Player Matchup

Bastet
Bastet
Platinum III
BackholeEatr
Bastet
Platinum III
Level 143
God Stats
2W - 6L
1,459 SR
Queue Stats
290W - 315L
1,840 MMR
Solo
Sylvanus
Sylvanus
Platinum I
VisionaryEXP
Sylvanus
Platinum I
Level 144
God Stats
1W - 4L
1,500 SR
Queue Stats
225W - 257L
1,928 MMR
Solo
Persephone
Persephone
Gold III
aeapemano
Persephone
Gold III
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,875 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 122
1,486 SR
1,881 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 130
1,683 SR
1,995 MMR
Chaac
Chaac
Gold III
Flawless M8A7
Chaac
Gold III
Level 120
God Stats
27W - 14L
1,243 SR
Queue Stats
132W - 113L
1,745 MMR
Solo
Xbalanque
Xbalanque
Diamond IV
Jösephpro
Xbalanque
Diamond IV
Level 146
God Stats
81W - 40L
1,887 SR
Queue Stats
189W - 146L
2,309 MMR
Party 1
Baron Samedi
Baron Samedi
Platinum II
yaboibwill
Baron Samedi
Platinum II
Level 125
God Stats
11W - 3L
1,918 SR
Queue Stats
221W - 189L
1,930 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
12
1 / 4 / 2
7,699
642
10,485
13,546
6,087
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
VisionaryEXP
Sylvanus
13
0 / 2 / 3
7,623
635
4,364
10,720
11,981
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Persephone
aeapemano
Persephone
15
2 / 1 / 1
8,891
741
11,080
7,912
3,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
AchillesCharonThothNe ZhaKuzenbo

VS

Bans
OsirisHerculesAnhurOdinThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 3
8,752
729
6,788
10,914
7,232
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
Jösephpro
Xbalanque
14
5 / 0 / 2
9,046
754
12,779
10,941
4,216
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
yaboibwill
Baron Samedi
14
0 / 2 / 6
8,179
682
7,624
9,703
5,620
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
18
3
Kills
7
7
Deaths
3
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bastet
1
4
2
0.5
W
2
1
3
3.5
W
Xbalanque
Jösephpro
Xbalanque
5
0
2
6
L
Sylvanus
VisionaryEXP
Sylvanus
0
2
3
0.75
L
Persephone
aeapemano
Persephone
2
1
1
2.5
W
Baron Samedi
yaboibwill
Baron Samedi
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,929
Damage
27,191
32,178
Taken
31,558
21,482
Mitigated
17,068
7,823
Healing
8,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
10,485
2,393
0
1,756
13,546
6,087
0
2,485
11,004
0
29,013
W
6,788
543
0
1,573
10,914
7,232
0
5,427
5,197
0
32,243
W
Xbalanque
Jösephpro
Xbalanque
12,779
6,761
0
2,887
10,941
4,216
425
5,578
5,011
0
35,432
L
Sylvanus
VisionaryEXP
Sylvanus
4,364
833
1,382
3,779
10,720
11,981
0
3,061
7,652
17,074
179
L
Persephone
aeapemano
Persephone
11,080
329
0
906
7,912
3,414
0
1,957
5,941
43,518
792
W
Baron Samedi
yaboibwill
Baron Samedi
7,624
896
1,136
2,969
9,703
5,620
0
3,185
6,257
37,822
1,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,213
Gold Earned
25,977
149
Minions Killed
188
0
Camps Cleared
0
667,553
Distance Traveled
655,648
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,699
642
32
3
0
239,394
0
W
Chaac
8,752
729
61
5
0
238,274
0
W
Xbalanque
9,046
754
65
5
0
201,532
2
L
Sylvanus
7,623
635
26
2
0
183,481
0
L
Persephone
8,891
741
91
8
0
244,678
0
W
Baron Samedi
8,179
682
62
5
0
215,842
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role