Player Matchup

Horus
Horus
 
Horus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
GalinhaKill
Awilix
Level 116
God Stats
3W - 1L
1,729 SR
Queue Stats
56W - 54L
1,484 Elo+
Solo
Surtr
Surtr
Mardivuz
Surtr
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 8L
1,543 Elo+
Party 1
Xbalanque
Xbalanque
MàjimbÚ
Xbalanque
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,640 Elo+
Party 1
Nox
Nox
Thanatosbj
Nox
Level 125
God Stats
10W - 11L
1,801 SR
Queue Stats
114W - 117L
1,566 Elo+
Solo
Team Averages
Level 128
1,606 SR
1,547 Elo+

VS

Team Averages
Level 145
1,484 SR
1,514 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 266
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
lSimonelJuriol
Thanatos
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 9L
1,644 Elo+
Solo
Nu Wa
Nu Wa
leitolorenzo
Nu Wa
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 131L
1,442 Elo+
Solo
Martichoras
Martichoras
nanomigueles11
Martichoras
Level 129
God Stats
3W - 0L
1,418 SR
Queue Stats
72W - 69L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
1 / 7 / 1
5,614
432
7,751
16,731
8,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Awilix
7
3 / 3 / 0
5,420
417
1,673
6,631
1,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Surtr
Mardivuz
Surtr
10
0 / 4 / 0
5,728
441
4,162
12,726
7,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Xbalanque
MàjimbÚ
Xbalanque
10
0 / 6 / 0
5,585
430
4,115
11,936
3,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

11
0 / 1 / 1
6,161
474
1,198
6,029
2,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
14
1 / 0 / 2
8,096
623
6,238
7,560
6,882
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cthulhu
 
Cthulhu
12
6 / 1 / 8
7,587
584
9,247
9,114
6,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thanatos
14
11 / 0 / 3
8,219
632
8,697
13,897
5,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

13
1 / 1 / 6
7,736
595
8,066
4,837
1,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Martichoras
nanomigueles11
Martichoras
14
1 / 2 / 4
7,948
611
4,583
6,816
2,598
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
43
4
Kills
20
21
Deaths
4
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
7
1
0.21
W
Jormungandr
 
Jormungandr
1
0
2
2
W
Cthulhu
 
Cthulhu
6
1
8
10
L
Awilix
3
3
0
1
L
Surtr
Mardivuz
Surtr
0
4
0
0
L
Xbalanque
MàjimbÚ
Xbalanque
0
6
0
0
L
0
1
1
0.5
W
Thanatos
11
0
3
12.5
W
1
1
6
4
W
Martichoras
nanomigueles11
Martichoras
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,899
Damage
36,831
54,053
Taken
42,224
24,420
Mitigated
23,150
12,717
Healing
20,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
7,751
3,628
231
5,716
16,731
8,568
0
4,939
11,238
0
34,911
W
Jormungandr
 
Jormungandr
6,238
2,046
0
2,838
7,560
6,882
336
233
6,815
68,169
2,892
W
Cthulhu
 
Cthulhu
9,247
660
544
2,448
9,114
6,093
32
0
8,971
22,187
1,049
L
Awilix
1,673
597
0
1,575
6,631
1,978
0
1,638
4,897
0
17,128
L
Surtr
Mardivuz
Surtr
4,162
1,464
0
2,296
12,726
7,469
0
7,771
4,857
782
35,016
L
Xbalanque
MàjimbÚ
Xbalanque
4,115
2,091
0
2,476
11,936
3,982
0
3,304
8,226
0
36,267
L
1,198
247
0
423
6,029
2,423
0
3,600
2,279
45,573
0
W
Thanatos
8,697
2,861
0
13,531
13,897
5,841
624
95
13,728
0
68,767
W
8,066
1,376
0
388
4,837
1,736
328
1,103
3,560
51,150
1,399
W
Martichoras
nanomigueles11
Martichoras
4,583
1,206
0
1,191
6,816
2,598
706
0
6,421
0
59,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,508
Gold Earned
39,586
276
Minions Killed
479
0
Camps Cleared
0
1,173,695
Distance Traveled
1,257,425
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,614
432
31
2
0
272,513
0
W
Jormungandr
8,096
623
128
10
0
206,536
2
W
Cthulhu
7,587
584
58
4
0
287,411
0
L
Awilix
5,420
417
32
2
0
169,828
0
L
Surtr
5,728
441
56
4
0
240,158
2
L
Xbalanque
5,585
430
64
5
0
218,343
0
L
Nox
6,161
474
93
7
0
272,853
3
W
Thanatos
8,219
632
100
8
0
300,665
3
W
Nu Wa
7,736
595
91
7
0
233,381
0
W
Martichoras
7,948
611
102
8
0
229,432
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role