Player Matchup

Zeus
Zeus
 
Zeus
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
GucciBN
Hachiman
Level 142
God Stats
1W - 0L
1,352 SR
Queue Stats
17W - 16L
1,542 Elo+
Party 1
Bacchus
Bacchus
Marløwe
Bacchus
Level 139
God Stats
3W - 0L
1,562 SR
Queue Stats
6W - 7L
1,301 Elo+
Solo
Osiris
Osiris
MyTypeOfShot
Osiris
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
71W - 69L
1,523 Elo+
Party 1
Danzaburou
Danzaburou
zSisko
Danzaburou
Level 98
God Stats
16W - 11L
1,746 SR
Queue Stats
30W - 38L
1,311 Elo+
Party 1
Team Averages
Level 135
1,532 SR
1,435 Elo+

VS

Team Averages
Level 120
1,648 SR
1,555 Elo+
Martichoras
Martichoras
Buffbrah
Martichoras
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 78L
1,530 Elo+
Party 2
Raijin
Raijin
FanciestAnt193
Raijin
Level 121
God Stats
6W - 6L
1,802 SR
Queue Stats
78W - 74L
1,575 Elo+
Solo
Nu Wa
Nu Wa
ItzGenneXttv
Nu Wa
Level 149
God Stats
6W - 5L
1,748 SR
Queue Stats
121W - 104L
1,565 Elo+
Solo
Bake Kujira
Bake Kujira
KrvstY KrabZ
Bake Kujira
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
189W - 176L
1,557 Elo+
Solo
Nemesis
Nemesis
Tdunn565
Nemesis
Level 100
God Stats
10W - 7L
1,690 SR
Queue Stats
163W - 134L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
2 / 1 / 8
8,852
885
14,381
6,221
2,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
GucciBN
Hachiman
15
2 / 2 / 6
8,791
879
5,298
10,070
3,647
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
Marløwe
Bacchus
14
1 / 0 / 6
8,239
824
6,511
8,983
10,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Osiris
15
2 / 1 / 3
8,498
850
8,150
14,073
13,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
zSisko
Danzaburou
14
3 / 0 / 6
8,828
883
6,953
7,932
2,961
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Buffbrah
Martichoras
13
0 / 3 / 1
7,436
744
5,150
11,237
5,118
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

14
0 / 3 / 2
7,709
771
8,582
10,709
4,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
0 / 0 / 2
7,990
799
11,241
6,030
2,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bake Kujira
KrvstY KrabZ
Bake Kujira
14
1 / 3 / 1
8,254
825
4,849
11,906
11,904
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
Tdunn565
Nemesis
15
3 / 1 / 0
8,544
854
5,121
7,370
3,834
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
10
Kills
4
4
Deaths
10
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
2
1
8
6
L
Martichoras
Buffbrah
Martichoras
0
3
1
0.17
L
0
3
2
0.33
W
Hachiman
GucciBN
Hachiman
2
2
6
2.5
L
0
0
2
1
L
Bake Kujira
KrvstY KrabZ
Bake Kujira
1
3
1
0.5
W
Bacchus
Marløwe
Bacchus
1
0
6
4
W
Osiris
2
1
3
3.5
L
Nemesis
Tdunn565
Nemesis
3
1
0
3
W
Danzaburou
zSisko
Danzaburou
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,293
Damage
34,943
47,279
Taken
47,252
32,228
Mitigated
28,069
8,194
Healing
3,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
14,381
388
0
1,000
6,221
2,221
1,307
3,685
2,285
32,056
0
L
Martichoras
Buffbrah
Martichoras
5,150
704
0
593
11,237
5,118
0
5,020
5,638
0
15,195
L
8,582
980
0
750
10,709
4,662
0
3,918
6,183
26,068
563
W
Hachiman
GucciBN
Hachiman
5,298
1,652
0
980
10,070
3,647
582
4,318
5,483
0
25,346
L
11,241
1,797
0
250
6,030
2,551
0
2,042
3,767
27,219
0
L
Bake Kujira
KrvstY KrabZ
Bake Kujira
4,849
2,545
0
845
11,906
11,904
0
4,647
6,523
15,718
0
W
Bacchus
Marløwe
Bacchus
6,511
337
0
2,106
8,983
10,213
785
4,400
4,331
17,054
893
W
Osiris
8,150
3,723
0
2,486
14,073
13,186
383
6,038
7,546
0
20,403
L
Nemesis
Tdunn565
Nemesis
5,121
374
0
578
7,370
3,834
0
2,565
4,582
0
22,859
W
Danzaburou
zSisko
Danzaburou
6,953
2,213
0
1,622
7,932
2,961
2,147
4,353
3,276
0
25,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,208
Gold Earned
39,933
224
Minions Killed
199
0
Camps Cleared
0
1,156,391
Distance Traveled
1,046,367
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,852
885
65
7
0
220,505
0
L
Martichoras
7,436
744
27
3
0
210,782
0
L
Raijin
7,709
771
43
4
0
188,492
1
W
Hachiman
8,791
879
53
5
0
198,662
4
L
Nu Wa
7,990
799
51
5
0
220,099
0
L
Bake Kujira
8,254
825
25
3
0
196,897
0
W
Bacchus
8,239
824
32
3
0
247,216
0
W
Osiris
8,498
850
33
3
0
243,862
1
L
Nemesis
8,544
854
53
5
0
230,097
0
W
Danzaburou
8,828
883
41
4
0
246,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role