Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
FoxyNui
Izanami
Level 156
God Stats
71W - 52L
1,702 SR
Queue Stats
165W - 138L
1,547 Elo+
Party 2
Khepri
Khepri
Hécathonchyr
Khepri
Level 63
God Stats
5W - 11L
1,343 SR
Queue Stats
49W - 61L
1,528 Elo+
Party 2
Cernunnos
Cernunnos
Mr HSH Bola
Cernunnos
Level 127
God Stats
124W - 130L
1,894 SR
Queue Stats
471W - 475L
1,480 Elo+
Solo
Lancelot
Lancelot
YouTheBoss
Lancelot
Level 86
God Stats
1W - 2L
1,733 SR
Queue Stats
100W - 99L
1,486 Elo+
Solo
Team Averages
Level 106
1,634 SR
1,508 Elo+

VS

Team Averages
Level 112
1,411 SR
1,501 Elo+
Mercury
Mercury
 
Mercury
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
EdenDemise
Bellona
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
132W - 126L
1,540 Elo+
Solo
Ra
Ra
Malteh
Ra
Level 127
God Stats
1W - 1L
1,294 SR
Queue Stats
74W - 48L
1,514 Elo+
Party 1
Anhur
Anhur
Nogget
Anhur
Level 85
God Stats
5W - 1L
1,294 SR
Queue Stats
6W - 2L
1,500 Elo+
Party 1
Atlas
Atlas
Plirig
Atlas
Level 33
God Stats
6W - 5L
1,467 SR
Queue Stats
9W - 9L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
8
1 / 0 / 0
4,984
415
2,232
4,078
1,184
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
FoxyNui
Izanami
12
2 / 0 / 1
6,530
544
6,894
6,901
2,592
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 0 / 1
5,733
478
2,489
6,584
4,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
Mr HSH Bola
Cernunnos
11
0 / 1 / 0
5,782
482
4,390
8,093
3,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
YouTheBoss
Lancelot
9
0 / 4 / 2
5,098
425
3,860
11,699
4,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
1 / 0 / 1
7,437
620
4,459
9,514
4,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
EdenDemise
Bellona
12
0 / 0 / 1
7,628
636
4,518
8,454
6,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Ra
12
2 / 1 / 0
7,597
633
4,428
5,474
2,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
Nogget
Anhur
11
2 / 1 / 0
6,316
526
5,079
6,045
2,029
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atlas
Plirig
Atlas
9
0 / 1 / 1
6,153
513
4,767
9,181
6,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
8
3
Kills
5
5
Deaths
3
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
0
0
1
W
Mercury
 
Mercury
1
0
1
1.5
W
Bellona
EdenDemise
Bellona
0
0
1
0.5
L
Izanami
FoxyNui
Izanami
2
0
1
2.5
L
0
0
1
0.5
W
Ra
2
1
0
2
L
Cernunnos
Mr HSH Bola
Cernunnos
0
1
0
0
W
Anhur
Nogget
Anhur
2
1
0
2
W
Atlas
Plirig
Atlas
0
1
1
0.5
L
Lancelot
YouTheBoss
Lancelot
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,865
Damage
23,251
37,355
Taken
38,668
16,002
Mitigated
21,272
13,556
Healing
13,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
2,232
403
0
1,435
4,078
1,184
0
975
3,103
19,174
719
W
Mercury
 
Mercury
4,459
1,558
0
1,240
9,514
4,128
61
486
9,028
0
76,030
W
Bellona
EdenDemise
Bellona
4,518
1,201
0
4,429
8,454
6,989
315
91
8,363
0
51,215
L
Izanami
FoxyNui
Izanami
6,894
4,192
0
2,918
6,901
2,592
0
3,013
3,888
0
57,375
L
2,489
219
0
2,274
6,584
4,599
0
2,088
4,496
22,805
0
W
Ra
4,428
623
252
1,742
5,474
2,094
208
1,811
3,663
57,804
191
L
Cernunnos
Mr HSH Bola
Cernunnos
4,390
1,975
0
2,624
8,093
3,299
0
0
8,093
0
38,520
W
Anhur
Nogget
Anhur
5,079
2,040
0
2,496
6,045
2,029
535
965
5,080
0
38,273
W
Atlas
Plirig
Atlas
4,767
2,212
0
3,047
9,181
6,032
198
1,368
7,813
17,230
1,999
L
Lancelot
YouTheBoss
Lancelot
3,860
1,213
0
4,305
11,699
4,328
0
3,023
8,625
0
32,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,127
Gold Earned
35,131
268
Minions Killed
409
0
Camps Cleared
0
1,058,069
Distance Traveled
1,261,744
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
4,984
415
26
2
0
141,437
0
W
Mercury
7,437
620
126
11
0
312,585
0
W
Bellona
7,628
636
89
7
0
202,088
2
L
Izanami
6,530
544
93
8
0
218,950
4
L
Khepri
5,733
478
27
2
0
249,903
0
W
Ra
7,597
633
102
9
0
252,100
1
L
Cernunnos
5,782
482
68
6
0
165,402
0
W
Anhur
6,316
526
69
6
0
235,422
0
W
Atlas
6,153
513
23
2
0
259,549
2
L
Lancelot
5,098
425
54
5
0
282,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role