Player Matchup

Nemesis
Nemesis
SryIamBad
Nemesis
Level 37
God Stats
2W - 5L
1,374 SR
Queue Stats
18W - 26L
1,444 Elo+
Solo
Ix Chel
Ix Chel
TheTundraBoy
Ix Chel
Level 104
God Stats
0W - 2L
1,275 SR
Queue Stats
62W - 50L
1,582 Elo+
Solo
Osiris
Osiris
Xantari_
Osiris
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 15L
1,264 Elo+
Party 2
Nut
Nut
Xenorekx
Nut
Level 31
God Stats
2W - 4L
1,695 SR
Queue Stats
28W - 31L
1,407 Elo+
Party 2
Charon
Charon
tesla_pl
Charon
Level 20
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 10L
1,500 Elo+
Party 2
Team Averages
Level 44
1,469 SR
1,439 Elo+

VS

Team Averages
Level 69
1,703 SR
1,521 Elo+
Geb
Geb
Brekkus
Geb
Level 65
God Stats
3W - 3L
1,632 SR
Queue Stats
32W - 41L
1,472 Elo+
Solo
Cernunnos
Cernunnos
Darksieni
Cernunnos
Level 67
God Stats
5W - 4L
1,671 SR
Queue Stats
198W - 185L
1,524 Elo+
Solo
Thanatos
Thanatos
Nichtdude
Thanatos
Level 76
God Stats
19W - 4L
1,786 SR
Queue Stats
163W - 131L
1,529 Elo+
Solo
Baron Samedi
Baron Samedi
RuLiTo_07_
Baron Samedi
Level 60
God Stats
26W - 12L
1,745 SR
Queue Stats
60W - 59L
1,540 Elo+
Party 1
Achilles
Achilles
josevecal
Achilles
Level 77
God Stats
4W - 2L
1,679 SR
Queue Stats
60W - 58L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
SryIamBad
Nemesis
13
3 / 3 / 2
6,369
579
6,491
11,381
4,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ix Chel
TheTundraBoy
Ix Chel
10
2 / 2 / 3
6,022
547
6,306
6,560
2,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Osiris
Xantari_
Osiris
10
0 / 2 / 0
5,474
498
3,133
12,087
10,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 1 / 2
4,764
433
4,407
4,994
1,500
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charon
tesla_pl
Charon
9
0 / 1 / 0
5,449
495
2,430
5,360
3,432
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
10
0 / 1 / 5
6,422
584
2,633
6,778
4,619
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cernunnos
Darksieni
Cernunnos
12
3 / 0 / 1
7,074
643
4,382
6,588
2,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
Nichtdude
Thanatos
12
3 / 2 / 1
6,239
567
6,798
9,102
3,875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
RuLiTo_07_
Baron Samedi
10
1 / 2 / 1
5,915
538
3,330
6,531
2,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
josevecal
Achilles
12
2 / 0 / 1
7,050
641
7,934
8,841
7,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
18
5
Kills
9
9
Deaths
5
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Geb
0
1
5
2.5
W
Cernunnos
Darksieni
Cernunnos
3
0
1
3.5
W
Thanatos
Nichtdude
Thanatos
3
2
1
1.75
W
Baron Samedi
RuLiTo_07_
Baron Samedi
1
2
1
0.75
L
Nemesis
SryIamBad
Nemesis
3
3
2
1.33
L
Ix Chel
TheTundraBoy
Ix Chel
2
2
3
1.75
L
Osiris
Xantari_
Osiris
0
2
0
0
L
0
1
2
1
W
Achilles
josevecal
Achilles
2
0
1
2.5
L
Charon
tesla_pl
Charon
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,767
Damage
25,077
40,382
Taken
37,840
22,610
Mitigated
20,968
7,648
Healing
18,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
2,633
449
1,635
2,160
6,778
4,619
0
1,932
4,802
14,516
0
W
Cernunnos
Darksieni
Cernunnos
4,382
1,741
0
2,668
6,588
2,665
0
800
5,756
0
58,661
W
Thanatos
Nichtdude
Thanatos
6,798
1,350
0
6,977
9,102
3,875
0
1,848
6,934
0
46,388
W
Baron Samedi
RuLiTo_07_
Baron Samedi
3,330
256
150
1,679
6,531
2,399
0
3,113
3,080
34,365
0
L
Nemesis
SryIamBad
Nemesis
6,491
3,680
0
1,230
11,381
4,623
0
366
10,971
0
63,180
L
Ix Chel
TheTundraBoy
Ix Chel
6,306
965
393
826
6,560
2,218
0
3,330
3,230
32,480
1,561
L
Osiris
Xantari_
Osiris
3,133
1,012
0
2,606
12,087
10,837
0
123
11,078
0
31,914
L
4,407
1,995
0
467
4,994
1,500
0
1,182
3,812
0
29,013
W
Achilles
josevecal
Achilles
7,934
1,356
0
3,168
8,841
7,410
0
0
8,841
0
44,439
L
Charon
tesla_pl
Charon
2,430
699
0
2,126
5,360
3,432
0
962
4,398
18,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,078
Gold Earned
32,700
276
Minions Killed
312
0
Camps Cleared
0
1,075,941
Distance Traveled
1,160,244
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,422
584
19
2
0
248,451
3
W
Cernunnos
7,074
643
95
9
0
205,309
3
W
Thanatos
6,239
567
72
7
0
269,574
0
W
Baron Samedi
5,915
538
57
5
0
216,014
0
L
Nemesis
6,369
579
84
8
0
242,108
0
L
Ix Chel
6,022
547
71
6
0
212,120
0
L
Osiris
5,474
498
54
5
0
205,869
0
L
Nut
4,764
433
49
4
0
210,447
0
W
Achilles
7,050
641
69
6
0
220,896
0
L
Charon
5,449
495
18
2
0
205,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role