Player Matchup

Hercules
Hercules
 
Hercules
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
Imgg_dinnn
Ullr
Level 121
God Stats
0W - 4L
1,193 SR
Queue Stats
140W - 140L
1,591 Elo+
Solo
Eset
Eset
SniffinFingers
Eset
Level 107
God Stats
2W - 2L
1,500 SR
Queue Stats
76W - 85L
1,586 Elo+
Party 1
Team Averages
Level 98
1,398 SR
1,559 Elo+

VS

Team Averages
Level 125
1,530 SR
1,569 Elo+
Vulcan
Vulcan
LordJrip
Vulcan
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 42L
1,562 Elo+
Party 2
Ravana
Ravana
Orca4Prez
Ravana
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 25L
1,568 Elo+
Party 2
Anhur
Anhur
shadowgrasp
Anhur
Level 129
God Stats
23W - 14L
1,591 SR
Queue Stats
32W - 27L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
7
0 / 3 / 0
3,557
711
699
5,768
2,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

1
0 / 0 / 0
1,818
364
0
0
0
7
0 / 2 / 0
3,654
731
604
3,020
786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
LordJrip
Vulcan
9
1 / 0 / 3
4,863
973
3,297
2,529
922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
Orca4Prez
Ravana
8
2 / 0 / 1
4,636
927
1,024
2,453
1,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

9
2 / 0 / 2
4,926
985
1,952
2,303
657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
11
0
Kills
5
5
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
3
0
0
L
0
0
0
0
W
Vulcan
LordJrip
Vulcan
1
0
3
2.5
W
Ravana
Orca4Prez
Ravana
2
0
1
2.5
L
0
2
0
0
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

1,303
Damage
6,273
8,788
Taken
7,285
3,433
Mitigated
2,620
1,994
Healing
1,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
699
190
0
1,324
5,768
2,647
0
2,096
3,574
0
3,633
L
0
0
0
0
0
0
0
0
0
0
0
W
Vulcan
LordJrip
Vulcan
3,297
2,141
0
0
2,529
922
460
306
2,112
15,047
709
W
Ravana
Orca4Prez
Ravana
1,024
210
0
194
2,453
1,041
420
267
2,110
0
16,004
L
604
0
0
670
3,020
786
0
1,175
1,799
6,727
0
W
1,952
947
0
996
2,303
657
1,168
140
2,104
0
12,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,029
Gold Earned
14,425
25
Minions Killed
91
0
Camps Cleared
0
166,311
Distance Traveled
273,174
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
3,557
711
5
1
0
83,461
0
L
Ullr
1,818
364
0
0
0
0
0
W
Vulcan
4,863
973
36
7
0
94,085
0
W
Ravana
4,636
927
22
4
0
97,690
2
L
Eset
3,654
731
20
4
0
82,850
0
W
Anhur
4,926
985
33
7
0
81,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role