Player Matchup

Ah Muzen Cab
Ah Muzen Cab
DEISELness
Ah Muzen Cab
Level 58
God Stats
13W - 11L
1,501 SR
Queue Stats
116W - 118L
1,440 Elo+
Party 1
Anubis
Anubis
DjPhantomFlare
Anubis
Level 33
God Stats
3W - 6L
1,500 SR
Queue Stats
43W - 62L
1,497 Elo+
Solo
Vamana
Vamana
Intcon
Vamana
Level 47
God Stats
3W - 8L
1,483 SR
Queue Stats
257W - 243L
1,532 Elo+
Solo
Arachne
Arachne
Pawoo101
Arachne
Level 89
God Stats
10W - 5L
1,977 SR
Queue Stats
15W - 27L
1,873 Elo+
Solo
Charon
Charon
Skizzorz
Charon
Level 25
God Stats
2W - 3L
1,189 SR
Queue Stats
90W - 88L
1,390 Elo+
Party 1
Team Averages
Level 50
1,530 SR
1,546 Elo+

VS

Team Averages
Level 81
1,525 SR
1,529 Elo+
Bake Kujira
Bake Kujira
Krathos7802
Bake Kujira
Level 58
God Stats
6W - 11L
1,523 SR
Queue Stats
121W - 115L
1,501 Elo+
Solo
Ullr
Ullr
MónbaK
Ullr
Level 69
God Stats
10W - 5L
1,806 SR
Queue Stats
114W - 103L
1,511 Elo+
Solo
Fenrir
Fenrir
Surgewolf
Fenrir
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 88L
1,600 Elo+
Solo
Nemesis
Nemesis
Swolomon
Nemesis
Level 55
God Stats
6W - 8L
1,525 SR
Queue Stats
152W - 146L
1,447 Elo+
Solo
The Morrigan
The Morrigan
imtheman855
The Morrigan
Level 116
God Stats
3W - 2L
1,274 SR
Queue Stats
115W - 98L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DEISELness
Ah Muzen Cab
17
1 / 0 / 4
9,561
562
7,531
10,723
4,601
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

14
3 / 5 / 2
8,891
523
8,351
12,704
6,211
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Vamana
Intcon
Vamana
17
2 / 0 / 4
10,693
629
12,341
13,351
13,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Arachne
Pawoo101
Arachne
17
10 / 0 / 3
10,710
630
13,104
17,516
8,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charon
Skizzorz
Charon
14
1 / 2 / 6
8,902
524
7,363
13,107
10,576
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
Krathos7802
Bake Kujira
11
0 / 2 / 2
6,879
405
6,510
13,620
11,655
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ullr
MónbaK
Ullr
13
1 / 6 / 0
8,010
471
4,138
13,838
5,565
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
Surgewolf
Fenrir
12
4 / 6 / 2
7,789
458
10,559
18,052
6,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nemesis
Swolomon
Nemesis
12
0 / 2 / 2
7,114
418
7,024
16,999
14,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Morrigan
imtheman855
The Morrigan
14
2 / 2 / 3
8,523
501
7,144
5,038
1,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
16
17
Kills
7
7
Deaths
18
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
DEISELness
Ah Muzen Cab
1
0
4
3
W
3
5
2
0.8
W
Vamana
Intcon
Vamana
2
0
4
4
L
Bake Kujira
Krathos7802
Bake Kujira
0
2
2
0.5
L
Ullr
MónbaK
Ullr
1
6
0
0.17
W
Arachne
Pawoo101
Arachne
10
0
3
11.5
W
Charon
Skizzorz
Charon
1
2
6
2
L
Fenrir
Surgewolf
Fenrir
4
6
2
0.83
L
Nemesis
Swolomon
Nemesis
0
2
2
0.5
L
The Morrigan
imtheman855
The Morrigan
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,690
Damage
35,375
67,401
Taken
67,547
43,175
Mitigated
40,450
26,062
Healing
13,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
DEISELness
Ah Muzen Cab
7,531
3,166
0
2,499
10,723
4,601
2,915
2,299
8,376
0
93,786
W
8,351
388
0
5,326
12,704
6,211
0
3,430
8,840
62,722
1,892
W
Vamana
Intcon
Vamana
12,341
5,673
0
5,062
13,351
13,570
227
1,712
11,595
0
92,116
L
Bake Kujira
Krathos7802
Bake Kujira
6,510
3,061
0
988
13,620
11,655
0
5,494
8,075
35,859
438
L
Ullr
MónbaK
Ullr
4,138
1,361
0
1,490
13,838
5,565
1,410
1,349
12,438
0
57,553
W
Arachne
Pawoo101
Arachne
13,104
9,765
0
9,875
17,516
8,217
176
2,187
15,203
0
97,510
W
Charon
Skizzorz
Charon
7,363
1,793
0
3,300
13,107
10,576
400
3,109
9,883
33,027
1,093
L
Fenrir
Surgewolf
Fenrir
10,559
2,932
0
5,643
18,052
6,976
0
5,067
12,862
0
42,502
L
Nemesis
Swolomon
Nemesis
7,024
2,964
0
4,505
16,999
14,547
0
1,678
14,445
0
42,020
L
The Morrigan
imtheman855
The Morrigan
7,144
839
0
798
5,038
1,707
0
1,834
3,162
55,568
675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,757
Gold Earned
38,315
547
Minions Killed
453
0
Camps Cleared
0
1,663,711
Distance Traveled
1,569,045
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,561
562
141
8
0
352,510
0
W
Anubis
8,891
523
99
6
0
291,624
0
W
Vamana
10,693
629
144
8
0
310,423
0
L
Bake Kujira
6,879
405
84
5
0
310,249
2
L
Ullr
8,010
471
96
6
0
272,856
1
W
Arachne
10,710
630
124
7
0
386,483
0
W
Charon
8,902
524
39
2
0
322,671
4
L
Fenrir
7,789
458
79
5
0
356,973
0
L
Nemesis
7,114
418
58
3
0
314,318
1
L
The Morrigan
8,523
501
136
8
0
314,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role