Player Matchup

Bellona
Bellona
Bronze III
BISHOP5629
Bellona
Bronze III
Level 126
God Stats
0W - 1L
1,507 SR
Queue Stats
10W - 20L
1,462 MMR
Party 3
Ra
Ra
Gold V
Betho19Mtz
Ra
Gold V
Level 195
God Stats
5W - 5L
1,582 SR
Queue Stats
76W - 77L
1,545 MMR
Party 2
Sobek
Sobek
Silver III
Cardoguito
Sobek
Silver III
Level 134
God Stats
2W - 6L
1,540 SR
Queue Stats
16W - 16L
1,500 MMR
Solo
Loki
Loki
Gold V
D4RKR4
Loki
Gold V
Level 154
God Stats
3W - 7L
1,442 SR
Queue Stats
58W - 53L
1,429 MMR
Party 2
Anhur
Anhur
Bronze III
S0ULLS
Anhur
Bronze III
Level 69
God Stats
0W - 1L
1,283 SR
Queue Stats
15W - 28L
1,507 MMR
Party 3
Team Averages
Silver IV
Silver IV
Average Tier
Level 136
1,471 SR
1,488 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 127
1,577 SR
1,517 MMR
Kuzenbo
Kuzenbo
Gold V
 
Kuzenbo
Gold V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Heimdallr
Heimdallr
Bronze III
BaseVegeta1
Heimdallr
Bronze III
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,500 MMR
Party 4
Thoth
Thoth
Gold II
DoublePenPhilip
Thoth
Gold II
Level 138
God Stats
1W - 1L
1,259 SR
Queue Stats
45W - 41L
1,585 MMR
Party 1
King Arthur
King Arthur
Bronze III
Fwom
King Arthur
Bronze III
Level 141
God Stats
3W - 5L
1,817 SR
Queue Stats
51W - 46L
1,500 MMR
Party 4
Bastet
Bastet
Bronze III
aedanwolf
Bastet
Bronze III
Level 127
God Stats
1W - 0L
1,809 SR
Queue Stats
4W - 4L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BISHOP5629
Bellona
9
0 / 3 / 0
5,046
505
1,887
8,836
7,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 2 / 1
4,893
489
1,743
4,684
1,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
9
0 / 1 / 0
5,266
527
1,386
6,972
5,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Loki
D4RKR4
Loki
11
1 / 1 / 0
5,640
564
2,924
6,891
2,525
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
S0ULLS
Anhur
9
0 / 1 / 0
4,849
485
2,021
6,959
1,989
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
SusanoAthenaThanatos

VS

Bans
ThorHachimanZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
9
1 / 0 / 3
5,551
555
2,438
5,580
4,609
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
BaseVegeta1
Heimdallr
12
2 / 0 / 0
6,281
628
5,944
5,166
2,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 1 / 2
5,848
585
2,839
4,528
1,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Fwom
King Arthur
13
4 / 0 / 1
7,402
740
6,050
6,608
3,994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
aedanwolf
Bastet
8
1 / 0 / 1
5,163
516
2,786
5,515
2,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
15
1
Kills
8
8
Deaths
1
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
1
0
3
2.5
L
Bellona
BISHOP5629
Bellona
0
3
0
0
W
Heimdallr
BaseVegeta1
Heimdallr
2
0
0
2
L
0
2
1
0.25
L
Sobek
0
1
0
0
L
Loki
D4RKR4
Loki
1
1
0
1
W
0
1
2
1
W
King Arthur
Fwom
King Arthur
4
0
1
4.5
L
Anhur
S0ULLS
Anhur
0
1
0
0
W
Bastet
aedanwolf
Bastet
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,961
Damage
20,057
34,342
Taken
27,397
19,434
Mitigated
14,277
8,072
Healing
8,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
2,438
1,056
0
1,466
5,580
4,609
0
1,339
4,192
10,707
0
L
Bellona
BISHOP5629
Bellona
1,887
672
0
1,117
8,836
7,891
0
630
8,166
0
33,857
W
Heimdallr
BaseVegeta1
Heimdallr
5,944
2,347
0
2,959
5,166
2,092
0
573
4,593
0
54,192
L
1,743
203
0
1,251
4,684
1,497
0
2,474
1,960
28,804
0
L
Sobek
1,386
210
0
3,096
6,972
5,532
0
876
6,056
19,350
0
L
Loki
D4RKR4
Loki
2,924
786
0
557
6,891
2,525
0
651
6,208
0
46,595
W
2,839
278
0
1,250
4,528
1,432
0
745
3,783
46,674
1,533
W
King Arthur
Fwom
King Arthur
6,050
1,432
0
1,439
6,608
3,994
0
0
6,608
0
62,512
L
Anhur
S0ULLS
Anhur
2,021
992
0
2,051
6,959
1,989
0
184
6,772
0
32,095
W
Bastet
aedanwolf
Bastet
2,786
1,063
0
1,848
5,515
2,150
6
423
5,092
0
29,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,694
Gold Earned
30,245
302
Minions Killed
347
0
Camps Cleared
0
1,025,801
Distance Traveled
1,096,117
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
5,551
555
11
1
0
218,654
4
L
Bellona
5,046
505
60
6
0
196,714
0
W
Heimdallr
6,281
628
93
9
0
215,732
0
L
Ra
4,893
489
47
5
0
141,260
0
L
Sobek
5,266
527
31
3
0
216,902
0
L
Loki
5,640
564
92
9
0
241,737
0
W
Thoth
5,848
585
87
9
0
195,516
2
W
King Arthur
7,402
740
104
10
0
213,859
0
L
Anhur
4,849
485
72
7
0
229,188
2
W
Bastet
5,163
516
52
5
0
252,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role