Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Lemayeurpoulet
Poseidon
Level 126
God Stats
1W - 0L
1,708 SR
Queue Stats
59W - 66L
1,460 Elo+
Solo
Hercules
Hercules
sbohemluis
Hercules
Level 91
God Stats
5W - 6L
1,467 SR
Queue Stats
76W - 71L
1,439 Elo+
Solo
Team Averages
Level 121
1,558 SR
1,466 Elo+

VS

Team Averages
Level 148
1,575 SR
1,499 Elo+
Cthulhu
Cthulhu
Cha-da-paz
Cthulhu
Level 225
God Stats
26W - 35L
1,520 SR
Queue Stats
301W - 347L
1,541 Elo+
Solo
Medusa
Medusa
RHPG11
Medusa
Level 117
God Stats
9W - 12L
1,851 SR
Queue Stats
105W - 131L
1,383 Elo+
Solo
Scylla
Scylla
Shootoncam-
Scylla
Level 103
God Stats
30W - 28L
1,354 SR
Queue Stats
304W - 307L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
14
8 / 1 / 6
9,906
826
11,948
10,910
5,680
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Poseidon
15
11 / 1 / 8
10,569
881
16,784
7,919
3,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
sbohemluis
Hercules
14
2 / 1 / 15
9,001
750
7,278
9,822
9,223
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cha-da-paz
Cthulhu
14
2 / 1 / 0
8,435
703
9,624
16,429
8,342
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
RHPG11
Medusa
12
1 / 6 / 1
7,860
655
5,957
12,070
6,338
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
11
0 / 14 / 1
7,301
608
2,117
16,509
5,875
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
5
21
Kills
3
3
Deaths
21
29
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
8
1
6
11
L
Cthulhu
Cha-da-paz
Cthulhu
2
1
0
2
W
Poseidon
11
1
8
15
L
Medusa
RHPG11
Medusa
1
6
1
0.25
L
Scylla
0
14
1
0.04
W
Hercules
sbohemluis
Hercules
2
1
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,010
Damage
17,698
28,651
Taken
45,008
18,109
Mitigated
20,555
9,340
Healing
4,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
11,948
7,704
0
4,897
10,910
5,680
1,846
2,536
8,374
0
31,248
L
Cthulhu
Cha-da-paz
Cthulhu
9,624
239
98
3,144
16,429
8,342
0
4,842
9,767
38,046
988
W
Poseidon
16,784
2,195
0
1,950
7,919
3,206
734
4,369
3,550
47,218
1,508
L
Medusa
RHPG11
Medusa
5,957
2,902
0
968
12,070
6,338
0
4,290
6,320
0
19,592
L
Scylla
2,117
46
0
48
16,509
5,875
0
5,740
9,810
13,629
0
W
Hercules
sbohemluis
Hercules
7,278
2,168
0
2,493
9,822
9,223
454
4,754
5,068
0
16,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,476
Gold Earned
23,596
156
Minions Killed
99
0
Camps Cleared
0
683,315
Distance Traveled
521,653
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,906
826
64
5
0
224,155
0
L
Cthulhu
8,435
703
52
4
0
230,658
0
W
Poseidon
10,569
881
79
7
0
228,902
0
L
Medusa
7,860
655
31
3
0
162,187
0
L
Scylla
7,301
608
16
1
0
128,808
0
W
Hercules
9,001
750
13
1
0
230,258
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role