Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Eraser336
Sol
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 5L
1,728 Elo+
Party 1
Sun Wukong
Sun Wukong
PolarFlame67928
Sun Wukong
Level 124
God Stats
2W - 0L
1,699 SR
Queue Stats
88W - 73L
1,548 Elo+
Party 1
Khepri
Khepri
Saururrex
Khepri
Level 217
God Stats
3W - 5L
1,163 SR
Queue Stats
548W - 573L
1,538 Elo+
Solo
Charybdis
Charybdis
XFirewolf101X
Charybdis
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 16L
1,520 Elo+
Party 1
Team Averages
Level 137
1,472 SR
1,567 Elo+

VS

Team Averages
Level 99
1,404 SR
1,485 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
KushCarrotKing
Cliodhna
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 49L
1,697 Elo+
Solo
Set
Set
LoST x CrumPet
Set
Level 125
God Stats
0W - 3L
1,281 SR
Queue Stats
193W - 193L
1,411 Elo+
Solo
Apollo
Apollo
judeofalltrades
Apollo
Level 82
God Stats
5W - 8L
1,238 SR
Queue Stats
568W - 604L
1,457 Elo+
Solo
Fenrir
Fenrir
xfentii
Fenrir
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 72L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
15
3 / 1 / 17
9,519
952
9,127
12,349
16,762
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Breastplate

Breastplate

+20
Physical Protection

15
3 / 2 / 15
8,673
867
21,297
8,883
4,499
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sun Wukong
PolarFlame67928
Sun Wukong
16
10 / 2 / 9
9,785
979
15,754
15,397
15,892
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
Saururrex
Khepri
14
3 / 2 / 14
8,228
823
6,266
10,588
13,145
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
XFirewolf101X
Charybdis
13
2 / 3 / 9
8,213
821
4,631
8,123
3,987
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
3 / 3 / 4
8,588
859
10,220
11,275
11,067
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cliodhna
12
1 / 6 / 4
7,122
712
8,120
12,604
5,617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
3 / 5 / 2
7,238
724
5,991
12,657
6,867
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

14
0 / 3 / 2
7,074
707
6,703
10,703
5,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
xfentii
Fenrir
13
1 / 4 / 4
7,210
721
4,578
14,914
15,525
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
24
21
Kills
8
10
Deaths
21
64
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
3
1
17
11.5
L
Cthulhu
 
Cthulhu
3
3
4
1.67
W
3
2
15
5.25
L
Cliodhna
1
6
4
0.5
L
3
5
2
0.8
W
Sun Wukong
PolarFlame67928
Sun Wukong
10
2
9
7.25
W
Khepri
Saururrex
Khepri
3
2
14
5
W
Charybdis
XFirewolf101X
Charybdis
2
3
9
2.17
L
0
3
2
0.33
L
Fenrir
xfentii
Fenrir
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,075
Damage
35,612
55,340
Taken
62,153
54,285
Mitigated
44,296
19,502
Healing
14,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
9,127
3,504
2,941
4,079
12,349
16,762
156
2,801
9,548
10,136
2,595
L
Cthulhu
 
Cthulhu
10,220
227
1,149
1,117
11,275
11,067
0
7,433
3,842
23,935
32
W
21,297
9,525
0
2,243
8,883
4,499
3,267
2,996
5,887
32,724
1,999
L
Cliodhna
8,120
1,204
1,867
2,275
12,604
5,617
0
7,175
5,429
0
15,652
L
5,991
1,794
593
1,975
12,657
6,867
0
6,643
6,014
0
8,349
W
Sun Wukong
PolarFlame67928
Sun Wukong
15,754
3,429
2,406
4,724
15,397
15,892
955
1,344
14,053
0
30,302
W
Khepri
Saururrex
Khepri
6,266
143
476
1,213
10,588
13,145
396
1,472
9,116
11,354
0
W
Charybdis
XFirewolf101X
Charybdis
4,631
2,113
0
1,420
8,123
3,987
2,018
1,607
6,516
0
12,422
L
6,703
4,218
491
1,907
10,703
5,220
0
5,193
5,510
0
21,305
L
Fenrir
xfentii
Fenrir
4,578
489
549
2,686
14,914
15,525
0
9,241
5,673
0
8,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,418
Gold Earned
37,232
111
Minions Killed
95
0
Camps Cleared
0
868,506
Distance Traveled
873,166
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
9,519
952
17
2
0
192,176
0
L
Cthulhu
8,588
859
31
3
0
176,886
0
W
Sol
8,673
867
43
4
0
161,503
0
L
Cliodhna
7,122
712
15
2
0
172,126
0
L
Set
7,238
724
8
1
0
178,040
0
W
Sun Wukong
9,785
979
25
3
0
193,327
0
W
Khepri
8,228
823
7
1
0
150,119
0
W
Charybdis
8,213
821
19
2
0
171,381
0
L
Apollo
7,074
707
37
4
0
161,582
0
L
Fenrir
7,210
721
4
0
0
184,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role