Player Matchup

Cerberus
Cerberus
Cupside
Cerberus
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 45L
1,525 Elo+
Party 1
Bacchus
Bacchus
D0CS FIXBX
Bacchus
Level 41
God Stats
5W - 2L
1,687 SR
Queue Stats
276W - 274L
1,454 Elo+
Solo
Hades
Hades
fleqkzyy
Hades
Level 108
God Stats
5W - 3L
1,500 SR
Queue Stats
141W - 152L
1,434 Elo+
Solo
Lancelot
Lancelot
pejamanningfan
Lancelot
Level 128
God Stats
2W - 2L
1,768 SR
Queue Stats
11W - 14L
1,569 Elo+
Party 1
Heimdallr
Heimdallr
skurtSKURT74
Heimdallr
Level 174
God Stats
1W - 2L
1,298 SR
Queue Stats
93W - 71L
1,573 Elo+
Solo
Team Averages
Level 119
1,551 SR
1,511 Elo+

VS

Team Averages
Level 135
1,515 SR
1,527 Elo+
Ishtar
Ishtar
 
Ishtar
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
KitanoXD
Horus
Level 141
God Stats
2W - 1L
1,671 SR
Queue Stats
375W - 330L
1,605 Elo+
Solo
Chronos
Chronos
ShadowRevenant1
Chronos
Level 135
God Stats
1W - 1L
1,370 SR
Queue Stats
126W - 120L
1,538 Elo+
Solo
Nox
Nox
TPanter
Nox
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
193W - 189L
1,521 Elo+
Solo
Nemesis
Nemesis
xL3gendx3
Nemesis
Level 155
God Stats
12W - 18L
1,535 SR
Queue Stats
658W - 738L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Cupside
Cerberus
7
0 / 0 / 0
3,700
740
1,639
3,680
2,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
D0CS FIXBX
Bacchus
2
0 / 0 / 0
2,529
506
0
475
215
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hades
fleqkzyy
Hades
6
0 / 1 / 0
3,157
631
754
2,704
996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
5
0 / 0 / 0
3,082
616
1,129
3,248
1,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
skurtSKURT74
Heimdallr
6
0 / 0 / 0
3,078
616
2,086
3,730
1,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
7
0 / 0 / 0
3,814
763
2,409
3,569
1,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Horus
KitanoXD
Horus
6
0 / 0 / 0
3,600
720
995
2,167
1,138
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

6
0 / 0 / 0
3,428
686
1,706
2,947
892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nox
6
1 / 0 / 0
3,752
750
1,561
1,316
446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
xL3gendx3
Nemesis
6
0 / 0 / 0
3,270
654
1,378
3,297
967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
1
0
Kills
1
1
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
0
0
0
0
L
Cerberus
Cupside
Cerberus
0
0
0
0
L
Bacchus
D0CS FIXBX
Bacchus
0
0
0
0
W
Horus
KitanoXD
Horus
0
0
0
0
W
0
0
0
0
W
Nox
1
0
0
1
L
Hades
fleqkzyy
Hades
0
1
0
0
L
Lancelot
0
0
0
0
L
Heimdallr
skurtSKURT74
Heimdallr
0
0
0
0
W
Nemesis
xL3gendx3
Nemesis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,608
Damage
8,049
13,837
Taken
13,296
6,044
Mitigated
4,448
6,074
Healing
6,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
2,409
1,284
0
1,247
3,569
1,005
0
1,309
1,998
0
23,588
L
Cerberus
Cupside
Cerberus
1,639
0
0
1,308
3,680
2,555
0
0
3,680
15,605
974
L
Bacchus
D0CS FIXBX
Bacchus
0
0
0
48
475
215
0
0
475
0
0
W
Horus
KitanoXD
Horus
995
498
350
1,397
2,167
1,138
0
44
2,123
0
6,926
W
1,706
337
0
880
2,947
892
0
0
2,947
21,137
1,398
W
Nox
1,561
231
0
727
1,316
446
0
660
656
16,123
0
L
Hades
fleqkzyy
Hades
754
40
285
1,196
2,704
996
0
1,439
1,265
12,517
0
L
Lancelot
1,129
596
0
1,608
3,248
1,109
0
122
3,126
0
13,469
L
Heimdallr
skurtSKURT74
Heimdallr
2,086
1,099
0
1,629
3,730
1,169
0
1,474
2,046
0
18,957
W
Nemesis
xL3gendx3
Nemesis
1,378
536
0
2,384
3,297
967
0
50
3,247
0
14,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,546
Gold Earned
17,864
131
Minions Killed
161
0
Camps Cleared
0
425,633
Distance Traveled
525,302
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
3,814
763
45
9
0
94,799
0
L
Cerberus
3,700
740
48
10
0
99,747
0
L
Bacchus
2,529
506
0
0
0
11,443
0
W
Horus
3,600
720
16
3
0
118,278
2
W
Chronos
3,428
686
39
8
0
97,976
0
W
Nox
3,752
750
27
5
0
95,443
0
L
Hades
3,157
631
33
7
0
80,640
0
L
Lancelot
3,082
616
24
5
0
135,311
0
L
Heimdallr
3,078
616
26
5
0
98,492
0
W
Nemesis
3,270
654
34
7
0
118,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role