Player Matchup

Arachne
Arachne
Darksieni
Arachne
Level 67
God Stats
1W - 2L
1,469 SR
Queue Stats
198W - 185L
1,529 Elo+
Solo
Anhur
Anhur
Katchu99
Anhur
Level 119
God Stats
2W - 6L
1,299 SR
Queue Stats
91W - 67L
1,563 Elo+
Party 2
Ganesha
Ganesha
Mriom
Ganesha
Level 106
God Stats
2W - 2L
1,516 SR
Queue Stats
62W - 31L
1,616 Elo+
Party 2
Loki
Loki
Quarkkartofel
Loki
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 34L
1,509 Elo+
Party 2
Chronos
Chronos
Rasta_Jonny
Chronos
Level 172
God Stats
6W - 1L
1,984 SR
Queue Stats
146W - 153L
1,523 Elo+
Solo
Team Averages
Level 118
1,554 SR
1,548 Elo+

VS

Team Averages
Level 79
1,661 SR
1,542 Elo+
Hercules
Hercules
DaanBK_
Hercules
Level 28
God Stats
3W - 3L
1,880 SR
Queue Stats
58W - 66L
1,531 Elo+
Party 3
Freya
Freya
Logy522
Freya
Level 119
God Stats
3W - 2L
1,457 SR
Queue Stats
162W - 135L
1,507 Elo+
Party 1
Ares
Ares
PellieLED
Ares
Level 23
God Stats
10W - 3L
1,776 SR
Queue Stats
58W - 62L
1,531 Elo+
Party 3
He Bo
He Bo
iBushyy
He Bo
Level 113
God Stats
3W - 0L
1,691 SR
Queue Stats
68W - 67L
1,553 Elo+
Party 3
Heimdallr
Heimdallr
jack1sAQT
Heimdallr
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 83L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Darksieni
Arachne
14
2 / 1 / 0
7,628
477
2,446
11,021
4,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
Katchu99
Anhur
16
3 / 2 / 2
9,036
565
8,896
10,343
4,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
Mriom
Ganesha
12
0 / 0 / 5
7,931
496
3,975
12,795
11,495
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 5 / 0
7,148
447
5,443
13,171
6,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chronos
Rasta_Jonny
Chronos
13
1 / 3 / 0
7,403
463
1,799
11,515
4,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DaanBK_
Hercules
14
1 / 2 / 2
8,018
501
6,674
10,379
5,478
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Freya
Logy522
Freya
17
5 / 0 / 0
10,429
652
10,713
9,077
4,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ares
13
1 / 1 / 1
7,640
478
1,834
7,620
4,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

He Bo
iBushyy
He Bo
14
3 / 2 / 2
8,925
558
12,093
7,546
2,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Heimdallr
jack1sAQT
Heimdallr
16
1 / 2 / 0
8,270
517
6,085
10,627
4,060
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
16
7
Kills
11
11
Deaths
7
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hercules
DaanBK_
Hercules
1
2
2
1
L
Arachne
Darksieni
Arachne
2
1
0
2
L
Anhur
Katchu99
Anhur
3
2
2
2
W
Freya
Logy522
Freya
5
0
0
5
L
Ganesha
Mriom
Ganesha
0
0
5
2.5
W
Ares
1
1
1
1.5
L
1
5
0
0.2
L
Chronos
Rasta_Jonny
Chronos
1
3
0
0.33
W
He Bo
iBushyy
He Bo
3
2
2
2
W
Heimdallr
jack1sAQT
Heimdallr
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,559
Damage
37,399
58,845
Taken
45,249
30,230
Mitigated
21,151
16,326
Healing
11,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
DaanBK_
Hercules
6,674
1,993
0
1,443
10,379
5,478
414
1,792
8,587
0
62,626
L
Arachne
Darksieni
Arachne
2,446
1,716
0
5,494
11,021
4,235
0
594
10,427
0
67,830
L
Anhur
Katchu99
Anhur
8,896
5,504
0
4,345
10,343
4,345
823
78
10,265
0
82,875
W
Freya
Logy522
Freya
10,713
2,905
0
5,043
9,077
4,032
709
313
8,764
81,552
1,937
L
Ganesha
Mriom
Ganesha
3,975
227
0
2,207
12,795
11,495
0
5,782
6,883
30,879
0
W
Ares
1,834
123
0
1,961
7,620
4,974
445
1,079
6,541
35,635
0
L
5,443
2,066
0
2,982
13,171
6,149
0
9,625
3,001
0
40,331
L
Chronos
Rasta_Jonny
Chronos
1,799
45
0
1,298
11,515
4,006
0
7,734
3,741
50,771
809
W
He Bo
iBushyy
He Bo
12,093
527
0
1,401
7,546
2,607
682
1,460
6,086
80,334
2,101
W
Heimdallr
jack1sAQT
Heimdallr
6,085
2,246
0
1,918
10,627
4,060
0
1,068
9,559
0
69,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,146
Gold Earned
43,282
445
Minions Killed
543
0
Camps Cleared
0
1,579,457
Distance Traveled
1,697,924
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,018
501
90
6
0
373,863
0
L
Arachne
7,628
477
112
7
0
368,657
0
L
Anhur
9,036
565
151
9
0
320,401
1
W
Freya
10,429
652
149
9
0
326,271
0
L
Ganesha
7,931
496
35
2
0
330,780
2
W
Ares
7,640
478
55
3
0
339,682
0
L
Loki
7,148
447
64
4
0
302,909
1
L
Chronos
7,403
463
83
5
0
256,710
0
W
He Bo
8,925
558
137
9
0
328,743
0
W
Heimdallr
8,270
517
112
7
0
329,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role