Player Matchup

Bellona
Bellona
Don_Franc
Bellona
Level 27
God Stats
1W - 5L
1,227 SR
Queue Stats
53W - 60L
1,451 Elo+
Party 1
Thanatos
Thanatos
ElSinPapel
Thanatos
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 32L
1,442 Elo+
Party 1
Poseidon
Poseidon
RonaldElk1lla
Poseidon
Level 101
God Stats
0W - 2L
1,282 SR
Queue Stats
20W - 18L
1,485 Elo+
Party 1
Sol
Sol
hanks3
Sol
Level 34
God Stats
9W - 14L
1,280 SR
Queue Stats
112W - 127L
1,025 Elo+
Solo
Bacchus
Bacchus
nek0_Thug69
Bacchus
Level 125
God Stats
0W - 3L
1,217 SR
Queue Stats
191W - 170L
1,416 Elo+
Solo
Team Averages
Level 88
1,301 SR
1,364 Elo+

VS

Team Averages
Level 90
1,580 SR
1,484 Elo+
Cthulhu
Cthulhu
IceC9ld
Cthulhu
Level 66
God Stats
15W - 18L
1,574 SR
Queue Stats
283W - 267L
1,521 Elo+
Solo
Thanatos
Thanatos
Rampaging_Plague
Thanatos
Level 113
God Stats
5W - 3L
1,631 SR
Queue Stats
120W - 101L
1,468 Elo+
Solo
Poseidon
Poseidon
Reviioli
Poseidon
Level 60
God Stats
11W - 7L
1,654 SR
Queue Stats
91W - 81L
1,549 Elo+
Solo
Osiris
Osiris
Sr Black300
Osiris
Level 129
God Stats
8W - 12L
1,392 SR
Queue Stats
138W - 129L
1,368 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
sesamebuddy
Ah Muzen Cab
Level 84
God Stats
10W - 2L
1,649 SR
Queue Stats
271W - 250L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Don_Franc
Bellona
12
0 / 1 / 1
6,855
428
2,643
16,317
15,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
ElSinPapel
Thanatos
13
2 / 5 / 1
7,359
460
5,271
14,951
5,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
RonaldElk1lla
Poseidon
12
2 / 3 / 1
7,310
457
2,944
7,568
2,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sol
hanks3
Sol
12
0 / 4 / 0
6,531
408
3,759
12,829
3,895
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
nek0_Thug69
Bacchus
13
2 / 6 / 1
7,744
484
10,370
15,066
11,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
IceC9ld
Cthulhu
13
3 / 0 / 3
8,601
538
6,221
8,573
6,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

16
8 / 1 / 4
9,088
568
7,525
10,911
5,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
Reviioli
Poseidon
15
3 / 2 / 4
9,272
580
11,257
8,871
3,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Osiris
13
1 / 3 / 3
8,107
507
8,583
14,649
8,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
sesamebuddy
Ah Muzen Cab
16
4 / 0 / 3
9,224
577
12,732
5,416
2,723
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
6
Kills
19
19
Deaths
6
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bellona
Don_Franc
Bellona
0
1
1
0.5
L
Thanatos
ElSinPapel
Thanatos
2
5
1
0.5
W
Cthulhu
IceC9ld
Cthulhu
3
0
3
4.5
W
8
1
4
10
W
Poseidon
Reviioli
Poseidon
3
2
4
2.5
L
Poseidon
RonaldElk1lla
Poseidon
2
3
1
0.83
W
Osiris
1
3
3
0.83
L
Sol
hanks3
Sol
0
4
0
0
L
Bacchus
nek0_Thug69
Bacchus
2
6
1
0.42
W
Ah Muzen Cab
sesamebuddy
Ah Muzen Cab
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,987
Damage
46,318
66,731
Taken
48,420
39,523
Mitigated
25,910
24,620
Healing
21,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Don_Franc
Bellona
2,643
515
0
4,636
16,317
15,893
0
5,996
10,110
0
28,121
L
Thanatos
ElSinPapel
Thanatos
5,271
1,369
0
9,714
14,951
5,668
0
2,614
12,107
0
50,071
W
Cthulhu
IceC9ld
Cthulhu
6,221
369
252
1,930
8,573
6,635
320
2,895
5,560
40,757
0
W
7,525
2,538
0
13,170
10,911
5,011
0
1,337
9,530
0
66,836
W
Poseidon
Reviioli
Poseidon
11,257
1,788
0
1,711
8,871
3,054
555
2,645
6,226
70,964
858
L
Poseidon
RonaldElk1lla
Poseidon
2,944
301
0
1,050
7,568
2,105
0
4,604
2,372
43,467
0
W
Osiris
8,583
3,506
0
3,361
14,649
8,487
0
7,737
6,095
0
53,339
L
Sol
hanks3
Sol
3,759
1,086
0
4,825
12,829
3,895
0
1,798
11,031
43,238
5,067
L
Bacchus
nek0_Thug69
Bacchus
10,370
1,694
0
4,395
15,066
11,962
0
1,276
13,790
48,864
343
W
Ah Muzen Cab
sesamebuddy
Ah Muzen Cab
12,732
3,703
0
655
5,416
2,723
1,741
1,352
4,064
0
87,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,799
Gold Earned
44,292
381
Minions Killed
500
0
Camps Cleared
0
1,419,630
Distance Traveled
1,638,841
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,855
428
48
3
0
342,033
0
L
Thanatos
7,359
460
71
4
0
283,709
0
W
Cthulhu
8,601
538
77
5
0
325,535
2
W
Thanatos
9,088
568
110
7
0
396,101
0
W
Poseidon
9,272
580
113
7
0
306,426
2
L
Poseidon
7,310
457
86
5
0
260,031
3
W
Osiris
8,107
507
76
5
0
292,548
1
L
Sol
6,531
408
92
6
0
258,669
0
L
Bacchus
7,744
484
84
5
0
275,188
0
W
Ah Muzen Cab
9,224
577
124
8
0
318,231
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role