Player Matchup

Vulcan
Vulcan
AxellHoll
Vulcan
Level 30
God Stats
9W - 15L
1,166 SR
Queue Stats
66W - 92L
1,270 Elo+
Solo
Cthulhu
Cthulhu
Pink CATctus
Cthulhu
Level 122
God Stats
53W - 42L
1,790 SR
Queue Stats
76W - 70L
1,420 Elo+
Party 1
Camazotz
Camazotz
Screamschado
Camazotz
Level 123
God Stats
7W - 11L
1,567 SR
Queue Stats
61W - 65L
1,420 Elo+
Party 1
Rama
Rama
Slick Pup446
Rama
Level 89
God Stats
2W - 4L
1,651 SR
Queue Stats
93W - 86L
1,499 Elo+
Solo
Kumbhakarna
Kumbhakarna
SoTragicX
Kumbhakarna
Level 104
God Stats
2W - 3L
1,483 SR
Queue Stats
352W - 328L
1,448 Elo+
Solo
Team Averages
Level 94
1,531 SR
1,412 Elo+

VS

Team Averages
Level 143
1,577 SR
1,500 Elo+
Ne Zha
Ne Zha
ChuzCampoHermoso
Ne Zha
Level 116
God Stats
4W - 1L
1,692 SR
Queue Stats
352W - 346L
1,559 Elo+
Solo
Baron Samedi
Baron Samedi
F6 Loopy
Baron Samedi
Level 135
God Stats
8W - 6L
1,488 SR
Queue Stats
314W - 300L
1,476 Elo+
Solo
Vulcan
Vulcan
GALLEGOS21MLKS
Vulcan
Level 155
God Stats
15W - 19L
1,548 SR
Queue Stats
292W - 281L
1,506 Elo+
Solo
Sun Wukong
Sun Wukong
Vallalalo
Sun Wukong
Level 163
God Stats
42W - 41L
1,608 SR
Queue Stats
115W - 127L
1,467 Elo+
Solo
Medusa
Medusa
xXAmbitiousRobXx
Medusa
Level 147
God Stats
12W - 8L
1,547 SR
Queue Stats
232W - 222L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
AxellHoll
Vulcan
11
0 / 2 / 1
6,198
477
4,741
6,700
2,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Pink CATctus
Cthulhu
13
1 / 1 / 0
6,624
510
9,640
12,339
11,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Camazotz
Screamschado
Camazotz
13
2 / 5 / 0
6,569
505
4,482
15,128
6,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
0 / 3 / 0
6,115
470
2,000
9,281
3,584
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
SoTragicX
Kumbhakarna
9
0 / 2 / 0
6,115
470
3,104
13,851
10,718
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 2
7,780
598
7,154
10,210
4,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
F6 Loopy
Baron Samedi
12
1 / 0 / 7
7,447
573
5,003
6,862
5,561
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
3 / 2 / 3
7,412
570
9,072
5,629
2,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Vallalalo
Sun Wukong
15
2 / 0 / 2
8,413
647
7,913
13,578
9,512
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 0 / 1
7,507
577
7,367
7,665
3,315
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
28
3
Kills
13
13
Deaths
3
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Vulcan
AxellHoll
Vulcan
0
2
1
0.25
W
5
1
2
6
W
Baron Samedi
F6 Loopy
Baron Samedi
1
0
7
4.5
W
3
2
3
2.25
L
Cthulhu
Pink CATctus
Cthulhu
1
1
0
1
L
Camazotz
Screamschado
Camazotz
2
5
0
0.4
L
0
3
0
0
L
Kumbhakarna
SoTragicX
Kumbhakarna
0
2
0
0
W
Sun Wukong
Vallalalo
Sun Wukong
2
0
2
3
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,967
Damage
36,509
57,299
Taken
43,944
35,337
Mitigated
24,510
11,586
Healing
15,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
AxellHoll
Vulcan
4,741
568
0
1,910
6,700
2,546
0
4,021
2,431
41,298
735
W
7,154
4,159
0
6,272
10,210
4,004
0
1,710
8,381
0
48,643
W
Baron Samedi
F6 Loopy
Baron Samedi
5,003
501
639
1,716
6,862
5,561
0
2,096
4,646
21,911
4,210
W
9,072
4,133
0
1,582
5,629
2,118
0
2,534
2,647
45,212
337
L
Cthulhu
Pink CATctus
Cthulhu
9,640
879
53
2,395
12,339
11,671
0
113
12,226
57,203
399
L
Camazotz
Screamschado
Camazotz
4,482
1,186
0
1,918
15,128
6,818
0
1,917
12,989
0
55,850
L
2,000
1,767
0
3,204
9,281
3,584
0
1,512
7,769
0
50,634
L
Kumbhakarna
SoTragicX
Kumbhakarna
3,104
219
0
2,106
13,851
10,718
0
5,568
8,011
21,246
0
W
Sun Wukong
Vallalalo
Sun Wukong
7,913
1,693
0
4,595
13,578
9,512
0
7,224
5,275
0
70,331
W
7,367
2,158
0
977
7,665
3,315
0
1,756
5,909
0
77,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,621
Gold Earned
38,559
376
Minions Killed
430
0
Camps Cleared
0
1,269,453
Distance Traveled
1,257,599
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,198
477
86
7
0
250,034
0
W
Ne Zha
7,780
598
78
6
0
310,397
0
W
Baron Samedi
7,447
573
35
3
0
256,006
6
W
Vulcan
7,412
570
96
7
0
222,309
0
L
Cthulhu
6,624
510
91
7
0
263,647
0
L
Camazotz
6,569
505
81
6
0
282,850
0
L
Rama
6,115
470
97
7
0
222,704
0
L
Kumbhakarna
6,115
470
21
2
0
250,218
1
W
Sun Wukong
8,413
647
115
9
0
228,611
0
W
Medusa
7,507
577
106
8
0
240,276
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role