Player Matchup

Chronos
Chronos
 
Chronos
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
FunnyBrotat0
Medusa
Level 44
God Stats
42W - 26L
1,685 SR
Queue Stats
470W - 459L
1,629 Elo+
Solo
Fenrir
Fenrir
gelloti
Fenrir
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 61L
1,515 Elo+
Solo
Team Averages
Level 43
1,562 SR
1,548 Elo+

VS

Team Averages
Level 65
1,496 SR
1,510 Elo+
Atlas
Atlas
Sphear
Atlas
Level 62
God Stats
4W - 4L
1,394 SR
Queue Stats
33W - 34L
1,402 Elo+
Solo
Discordia
Discordia
UkeleleBoomba
Discordia
Level 85
God Stats
18W - 10L
1,579 SR
Queue Stats
24W - 17L
1,553 Elo+
Solo
King Arthur
King Arthur
WinsmokeWanji
King Arthur
Level 47
God Stats
2W - 6L
1,514 SR
Queue Stats
221W - 214L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
14
3 / 2 / 5
8,923
744
8,006
10,377
4,364
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
14
2 / 3 / 5
8,519
710
10,337
10,823
4,513
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
gelloti
Fenrir
14
2 / 4 / 3
8,432
703
3,818
10,555
4,757
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Sphear
Atlas
13
2 / 3 / 5
8,804
734
3,650
9,396
8,700
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
UkeleleBoomba
Discordia
16
3 / 2 / 3
9,749
812
12,134
6,736
2,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

King Arthur
WinsmokeWanji
King Arthur
13
4 / 3 / 3
9,255
771
12,709
12,543
14,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
20
7
Kills
9
9
Deaths
8
13
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
3
2
5
2.75
L
Medusa
2
3
5
1.5
W
Atlas
Sphear
Atlas
2
3
5
1.5
W
Discordia
UkeleleBoomba
Discordia
3
2
3
2.25
W
King Arthur
WinsmokeWanji
King Arthur
4
3
3
1.83
L
Fenrir
gelloti
Fenrir
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,161
Damage
28,493
31,755
Taken
28,675
13,634
Mitigated
25,722
4,601
Healing
2,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
8,006
1,092
0
680
10,377
4,364
224
5,357
4,746
31,555
1,128
L
Medusa
10,337
4,914
0
2,595
10,823
4,513
0
4,005
6,349
0
38,426
W
Atlas
Sphear
Atlas
3,650
1,284
0
0
9,396
8,700
0
1,866
7,471
10,336
180
W
Discordia
UkeleleBoomba
Discordia
12,134
835
0
0
6,736
2,589
90
2,705
3,966
54,375
0
W
King Arthur
WinsmokeWanji
King Arthur
12,709
1,902
0
2,215
12,543
14,433
24
3,162
9,311
0
33,049
L
Fenrir
gelloti
Fenrir
3,818
1,210
0
1,326
10,555
4,757
0
6,364
4,020
0
22,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,874
Gold Earned
27,808
145
Minions Killed
148
0
Camps Cleared
0
703,722
Distance Traveled
659,979
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
8,923
744
63
5
0
233,553
0
L
Medusa
8,519
710
46
4
0
234,566
0
W
Atlas
8,804
734
18
2
0
215,385
3
W
Discordia
9,749
812
91
8
0
218,593
0
W
King Arthur
9,255
771
39
3
0
226,001
0
L
Fenrir
8,432
703
36
3
0
235,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role