Player Matchup

Zhong Kui
Zhong Kui
FantasyNevrFinal
Zhong Kui
Level 59
God Stats
4W - 5L
1,378 SR
Queue Stats
360W - 386L
1,469 Elo+
Solo
Ra
Ra
Karbley
Ra
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 41L
1,464 Elo+
Solo
Charybdis
Charybdis
Kelngu
Charybdis
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,500 Elo+
Solo
Mulan
Mulan
Thebigwand
Mulan
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,644 Elo+
Solo
Atlas
Atlas
YuckyDucky
Atlas
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 45L
1,467 Elo+
Solo
Team Averages
Level 90
1,476 SR
1,509 Elo+

VS

Team Averages
Level 120
1,493 SR
1,512 Elo+
Serqet
Serqet
AquaNoir
Serqet
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 45L
1,550 Elo+
Solo
Hera
Hera
Randy Marsh8183
Hera
Level 170
God Stats
2W - 2L
1,605 SR
Queue Stats
68W - 88L
1,448 Elo+
Solo
Awilix
Awilix
Spec_Ops_Bomber
Awilix
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 62L
1,501 Elo+
Solo
Bellona
Bellona
kittyMUFF1N
Bellona
Level 142
God Stats
3W - 2L
1,307 SR
Queue Stats
203W - 203L
1,495 Elo+
Solo
Sylvanus
Sylvanus
stonergrampa23
Sylvanus
Level 122
God Stats
1W - 3L
1,552 SR
Queue Stats
172W - 177L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
10
1 / 2 / 4
5,593
1,119
4,898
5,669
5,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
2 / 0 / 6
6,048
1,210
2,847
2,444
812
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Charybdis
Kelngu
Charybdis
11
2 / 0 / 5
6,089
1,218
5,894
3,621
1,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mulan
12
3 / 0 / 5
6,352
1,270
5,129
8,378
5,115
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Atlas
10
0 / 1 / 8
5,669
1,134
5,407
5,901
4,985
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
AquaNoir
Serqet
9
0 / 3 / 2
4,587
917
1,549
5,036
3,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 2 / 3
4,887
977
6,252
4,520
1,771
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

1
0 / 0 / 0
1,344
269
0
0
0
Bellona
kittyMUFF1N
Bellona
11
1 / 1 / 2
4,955
991
3,999
9,529
7,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
10
1 / 2 / 1
5,139
1,028
3,879
8,000
5,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
8
Kills
2
3
Deaths
8
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Serqet
AquaNoir
Serqet
0
3
2
0.33
W
Zhong Kui
1
2
4
1.5
W
2
0
6
5
W
Charybdis
Kelngu
Charybdis
2
0
5
4.5
L
0
2
3
0.75
L
0
0
0
0
W
Mulan
3
0
5
5.5
W
Atlas
0
1
8
4
L
Bellona
kittyMUFF1N
Bellona
1
1
2
2
L
Sylvanus
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,175
Damage
15,679
26,013
Taken
27,085
17,432
Mitigated
18,018
16,073
Healing
8,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
AquaNoir
Serqet
1,549
75
105
381
5,036
3,446
0
2,593
2,141
0
1,035
W
Zhong Kui
4,898
1,060
477
1,495
5,669
5,038
544
1,953
3,158
5,673
507
W
2,847
131
5,374
1,781
2,444
812
247
830
1,373
7,058
0
W
Charybdis
Kelngu
Charybdis
5,894
3,724
333
1,338
3,621
1,482
999
2,554
896
0
18,204
L
6,252
1,880
673
662
4,520
1,771
0
1,688
2,527
13,335
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Mulan
5,129
855
71
4,460
8,378
5,115
194
2,688
5,557
0
7,892
W
Atlas
5,407
1,787
0
744
5,901
4,985
0
2,106
3,676
13,294
0
L
Bellona
kittyMUFF1N
Bellona
3,999
116
239
2,977
9,529
7,580
0
4,043
5,051
0
8,066
L
Sylvanus
3,879
825
1,804
1,802
8,000
5,221
0
3,909
3,920
8,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,751
Gold Earned
20,912
74
Minions Killed
27
0
Camps Cleared
0
552,459
Distance Traveled
418,520
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
4,587
917
3
1
0
104,612
0
W
Zhong Kui
5,593
1,119
9
2
0
99,179
0
W
Ra
6,048
1,210
11
2
0
125,743
0
W
Charybdis
6,089
1,218
31
6
0
97,499
0
L
Hera
4,887
977
13
3
0
93,915
0
L
Awilix
1,344
269
0
0
0
0
0
W
Mulan
6,352
1,270
7
1
0
118,997
0
W
Atlas
5,669
1,134
16
3
0
111,041
0
L
Bellona
4,955
991
10
2
0
124,249
0
L
Sylvanus
5,139
1,028
1
0
0
95,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role