Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Lost_Horizons_
Loki
Level 159
God Stats
0W - 4L
1,336 SR
Queue Stats
304W - 277L
1,589 Elo+
Solo
Ra
Ra
Unsonsy
Ra
Level 138
God Stats
0W - 3L
1,482 SR
Queue Stats
44W - 47L
1,593 Elo+
Party 1
Sylvanus
Sylvanus
X0TourIif3
Sylvanus
Level 28
God Stats
0W - 3L
1,335 SR
Queue Stats
34W - 40L
1,710 Elo+
Party 1
Heimdallr
Heimdallr
kingjulian3573
Heimdallr
Level 166
God Stats
3W - 3L
1,207 SR
Queue Stats
243W - 254L
1,538 Elo+
Solo
Team Averages
Level 126
1,372 SR
1,586 Elo+

VS

Team Averages
Level 122
1,426 SR
1,505 Elo+
Neith
Neith
Camotopz
Neith
Level 127
God Stats
6W - 0L
1,577 SR
Queue Stats
36W - 34L
1,486 Elo+
Solo
Charon
Charon
CloudVicter
Charon
Level 156
God Stats
12W - 13L
1,545 SR
Queue Stats
54W - 56L
1,568 Elo+
Solo
Bakasura
Bakasura
Cryptikality
Bakasura
Level 148
God Stats
7W - 7L
1,397 SR
Queue Stats
459W - 440L
1,542 Elo+
Solo
Odin
Odin
DjPhantomFlare
Odin
Level 33
God Stats
4W - 3L
1,296 SR
Queue Stats
43W - 62L
1,317 Elo+
Solo
Artio
Artio
Kiba12Fold
Artio
Level 147
God Stats
2W - 2L
1,317 SR
Queue Stats
206W - 186L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
9
1 / 1 / 0
5,028
629
5,132
7,984
5,480
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

6
0 / 3 / 1
3,890
486
1,469
5,542
1,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 2 / 0
4,570
571
2,871
5,518
2,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
X0TourIif3
Sylvanus
8
0 / 0 / 1
4,630
579
1,811
5,879
2,734
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
kingjulian3573
Heimdallr
9
1 / 0 / 0
4,663
583
3,997
5,614
2,114
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Camotopz
Neith
9
1 / 0 / 2
4,896
612
5,911
5,264
1,641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charon
10
1 / 0 / 2
5,223
653
2,945
3,574
1,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
Cryptikality
Bakasura
10
3 / 0 / 1
5,109
639
2,487
6,727
2,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

9
0 / 1 / 2
4,719
590
3,687
8,097
5,330
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Artio
8
1 / 1 / 2
4,725
591
2,541
6,410
4,525
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
15
2
Kills
6
6
Deaths
2
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
1
0
1
W
Neith
Camotopz
Neith
1
0
2
2
W
Charon
1
0
2
2
W
Bakasura
Cryptikality
Bakasura
3
0
1
3.5
W
0
1
2
1
W
Artio
1
1
2
2
L
0
3
1
0.17
L
0
2
0
0
L
Sylvanus
X0TourIif3
Sylvanus
0
0
1
0.5
L
Heimdallr
kingjulian3573
Heimdallr
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,280
Damage
17,571
30,537
Taken
30,072
13,908
Mitigated
15,694
11,349
Healing
10,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
5,132
781
0
2,049
7,984
5,480
0
0
7,649
3,517
31,160
W
Neith
Camotopz
Neith
5,911
1,844
0
1,752
5,264
1,641
0
1,035
4,173
0
37,947
W
Charon
2,945
641
0
427
3,574
1,649
0
2,021
1,553
33,158
1,762
W
Bakasura
Cryptikality
Bakasura
2,487
1,448
0
4,122
6,727
2,549
0
548
6,179
0
28,122
W
3,687
795
0
1,500
8,097
5,330
0
572
7,525
0
32,516
W
Artio
2,541
750
272
2,674
6,410
4,525
0
1,274
5,136
11,764
0
L
1,469
514
0
1,682
5,542
1,569
0
408
5,092
0
17,387
L
2,871
271
281
1,809
5,518
2,011
0
2,310
2,744
33,409
511
L
Sylvanus
X0TourIif3
Sylvanus
1,811
746
1,193
2,620
5,879
2,734
0
1,392
4,403
16,295
1,485
L
Heimdallr
kingjulian3573
Heimdallr
3,997
1,947
0
1,715
5,614
2,114
0
978
4,636
0
36,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,781
Gold Earned
24,672
251
Minions Killed
265
0
Camps Cleared
0
720,761
Distance Traveled
856,994
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,028
629
60
8
0
151,435
0
W
Neith
4,896
612
64
8
0
149,056
0
W
Charon
5,223
653
62
8
0
160,946
1
W
Bakasura
5,109
639
64
8
0
205,797
0
W
Odin
4,719
590
58
7
0
158,048
0
W
Artio
4,725
591
17
2
0
183,147
1
L
Loki
3,890
486
33
4
0
127,663
0
L
Ra
4,570
571
66
8
0
159,888
0
L
Sylvanus
4,630
579
32
4
0
139,668
1
L
Heimdallr
4,663
583
60
8
0
142,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role