Player Matchup

Terra
Terra
Cudepombu
Terra
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 178L
1,547 Elo+
Solo
Baron Samedi
Baron Samedi
Dracô
Baron Samedi
Level 190
God Stats
1W - 3L
1,628 SR
Queue Stats
157W - 89L
1,564 Elo+
Solo
Nut
Nut
NoneNarrow
Nut
Level 159
God Stats
16W - 16L
1,581 SR
Queue Stats
97W - 104L
1,538 Elo+
Party 2
Set
Set
Rousss
Set
Level 157
God Stats
0W - 1L
1,529 SR
Queue Stats
60W - 41L
1,624 Elo+
Party 2
Hera
Hera
iNeelix
Hera
Level 195
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 138L
1,676 Elo+
Solo
Team Averages
Level 172
1,547 SR
1,590 Elo+

VS

Team Averages
Level 154
1,425 SR
1,521 Elo+
Arachne
Arachne
 
Arachne
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Bruxabaratuxaa
Charybdis
Level 174
God Stats
1W - 1L
1,290 SR
Queue Stats
137W - 98L
1,582 Elo+
Party 1
Fafnir
Fafnir
KibeGorna
Fafnir
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 44L
1,581 Elo+
Party 1
Janus
Janus
PhilipKotler
Janus
Level 159
God Stats
4W - 4L
1,405 SR
Queue Stats
87W - 100L
1,447 Elo+
Solo
Odin
Odin
Veggviszir
Odin
Level 159
God Stats
7W - 7L
1,430 SR
Queue Stats
197W - 189L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Cudepombu
Terra
9
0 / 3 / 0
5,302
530
2,477
9,027
6,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Baron Samedi
Dracô
Baron Samedi
7
1 / 4 / 4
4,957
496
2,809
8,520
5,560
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

10
3 / 4 / 2
5,544
554
5,391
8,149
2,654
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

Set
Rousss
Set
11
1 / 2 / 1
5,425
543
4,936
10,457
4,730
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
iNeelix
Hera
3
0 / 1 / 0
3,749
375
480
1,125
270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
6 / 1 / 1
5,789
579
3,930
9,011
3,942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Charybdis
Bruxabaratuxaa
Charybdis
10
1 / 2 / 2
5,442
544
4,635
7,703
2,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
KibeGorna
Fafnir
10
3 / 2 / 3
5,621
562
4,977
7,207
6,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

13
3 / 0 / 5
7,099
710
5,969
3,256
1,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 0 / 3
6,584
658
4,770
6,205
3,289
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
5
Kills
14
14
Deaths
5
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
6
1
1
6.5
W
Charybdis
Bruxabaratuxaa
Charybdis
1
2
2
1
L
Terra
Cudepombu
Terra
0
3
0
0
L
Baron Samedi
Dracô
Baron Samedi
1
4
4
0.75
W
Fafnir
KibeGorna
Fafnir
3
2
3
2.25
L
3
4
2
1
W
3
0
5
5.5
L
Set
Rousss
Set
1
2
1
0.75
W
1
0
3
2.5
L
Hera
iNeelix
Hera
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,093
Damage
24,281
37,278
Taken
33,382
20,006
Mitigated
16,838
9,150
Healing
10,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
3,930
2,394
0
3,799
9,011
3,942
0
721
8,290
0
30,554
W
Charybdis
Bruxabaratuxaa
Charybdis
4,635
2,295
0
2,126
7,703
2,479
0
999
6,704
0
48,164
L
Terra
Cudepombu
Terra
2,477
801
2
2,149
9,027
6,792
0
1,206
7,763
34,847
1,438
L
Baron Samedi
Dracô
Baron Samedi
2,809
572
443
2,328
8,520
5,560
11
3,543
4,559
12,059
0
W
Fafnir
KibeGorna
Fafnir
4,977
866
0
2,103
7,207
6,029
0
1,042
6,165
16,621
576
L
5,391
3,751
0
2,079
8,149
2,654
0
2,348
5,269
0
34,982
W
5,969
264
0
750
3,256
1,099
0
602
2,654
59,419
1,652
L
Set
Rousss
Set
4,936
1,920
0
1,869
10,457
4,730
0
1,748
8,584
0
46,114
W
4,770
1,228
0
1,650
6,205
3,289
0
2,356
3,849
0
53,933
L
Hera
iNeelix
Hera
480
0
0
280
1,125
270
0
399
672
7,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,977
Gold Earned
30,535
251
Minions Killed
372
0
Camps Cleared
0
783,573
Distance Traveled
974,353
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,789
579
44
4
0
184,052
2
W
Charybdis
5,442
544
86
9
0
180,693
0
L
Terra
5,302
530
70
7
0
191,262
0
L
Baron Samedi
4,957
496
17
2
0
169,631
3
W
Fafnir
5,621
562
16
2
0
182,728
0
L
Nut
5,544
554
66
7
0
175,485
0
W
Janus
7,099
710
120
12
0
226,226
0
L
Set
5,425
543
86
9
0
209,329
0
W
Odin
6,584
658
106
11
0
200,654
2
L
Hera
3,749
375
12
1
0
37,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role