Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Discordia
Discordia
HollyBeSmithin
Discordia
Level 147
God Stats
9W - 8L
1,458 SR
Queue Stats
119W - 120L
1,447 Elo+
Party 3
Lancelot
Lancelot
Skyler-The-Snail
Lancelot
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 19L
1,501 Elo+
Party 2
King Arthur
King Arthur
UnstablePing
King Arthur
Level 66
God Stats
2W - 2L
1,469 SR
Queue Stats
14W - 14L
1,560 Elo+
Party 2
Charybdis
Charybdis
elnida
Charybdis
Level 38
God Stats
4W - 4L
1,599 SR
Queue Stats
16W - 23L
1,373 Elo+
Solo
Team Averages
Level 95
1,505 SR
1,476 Elo+

VS

Team Averages
Level 110
1,589 SR
1,467 Elo+
Thanatos
Thanatos
Clem58xX
Thanatos
Level 51
God Stats
6W - 7L
1,580 SR
Queue Stats
26W - 38L
1,328 Elo+
Solo
Aphrodite
Aphrodite
Pink CATctus
Aphrodite
Level 122
God Stats
1W - 1L
1,737 SR
Queue Stats
76W - 70L
1,498 Elo+
Party 1
Kuzenbo
Kuzenbo
Screamschado
Kuzenbo
Level 123
God Stats
3W - 8L
1,500 SR
Queue Stats
61W - 65L
1,498 Elo+
Party 1
Tyr
Tyr
ShevchenkoCR
Tyr
Level 127
God Stats
29W - 39L
1,491 SR
Queue Stats
215W - 230L
1,509 Elo+
Solo
Baron Samedi
Baron Samedi
TG Duvalin
Baron Samedi
Level 128
God Stats
10W - 5L
1,639 SR
Queue Stats
62W - 50L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
2 / 2 / 5
6,272
523
4,365
11,299
9,652
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Discordia
HollyBeSmithin
Discordia
12
2 / 0 / 5
6,598
550
6,101
4,208
1,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
8 / 3 / 2
7,085
590
8,424
9,043
4,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

King Arthur
UnstablePing
King Arthur
11
3 / 1 / 5
6,390
533
7,550
11,228
8,439
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Charybdis
elnida
Charybdis
10
2 / 0 / 5
6,001
500
5,072
7,273
2,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Clem58xX
Thanatos
8
0 / 5 / 1
4,887
407
4,484
10,173
4,204
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
Pink CATctus
Aphrodite
11
2 / 3 / 0
5,871
489
3,725
7,288
3,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Kuzenbo
Screamschado
Kuzenbo
8
0 / 4 / 2
5,521
460
3,614
12,289
11,220
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
3 / 1 / 0
7,072
589
6,606
9,237
7,593
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
TG Duvalin
Baron Samedi
11
1 / 4 / 2
6,183
515
3,970
8,030
4,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
17
Kills
6
6
Deaths
17
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
2
5
2.25
L
Thanatos
Clem58xX
Thanatos
0
5
1
0.1
W
Discordia
HollyBeSmithin
Discordia
2
0
5
4.5
L
Aphrodite
Pink CATctus
Aphrodite
2
3
0
0.67
L
Kuzenbo
Screamschado
Kuzenbo
0
4
2
0.25
L
3
1
0
3
W
8
3
2
3
L
Baron Samedi
TG Duvalin
Baron Samedi
1
4
2
0.5
W
King Arthur
UnstablePing
King Arthur
3
1
5
5.5
W
Charybdis
elnida
Charybdis
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,512
Damage
22,399
43,051
Taken
47,017
26,218
Mitigated
31,133
8,469
Healing
16,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,365
451
0
2,709
11,299
9,652
0
2,941
8,358
17,450
1,354
L
Thanatos
Clem58xX
Thanatos
4,484
1,025
0
4,363
10,173
4,204
0
1,993
8,016
0
30,280
W
Discordia
HollyBeSmithin
Discordia
6,101
890
0
1,478
4,208
1,378
0
1,365
2,843
42,836
751
L
Aphrodite
Pink CATctus
Aphrodite
3,725
455
807
3,512
7,288
3,750
0
845
6,443
39,468
1,097
L
Kuzenbo
Screamschado
Kuzenbo
3,614
1,257
0
1,416
12,289
11,220
5
2,654
9,467
16,097
0
L
6,606
485
0
4,046
9,237
7,593
0
1,220
7,879
0
51,008
W
8,424
1,625
0
231
9,043
4,303
0
1,880
7,163
0
49,569
L
Baron Samedi
TG Duvalin
Baron Samedi
3,970
86
159
1,825
8,030
4,366
0
2,652
4,938
41,860
2,158
W
King Arthur
UnstablePing
King Arthur
7,550
1,594
0
1,490
11,228
8,439
0
979
10,249
0
32,676
W
Charybdis
elnida
Charybdis
5,072
2,102
0
2,561
7,273
2,446
0
3,805
3,468
0
35,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,346
Gold Earned
29,534
273
Minions Killed
276
0
Camps Cleared
0
1,203,248
Distance Traveled
1,228,666
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,272
523
33
3
0
246,951
0
L
Thanatos
4,887
407
45
4
0
265,527
1
W
Discordia
6,598
550
61
5
0
231,895
2
L
Aphrodite
5,871
489
72
6
0
232,038
0
L
Kuzenbo
5,521
460
16
1
0
246,390
0
L
Tyr
7,072
589
85
7
0
254,476
2
W
Lancelot
7,085
590
72
6
0
279,894
3
L
Baron Samedi
6,183
515
58
5
0
230,235
0
W
King Arthur
6,390
533
50
4
0
239,229
0
W
Charybdis
6,001
500
57
5
0
205,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role