Player Matchup

Ao Kuang
Ao Kuang
JugularVein
Ao Kuang
Level 140
God Stats
1W - 3L
1,314 SR
Queue Stats
175W - 189L
1,433 Elo+
Solo
Raijin
Raijin
QwnkyQrow
Raijin
Level 145
God Stats
1W - 2L
1,314 SR
Queue Stats
108W - 102L
1,575 Elo+
Party 1
Artio
Artio
TRIXT0R
Artio
Level 156
God Stats
2W - 2L
1,649 SR
Queue Stats
193W - 203L
1,479 Elo+
Solo
Ganesha
Ganesha
The7who89
Ganesha
Level 127
God Stats
0W - 2L
1,285 SR
Queue Stats
80W - 80L
1,516 Elo+
Solo
Rama
Rama
temp-442683
Rama
Level 125
God Stats
2W - 2L
1,715 SR
Queue Stats
72W - 78L
1,519 Elo+
Party 1
Team Averages
Level 139
1,455 SR
1,504 Elo+

VS

Team Averages
Level 135
1,556 SR
1,573 Elo+
Medusa
Medusa
Darkwolfscd
Medusa
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,638 Elo+
Solo
Sol
Sol
Mazou
Sol
Level 141
God Stats
1W - 1L
1,301 SR
Queue Stats
12W - 9L
1,593 Elo+
Party 2
Eset
Eset
MyGodisEvil69
Eset
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 212L
1,533 Elo+
Solo
Chaac
Chaac
Nandiacsaszar
Chaac
Level 141
God Stats
15W - 4L
1,909 SR
Queue Stats
518W - 530L
1,500 Elo+
Solo
Geb
Geb
Raylaus
Geb
Level 126
God Stats
1W - 0L
1,571 SR
Queue Stats
17W - 15L
1,600 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
JugularVein
Ao Kuang
14
5 / 2 / 2
8,476
771
7,198
8,551
4,866
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Raijin
QwnkyQrow
Raijin
15
1 / 4 / 2
7,916
720
16,466
10,111
5,448
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Artio
TRIXT0R
Artio
11
1 / 7 / 2
6,902
627
4,959
16,866
17,294
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ganesha
The7who89
Ganesha
13
0 / 5 / 5
7,616
692
4,553
13,995
15,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 4 / 3
7,564
688
6,967
10,639
5,431
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
6 / 2 / 8
9,343
849
12,785
10,060
4,727
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sol
Mazou
Sol
18
12 / 0 / 7
10,829
984
17,203
8,649
4,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

14
0 / 2 / 15
8,483
771
7,447
7,956
3,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 1 / 14
9,264
842
9,026
19,550
17,711
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Geb
13
1 / 3 / 12
8,186
744
11,225
12,628
11,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
78
8
Kills
22
22
Deaths
8
14
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Medusa
6
2
8
5
L
Ao Kuang
JugularVein
Ao Kuang
5
2
2
3
W
Sol
Mazou
Sol
12
0
7
15.5
W
0
2
15
3.75
W
3
1
14
10
L
Raijin
QwnkyQrow
Raijin
1
4
2
0.5
W
Geb
1
3
12
2.33
L
Artio
TRIXT0R
Artio
1
7
2
0.29
L
Ganesha
The7who89
Ganesha
0
5
5
0.5
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,143
Damage
57,686
60,162
Taken
58,843
48,323
Mitigated
41,908
15,762
Healing
26,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
12,785
4,527
0
833
10,060
4,727
1,848
6,262
3,663
37
33,464
L
Ao Kuang
JugularVein
Ao Kuang
7,198
1,297
379
3,135
8,551
4,866
0
5,414
2,483
12,909
150
W
Sol
Mazou
Sol
17,203
7,355
1,619
4,021
8,649
4,473
2,936
4,937
3,537
27,715
1,891
W
7,447
318
2,893
1,472
7,956
3,787
597
3,765
4,122
14,734
0
W
9,026
1,248
2,095
10,594
19,550
17,711
247
9,948
9,403
38
17,871
L
Raijin
QwnkyQrow
Raijin
16,466
1,133
810
3,215
10,111
5,448
0
5,421
3,919
44,289
0
W
Geb
11,225
531
1,003
2,279
12,628
11,210
0
7,350
4,950
10,958
503
L
Artio
TRIXT0R
Artio
4,959
467
414
2,723
16,866
17,294
0
7,960
7,820
6,099
0
L
Ganesha
The7who89
Ganesha
4,553
252
44
1,627
13,995
15,284
0
7,455
5,548
7,910
0
L
6,967
4,466
805
2,610
10,639
5,431
0
4,957
4,948
0
13,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,474
Gold Earned
46,105
101
Minions Killed
143
0
Camps Cleared
0
884,536
Distance Traveled
1,035,765
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,343
849
36
3
0
217,935
0
L
Ao Kuang
8,476
771
24
2
0
192,927
0
W
Sol
10,829
984
57
5
0
228,506
0
W
Eset
8,483
771
28
3
0
196,142
0
W
Chaac
9,264
842
15
1
0
228,016
0
L
Raijin
7,916
720
44
4
0
188,777
0
W
Geb
8,186
744
7
1
0
165,166
0
L
Artio
6,902
627
5
0
0
162,562
0
L
Ganesha
7,616
692
0
0
0
157,146
0
L
Rama
7,564
688
28
3
0
183,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role