Player Matchup

Mulan
Mulan
Arielux13
Mulan
Level 146
God Stats
1W - 5L
1,500 SR
Queue Stats
189W - 182L
1,421 Elo+
Solo
Nemesis
Nemesis
BrutalShadowers
Nemesis
Level 46
God Stats
0W - 1L
1,209 SR
Queue Stats
107W - 125L
1,464 Elo+
Solo
Bellona
Bellona
Togglegod
Bellona
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 39L
1,487 Elo+
Solo
Ix Chel
Ix Chel
banannanah
Ix Chel
Level 86
God Stats
14W - 15L
1,373 SR
Queue Stats
1,131W - 1,142L
1,525 Elo+
Solo
Hachiman
Hachiman
jvalbano32
Hachiman
Level 109
God Stats
0W - 5L
1,500 SR
Queue Stats
329W - 307L
1,577 Elo+
Solo
Team Averages
Level 95
1,416 SR
1,495 Elo+

VS

Team Averages
Level 134
1,580 SR
1,535 Elo+
Artemis
Artemis
 
Artemis
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
BusterHiman5108
Hades
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 64L
1,531 Elo+
Solo
Nu Wa
Nu Wa
Madio4772
Nu Wa
Level 123
God Stats
2W - 0L
1,715 SR
Queue Stats
29W - 18L
1,600 Elo+
Party 1
Sylvanus
Sylvanus
SweetBunThief
Sylvanus
Level 158
God Stats
2W - 0L
1,510 SR
Queue Stats
91W - 80L
1,568 Elo+
Party 1
Scylla
Scylla
dirty dimer
Scylla
Level 131
God Stats
12W - 14L
1,677 SR
Queue Stats
594W - 599L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Arielux13
Mulan
13
4 / 6 / 2
7,804
780
7,501
11,897
8,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 4 / 7
7,136
714
6,574
11,609
11,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bellona
Togglegod
Bellona
13
1 / 5 / 2
7,104
710
5,193
11,281
12,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ix Chel
banannanah
Ix Chel
14
1 / 3 / 6
7,248
725
8,225
9,371
4,364
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
jvalbano32
Hachiman
14
2 / 4 / 5
7,735
774
12,493
9,510
4,139
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
8 / 4 / 8
9,064
906
11,868
10,451
5,468
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 2 / 15
8,653
865
7,921
8,923
7,662
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nu Wa
Madio4772
Nu Wa
14
2 / 2 / 14
8,075
808
10,277
7,043
3,191
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Sylvanus
SweetBunThief
Sylvanus
14
2 / 1 / 16
9,166
917
6,661
14,382
11,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Scylla
17
8 / 1 / 13
10,027
1,003
11,457
8,156
3,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
88
9
Kills
22
22
Deaths
10
22
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
8
4
8
3
L
Mulan
Arielux13
Mulan
4
6
2
0.83
L
1
4
7
1.13
W
2
2
15
4.75
W
Nu Wa
Madio4772
Nu Wa
2
2
14
4.5
W
Sylvanus
SweetBunThief
Sylvanus
2
1
16
10
L
Bellona
Togglegod
Bellona
1
5
2
0.4
L
Ix Chel
banannanah
Ix Chel
1
3
6
1.33
W
Scylla
8
1
13
14.5
L
Hachiman
jvalbano32
Hachiman
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,986
Damage
48,184
53,668
Taken
48,955
40,228
Mitigated
31,691
11,407
Healing
27,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
11,868
4,399
466
1,055
10,451
5,468
2,340
822
9,179
0
18,068
L
Mulan
Arielux13
Mulan
7,501
374
77
1,097
11,897
8,086
0
6,558
5,339
0
15,293
L
6,574
967
500
2,528
11,609
11,639
0
8,416
3,193
0
11,457
W
7,921
502
4,218
2,706
8,923
7,662
1,076
1,743
6,963
15,918
0
W
Nu Wa
Madio4772
Nu Wa
10,277
2,475
628
103
7,043
3,191
232
1,063
5,752
19,085
577
W
Sylvanus
SweetBunThief
Sylvanus
6,661
1,193
9,669
7,864
14,382
11,660
694
2,563
11,421
10,003
0
L
Bellona
Togglegod
Bellona
5,193
651
99
692
11,281
12,000
0
6,975
4,306
0
14,046
L
Ix Chel
banannanah
Ix Chel
8,225
881
2,682
2,325
9,371
4,364
0
7,049
2,322
19,385
0
W
Scylla
11,457
1,159
141
698
8,156
3,710
33
2,034
5,992
28,959
2,022
L
Hachiman
jvalbano32
Hachiman
12,493
5,957
91
1,316
9,510
4,139
0
6,437
3,073
0
29,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,027
Gold Earned
44,985
111
Minions Killed
111
0
Camps Cleared
0
870,727
Distance Traveled
892,494
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,064
906
13
1
0
150,481
0
L
Mulan
7,804
780
16
2
0
161,575
2
L
Nemesis
7,136
714
20
2
0
188,474
0
W
Hades
8,653
865
17
2
0
197,127
0
W
Nu Wa
8,075
808
12
1
0
178,652
0
W
Sylvanus
9,166
917
2
0
0
166,066
0
L
Bellona
7,104
710
20
2
0
179,738
0
L
Ix Chel
7,248
725
18
2
0
180,187
0
W
Scylla
10,027
1,003
67
7
0
200,168
0
L
Hachiman
7,735
774
37
4
0
160,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role