Player Matchup

Jing Wei
Jing Wei
SigmaBrony
Jing Wei
Level 108
God Stats
3W - 1L
1,641 SR
Queue Stats
130W - 119L
1,571 Elo+
Party 1
Amaterasu
Amaterasu
Slime8446
Amaterasu
Level 94
God Stats
1W - 1L
1,500 SR
Queue Stats
177W - 188L
1,476 Elo+
Party 1
Ix Chel
Ix Chel
SuyK
Ix Chel
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
51W - 41L
1,488 Elo+
Solo
Zhong Kui
Zhong Kui
sirprodigy
Zhong Kui
Level 146
God Stats
8W - 13L
1,203 SR
Queue Stats
553W - 589L
1,488 Elo+
Solo
Cliodhna
Cliodhna
sprayandtebow
Cliodhna
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
119W - 112L
1,437 Elo+
Solo
Team Averages
Level 117
1,469 SR
1,492 Elo+

VS

Team Averages
Level 100
1,567 SR
1,487 Elo+
Bacchus
Bacchus
Da Llama8503
Bacchus
Level 122
God Stats
3W - 1L
1,715 SR
Queue Stats
367W - 382L
1,522 Elo+
Party 2
Anubis
Anubis
Shadow_of_Akkira
Anubis
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 60L
1,446 Elo+
Solo
Nu Wa
Nu Wa
SillyFoal852443
Nu Wa
Level 129
God Stats
7W - 5L
1,618 SR
Queue Stats
360W - 365L
1,540 Elo+
Party 2
Bastet
Bastet
Trioreo
Bastet
Level 108
God Stats
1W - 3L
1,500 SR
Queue Stats
162W - 160L
1,515 Elo+
Solo
Guan Yu
Guan Yu
zachtheog95
Guan Yu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
SigmaBrony
Jing Wei
20
9 / 2 / 7
12,916
861
15,371
11,496
5,102
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Amaterasu
Slime8446
Amaterasu
19
2 / 3 / 14
11,035
736
10,067
21,665
20,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
SuyK
Ix Chel
18
3 / 5 / 11
10,853
724
11,777
14,568
6,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Zhong Kui
sirprodigy
Zhong Kui
20
6 / 3 / 13
12,632
842
18,732
19,199
26,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cliodhna
sprayandtebow
Cliodhna
8
0 / 0 / 1
7,930
529
3,208
3,047
982
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Da Llama8503
Bacchus
19
4 / 4 / 8
10,660
711
11,565
18,142
28,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
2 / 6 / 4
10,171
678
15,007
15,074
9,411
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
3 / 2 / 9
10,824
722
15,568
9,882
5,048
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
Trioreo
Bastet
19
3 / 5 / 6
10,340
689
12,125
16,884
9,051
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
zachtheog95
Guan Yu
8
0 / 3 / 2
7,600
507
1,483
6,249
3,035
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
41
20
Kills
12
13
Deaths
20
46
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Da Llama8503
Bacchus
4
4
8
2
L
2
6
4
0.67
W
Jing Wei
SigmaBrony
Jing Wei
9
2
7
6.25
L
3
2
9
3.75
W
Amaterasu
Slime8446
Amaterasu
2
3
14
3
W
Ix Chel
SuyK
Ix Chel
3
5
11
1.7
L
Bastet
Trioreo
Bastet
3
5
6
1.2
W
Zhong Kui
sirprodigy
Zhong Kui
6
3
13
4.17
W
Cliodhna
sprayandtebow
Cliodhna
0
0
1
0.5
L
Guan Yu
zachtheog95
Guan Yu
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,155
Damage
55,748
69,975
Taken
66,231
59,581
Mitigated
54,955
32,151
Healing
20,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Da Llama8503
Bacchus
11,565
814
2,182
4,544
18,142
28,410
555
8,118
9,041
17,406
846
L
15,007
134
482
3,854
15,074
9,411
342
8,676
5,926
34,361
0
W
Jing Wei
SigmaBrony
Jing Wei
15,371
12,709
1,893
3,051
11,496
5,102
4,103
7,070
4,229
0
50,921
L
15,568
4,664
2,157
2,249
9,882
5,048
1,855
3,360
6,008
39,302
598
W
Amaterasu
Slime8446
Amaterasu
10,067
3,691
1,499
3,863
21,665
20,594
322
12,104
9,056
0
17,555
W
Ix Chel
SuyK
Ix Chel
11,777
891
7,703
3,947
14,568
6,635
678
8,814
5,501
33,367
0
L
Bastet
Trioreo
Bastet
12,125
1,983
1,015
2,896
16,884
9,051
198
6,050
10,413
0
24,680
W
Zhong Kui
sirprodigy
Zhong Kui
18,732
3,036
1,305
7,111
19,199
26,268
1,348
9,420
9,453
41,470
3,380
W
Cliodhna
sprayandtebow
Cliodhna
3,208
0
1,170
609
3,047
982
0
2,411
559
0
7,609
L
Guan Yu
zachtheog95
Guan Yu
1,483
321
759
298
6,249
3,035
272
1,362
4,684
0
1,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,366
Gold Earned
49,595
227
Minions Killed
140
0
Camps Cleared
0
1,175,134
Distance Traveled
1,109,427
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,660
711
7
0
0
283,349
0
L
Anubis
10,171
678
52
3
0
189,883
0
W
Jing Wei
12,916
861
83
6
0
251,814
0
L
Nu Wa
10,824
722
53
4
0
272,401
0
W
Amaterasu
11,035
736
26
2
0
317,518
0
W
Ix Chel
10,853
724
48
3
0
260,135
0
L
Bastet
10,340
689
27
2
0
281,946
0
W
Zhong Kui
12,632
842
65
4
0
256,293
0
W
Cliodhna
7,930
529
5
0
0
89,374
0
L
Guan Yu
7,600
507
1
0
0
81,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role