Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Discordia
Discordia
F6 Loopy
Discordia
Level 135
God Stats
15W - 8L
1,626 SR
Queue Stats
303W - 289L
1,485 Elo+
Solo
Bacchus
Bacchus
FlashKidEthan
Bacchus
Level 29
God Stats
5W - 6L
1,481 SR
Queue Stats
101W - 103L
1,435 Elo+
Party 3
Tiamat
Tiamat
JhonBlasterXII
Tiamat
Level 39
God Stats
0W - 1L
1,284 SR
Queue Stats
6W - 9L
1,185 Elo+
Party 1
Ne Zha
Ne Zha
aimar0707
Ne Zha
Level 41
God Stats
0W - 1L
1,239 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 66
1,426 SR
1,421 Elo+

VS

Team Averages
Level 129
1,519 SR
1,466 Elo+
Surtr
Surtr
 
Surtr
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
 
Cupid
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
ChuzCampoHermoso
Ne Zha
Level 116
God Stats
4W - 1L
1,500 SR
Queue Stats
352W - 346L
1,553 Elo+
Solo
Apollo
Apollo
GreasyJerm9149
Apollo
Level 82
God Stats
5W - 2L
1,518 SR
Queue Stats
23W - 24L
1,422 Elo+
Solo
Raijin
Raijin
RK Renegax
Raijin
Level 158
God Stats
3W - 1L
1,578 SR
Queue Stats
571W - 588L
1,357 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
3
2 / 1 / 0
3,632
404
1,626
1,120
287
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Discordia
F6 Loopy
Discordia
10
3 / 3 / 0
5,202
578
5,097
5,379
1,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
3
0 / 1 / 2
3,545
394
386
2,007
1,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

3
0 / 2 / 0
3,373
375
266
2,420
739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
aimar0707
Ne Zha
4
0 / 3 / 0
3,456
384
276
2,989
948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
12
4 / 0 / 0
7,354
817
2,528
5,154
2,795
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cupid
 
Cupid
10
3 / 2 / 1
6,525
725
2,248
5,713
1,782
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

11
2 / 0 / 0
6,078
675
1,080
6,827
2,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 2 / 1
5,351
595
534
5,041
1,481
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Raijin
RK Renegax
Raijin
9
0 / 1 / 3
5,546
616
1,364
3,886
1,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
14
5
Kills
9
10
Deaths
5
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
2
1
0
2
W
Surtr
 
Surtr
4
0
0
4
W
Cupid
 
Cupid
3
2
1
1.75
W
2
0
0
2
L
Discordia
F6 Loopy
Discordia
3
3
0
1
L
Bacchus
0
1
2
1
W
0
2
1
0.25
L
0
2
0
0
W
Raijin
RK Renegax
Raijin
0
1
3
1.5
L
Ne Zha
aimar0707
Ne Zha
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,651
Damage
7,754
13,915
Taken
26,621
4,811
Mitigated
9,947
1,440
Healing
9,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
1,626
1,375
0
161
1,120
287
0
0
1,120
0
7,371
W
Surtr
 
Surtr
2,528
908
0
2,447
5,154
2,795
1,966
38
5,116
995
45,641
W
Cupid
 
Cupid
2,248
1,331
10
1,412
5,713
1,782
3,981
1,670
4,043
0
32,664
W
1,080
242
0
5,007
6,827
2,650
382
149
6,638
0
37,011
L
Discordia
F6 Loopy
Discordia
5,097
100
0
541
5,379
1,806
0
1,249
4,130
27,509
852
L
Bacchus
386
0
0
496
2,007
1,031
0
0
2,007
2,596
0
W
534
319
0
315
5,041
1,481
1,905
1,732
3,309
0
22,437
L
266
38
0
184
2,420
739
0
156
2,264
3,096
0
W
Raijin
RK Renegax
Raijin
1,364
0
0
545
3,886
1,239
940
2,008
1,864
21,810
0
L
Ne Zha
aimar0707
Ne Zha
276
54
0
58
2,989
948
0
74
2,915
0
5,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,208
Gold Earned
30,854
83
Minions Killed
271
0
Camps Cleared
0
418,005
Distance Traveled
797,808
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
3,632
404
3
0
0
40,807
0
W
Surtr
7,354
817
77
9
0
156,307
0
W
Cupid
6,525
725
47
5
0
137,984
0
W
Ne Zha
6,078
675
77
9
0
194,054
0
L
Discordia
5,202
578
52
6
0
147,686
1
L
Bacchus
3,545
394
9
1
0
49,344
0
W
Apollo
5,351
595
42
5
0
146,275
0
L
Tiamat
3,373
375
9
1
0
96,098
0
W
Raijin
5,546
616
28
3
0
163,188
0
L
Ne Zha
3,456
384
10
1
0
84,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role