Player Matchup

Lancelot
Lancelot
Gold I
Adrirodri17
Lancelot
Gold I
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 83L
1,763 MMR
Party 3
Ares
Ares
Platinum V
Aqsin
Ares
Platinum V
Level 109
God Stats
0W - 2L
1,237 SR
Queue Stats
165W - 149L
1,607 MMR
Solo
Vamana
Vamana
Gold V
Itačhi
Vamana
Gold V
Level 68
God Stats
5W - 4L
1,459 SR
Queue Stats
71W - 66L
1,484 MMR
Party 3
Kukulkan
Kukulkan
Gold II
TTVelnfachpaul
Kukulkan
Gold II
Level 125
God Stats
10W - 15L
1,511 SR
Queue Stats
313W - 319L
1,611 MMR
Party 1
Xbalanque
Xbalanque
Gold II
TwitchンFinaleLp
Xbalanque
Gold II
Level 127
God Stats
4W - 8L
1,490 SR
Queue Stats
351W - 346L
1,620 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 110
1,440 SR
1,617 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 151
1,548 SR
1,551 MMR
Jing Wei
Jing Wei
Platinum III
 
Jing Wei
Platinum III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sol
Sol
Gold II
 
Sol
Gold II
Level 219
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Platinum V
CrazyyJoe
Bacchus
Platinum V
Level 125
God Stats
16W - 9L
1,741 SR
Queue Stats
88W - 88L
1,551 MMR
Party 2
Tiamat
Tiamat
Gold III
Sh1Su1Uch1ha
Tiamat
Gold III
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
196W - 195L
1,609 MMR
Solo
Nemesis
Nemesis
Gold V
lNiki16
Nemesis
Gold V
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 35L
1,594 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Adrirodri17
Lancelot
5
1 / 1 / 0
3,177
635
1,228
3,740
1,395
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
Aqsin
Ares
2
0 / 2 / 0
2,583
517
775
2,860
1,567
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vamana
Itačhi
Vamana
6
0 / 1 / 1
3,285
657
1,448
3,379
2,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
6
0 / 1 / 0
3,256
651
1,436
1,709
591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

4
0 / 1 / 0
2,857
571
1,321
2,129
541
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bans
ThothAo KuangHachimanAthenaKuzenbo

VS

Bans
ThorBake KujiraThanatosSusanoAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
7
4 / 0 / 0
4,577
915
2,300
2,615
784
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sol
 
Sol
7
1 / 0 / 0
3,941
788
2,018
2,931
675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
CrazyyJoe
Bacchus
6
1 / 1 / 4
3,931
786
2,230
3,053
2,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tiamat
6
0 / 0 / 1
3,424
685
732
2,469
1,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nemesis
lNiki16
Nemesis
7
0 / 0 / 0
3,458
692
1,289
3,315
1,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
11
1
Kills
6
6
Deaths
1
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
4
0
0
4
W
Sol
 
Sol
1
0
0
1
L
Lancelot
Adrirodri17
Lancelot
1
1
0
1
L
Ares
Aqsin
Ares
0
2
0
0
W
Bacchus
CrazyyJoe
Bacchus
1
1
4
3
L
Vamana
Itačhi
Vamana
0
1
1
0.5
W
Tiamat
0
0
1
0.5
L
Kukulkan
0
1
0
0
L
0
1
0
0
W
Nemesis
lNiki16
Nemesis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,208
Damage
8,569
13,817
Taken
14,383
6,117
Mitigated
5,985
3,219
Healing
6,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
2,300
1,747
0
1,415
2,615
784
0
568
2,047
0
24,187
W
Sol
 
Sol
2,018
837
0
1,940
2,931
675
0
0
2,718
17,878
5,421
L
Lancelot
Adrirodri17
Lancelot
1,228
98
0
500
3,740
1,395
0
772
2,968
0
11,979
L
Ares
Aqsin
Ares
775
135
0
333
2,860
1,567
0
738
2,122
3,785
0
W
Bacchus
CrazyyJoe
Bacchus
2,230
464
0
902
3,053
2,260
0
650
2,403
7,880
0
L
Vamana
Itačhi
Vamana
1,448
448
0
1,422
3,379
2,023
0
1,783
1,596
0
15,395
W
Tiamat
732
37
0
1,195
2,469
1,140
0
803
1,666
15,702
860
L
Kukulkan
1,436
144
0
492
1,709
591
0
1,045
664
16,405
447
L
1,321
556
0
472
2,129
541
0
445
1,684
0
8,502
W
Nemesis
lNiki16
Nemesis
1,289
627
0
593
3,315
1,126
0
143
3,136
0
19,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,158
Gold Earned
19,331
103
Minions Killed
175
0
Camps Cleared
0
458,946
Distance Traveled
481,014
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
4,577
915
41
8
0
88,581
0
W
Sol
3,941
788
44
9
0
75,317
0
L
Lancelot
3,177
635
23
5
0
132,752
0
L
Ares
2,583
517
4
1
0
56,196
0
W
Bacchus
3,931
786
18
4
0
96,718
2
L
Vamana
3,285
657
29
6
0
95,053
1
W
Tiamat
3,424
685
28
6
0
92,961
0
L
Kukulkan
3,256
651
31
6
0
100,981
0
L
Xbalanque
2,857
571
16
3
0
73,964
0
W
Nemesis
3,458
692
44
9
0
127,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role