Cthulhu
1
1
9
5.5
L
Osiris
Darkølf
Osiris
0
3
2
0.33
L
Janus
2
5
2
0.6
W
Gilgamesh
Knutgillarkuk
Gilgamesh
2
1
2
3
W
Thanatos
Mucsot
Thanatos
7
3
3
2.83
L
Thor
6
2
2
3.5
L
Sylvanus
TeaWasTaken
Sylvanus
0
5
2
0.2
W
4
2
0
2
W
Izanami
wazza04300
Izanami
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,955
Damage
54,069
75,146
Taken
67,359
49,174
Mitigated
46,566
27,938
Healing
35,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,327
9,552
0
6,772
16,798
6,211
0
5,707
11,033
0
70,008
W
Cthulhu
Betamamadou
Cthulhu
12,732
1,421
470
4,395
16,220
12,280
18
4,765
11,455
60,951
849
L
Osiris
Darkølf
Osiris
8,861
3,353
0
7,283
18,063
21,529
199
234
17,829
0
58,463
L
Janus
6,257
394
0
1,968
9,804
3,525
0
4,345
5,143
58,699
720
W
Gilgamesh
Knutgillarkuk
Gilgamesh
10,766
3,819
0
4,760
17,018
20,539
128
0
17,018
0
60,143
W
Thanatos
Mucsot
Thanatos
10,369
2,853
0
14,962
15,314
6,212
387
1,976
13,338
0
61,333
L
Thor
7,318
2,153
0
3,650
13,285
6,336
0
2,163
10,911
0
66,083
L
Sylvanus
TeaWasTaken
Sylvanus
6,192
2,224
2,473
5,792
17,196
11,573
0
7,918
9,150
20,203
0
W
9,291
594
929
3,990
9,118
4,023
0
4,563
4,555
76,978
254
W
Izanami
wazza04300
Izanami
10,911
8,039
0
6,278
9,689
3,512
1,440
997
8,692
0
61,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,367
Gold Earned
43,210
433
Minions Killed
500
0
Camps Cleared
0
1,435,473
Distance Traveled
1,582,080
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
6,925
462
109
7
0
241,322
0
W
Cthulhu
7,932
529
96
6
0
315,654
2
L
Osiris
7,618
508
96
6
0
308,617
4
L
Janus
8,608
574
118
8
0
265,807
2
W
Gilgamesh
8,489
566
79
5
0
320,528
0
W
Thanatos
8,865
591
90
6
0
356,674
0
L
Thor
8,596
573
90
6
0
339,853
0
L
Sylvanus
6,620
441
20
1
0
279,874
4
W
Ra
9,153
610
144
10
0
313,190
2
W
Izanami
8,771
585
91
6
0
276,034
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role