Player Matchup

Shiva
Shiva
ErMiToFu
Shiva
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,474 Elo+
Solo
Arachne
Arachne
Hupiukko89
Arachne
Level 48
God Stats
41W - 34L
1,557 SR
Queue Stats
82W - 84L
1,499 Elo+
Party 4
Hera
Hera
Tounii1
Hera
Level 48
God Stats
10W - 6L
1,709 SR
Queue Stats
172W - 169L
1,473 Elo+
Party 4
Maui
Maui
grubymati
Maui
Level 27
God Stats
2W - 8L
1,096 SR
Queue Stats
12W - 29L
1,077 Elo+
Party 1
Nut
Nut
niejawny_dzwiek
Nut
Level 32
God Stats
1W - 3L
1,180 SR
Queue Stats
15W - 36L
1,077 Elo+
Party 1
Team Averages
Level 41
1,408 SR
1,320 Elo+

VS

Team Averages
Level 42
1,414 SR
1,440 Elo+
Nemesis
Nemesis
Abasobabah
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,505 Elo+
Party 3
Hou Yi
Hou Yi
Narkules
Hou Yi
Level 62
God Stats
2W - 7L
1,351 SR
Queue Stats
25W - 23L
1,444 Elo+
Party 2
King Arthur
King Arthur
Puma071
King Arthur
Level 24
God Stats
1W - 3L
1,119 SR
Queue Stats
6W - 10L
1,338 Elo+
Party 2
Poseidon
Poseidon
Toulalannn
Poseidon
Level 49
God Stats
12W - 11L
1,602 SR
Queue Stats
119W - 126L
1,409 Elo+
Solo
Ganesha
Ganesha
iLoveAphroMains
Ganesha
Level 70
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 31L
1,505 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
ErMiToFu
Shiva
15
1 / 1 / 5
9,120
570
10,881
12,250
13,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
Hupiukko89
Arachne
17
14 / 1 / 2
10,588
662
13,291
12,782
5,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
Tounii1
Hera
16
3 / 1 / 6
10,126
633
9,000
5,849
2,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Maui
13
0 / 1 / 1
7,777
486
2,072
9,816
8,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
0 / 0 / 2
7,534
471
4,055
7,439
2,794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Abasobabah
Nemesis
14
2 / 4 / 0
7,818
489
5,310
15,217
7,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hou Yi
Narkules
Hou Yi
13
1 / 2 / 1
7,565
473
8,950
6,694
3,372
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
Puma071
King Arthur
13
0 / 5 / 0
7,510
469
6,956
17,065
18,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
Toulalannn
Poseidon
14
1 / 5 / 1
7,958
497
2,831
9,712
3,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 2 / 2
8,518
532
6,832
14,410
16,174
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
18
Kills
4
4
Deaths
18
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Abasobabah
Nemesis
2
4
0
0.5
W
Shiva
ErMiToFu
Shiva
1
1
5
3.5
W
Arachne
Hupiukko89
Arachne
14
1
2
15
L
Hou Yi
Narkules
Hou Yi
1
2
1
0.75
L
King Arthur
Puma071
King Arthur
0
5
0
0
L
Poseidon
Toulalannn
Poseidon
1
5
1
0.3
W
Hera
Tounii1
Hera
3
1
6
6
W
Maui
0
1
1
0.5
L
0
2
2
0.5
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,299
Damage
30,879
48,136
Taken
63,098
32,242
Mitigated
49,285
15,194
Healing
9,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Abasobabah
Nemesis
5,310
2,551
0
3,327
15,217
7,889
0
2,073
12,896
0
66,261
W
Shiva
ErMiToFu
Shiva
10,881
2,194
96
3,342
12,250
13,051
187
0
12,250
1,886
59,829
W
Arachne
Hupiukko89
Arachne
13,291
10,094
0
7,685
12,782
5,956
105
2,084
10,698
0
76,780
L
Hou Yi
Narkules
Hou Yi
8,950
3,952
42
2,384
6,694
3,372
360
935
5,759
0
56,581
L
King Arthur
Puma071
King Arthur
6,956
1,607
0
420
17,065
18,612
0
630
14,989
0
47,081
L
Poseidon
Toulalannn
Poseidon
2,831
410
0
547
9,712
3,238
768
3,551
5,801
52,073
0
W
Hera
Tounii1
Hera
9,000
2,698
0
492
5,849
2,181
1,831
2,053
3,796
70,424
2,310
W
Maui
2,072
681
0
1,504
9,816
8,260
92
2,394
7,422
8,370
1,398
L
6,832
500
0
2,808
14,410
16,174
0
3,395
10,901
45,212
2,259
W
4,055
2,885
0
2,075
7,439
2,794
351
2,893
4,546
0
59,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,145
Gold Earned
39,369
491
Minions Killed
423
0
Camps Cleared
0
1,505,348
Distance Traveled
1,516,277
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,818
489
115
7
0
309,024
0
W
Shiva
9,120
570
104
7
0
285,261
0
W
Arachne
10,588
662
117
7
0
355,138
0
L
Hou Yi
7,565
473
137
9
0
310,395
2
L
King Arthur
7,510
469
72
5
0
304,663
0
L
Poseidon
7,958
497
81
5
0
269,111
0
W
Hera
10,126
633
138
9
0
311,146
2
W
Maui
7,777
486
21
1
0
275,103
0
L
Ganesha
8,518
532
18
1
0
323,084
7
W
Nut
7,534
471
111
7
0
278,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role