Player Matchup

Serqet
Serqet
 
Serqet
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Caŋalla
Bellona
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
977W - 1,005L
1,529 Elo+
Solo
Jormungandr
Jormungandr
Kvedo
Jormungandr
Level 106
God Stats
6W - 3L
1,619 SR
Queue Stats
672W - 667L
1,571 Elo+
Solo
Neith
Neith
jebusm
Neith
Level 100
God Stats
1W - 2L
1,512 SR
Queue Stats
77W - 95L
1,486 Elo+
Solo
Chronos
Chronos
lPhysical
Chronos
Level 128
God Stats
2W - 2L
1,826 SR
Queue Stats
58W - 62L
1,427 Elo+
Solo
Team Averages
Level 125
1,592 SR
1,503 Elo+

VS

Team Averages
Level 134
1,497 SR
1,398 Elo+
Charybdis
Charybdis
 
Charybdis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
 
Awilix
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
ASDnacho
Neith
Level 76
God Stats
5W - 3L
1,266 SR
Queue Stats
151W - 151L
1,540 Elo+
Solo
Hera
Hera
guiguizeraa
Hera
Level 148
God Stats
1W - 0L
1,716 SR
Queue Stats
5W - 9L
1,260 Elo+
Party 1
Lancelot
Lancelot
zєηρнys
Lancelot
Level 163
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,192 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
16
5 / 6 / 9
9,853
758
5,109
13,432
20,598
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
Caŋalla
Bellona
5
0 / 1 / 0
6,128
471
0
2,237
979
Jormungandr
Kvedo
Jormungandr
12
1 / 3 / 1
7,741
595
2,172
7,852
8,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
jebusm
Neith
18
8 / 6 / 4
10,405
800
12,210
15,944
8,972
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chronos
lPhysical
Chronos
18
2 / 6 / 6
9,463
728
10,447
15,625
7,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
16
5 / 4 / 10
11,057
851
9,342
9,084
4,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
 
Awilix
15
2 / 4 / 13
9,411
724
5,496
10,175
10,790
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Neith
ASDnacho
Neith
19
3 / 1 / 15
10,803
831
8,918
9,051
4,696
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
9 / 4 / 9
11,137
857
18,856
8,536
4,103
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
zєηρнys
Lancelot
16
2 / 4 / 16
9,804
754
7,241
13,259
12,001
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
84
16
Kills
21
22
Deaths
17
20
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
5
6
9
1.58
W
Charybdis
 
Charybdis
5
4
10
2.5
W
Awilix
 
Awilix
2
4
13
2.13
W
Neith
ASDnacho
Neith
3
1
15
10.5
L
Bellona
Caŋalla
Bellona
0
1
0
0
L
Jormungandr
Kvedo
Jormungandr
1
3
1
0.5
W
9
4
9
3.38
L
Neith
jebusm
Neith
8
6
4
1.67
L
Chronos
lPhysical
Chronos
2
6
6
0.83
W
Lancelot
zєηρнys
Lancelot
2
4
16
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,938
Damage
49,853
55,090
Taken
50,105
46,517
Mitigated
35,755
10,439
Healing
10,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
5,109
495
0
303
13,432
20,598
0
3,123
10,309
0
6,884
W
Charybdis
 
Charybdis
9,342
3,405
990
1,505
9,084
4,165
3,815
952
7,952
0
27,851
W
Awilix
 
Awilix
5,496
1,307
670
957
10,175
10,790
212
2,877
7,082
813
9,363
W
Neith
ASDnacho
Neith
8,918
3,211
301
4,268
9,051
4,696
3,617
2,121
6,650
0
32,341
L
Bellona
Caŋalla
Bellona
0
0
0
0
2,237
979
0
1,409
828
0
0
L
Jormungandr
Kvedo
Jormungandr
2,172
292
0
1,624
7,852
8,106
0
1,702
6,150
9,623
114
W
18,856
3,944
382
521
8,536
4,103
2,163
3,361
4,975
35,786
671
L
Neith
jebusm
Neith
12,210
5,552
1,016
5,338
15,944
8,972
0
5,911
10,033
0
29,305
L
Chronos
lPhysical
Chronos
10,447
4,753
302
1,856
15,625
7,862
0
7,191
8,434
33,210
0
W
Lancelot
zєηρнys
Lancelot
7,241
857
287
727
13,259
12,001
409
2,917
10,145
0
13,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,590
Gold Earned
52,212
105
Minions Killed
131
0
Camps Cleared
0
760,222
Distance Traveled
1,244,902
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
9,853
758
12
1
0
248,817
0
W
Charybdis
11,057
851
36
3
0
218,156
0
W
Awilix
9,411
724
12
1
0
238,669
0
W
Neith
10,803
831
37
3
0
256,827
0
L
Bellona
6,128
471
0
0
0
0
0
L
Jormungandr
7,741
595
12
1
0
118,898
0
W
Hera
11,137
857
37
3
0
229,878
0
L
Neith
10,405
800
44
3
0
176,501
0
L
Chronos
9,463
728
37
3
0
216,006
0
W
Lancelot
9,804
754
9
1
0
301,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role