Player Matchup

Baron Samedi
Baron Samedi
EDGE-3737
Baron Samedi
Level 151
God Stats
2W - 2L
1,245 SR
Queue Stats
148W - 139L
1,506 Elo+
Solo
Heimdallr
Heimdallr
FaZz Maylay
Heimdallr
Level 100
God Stats
16W - 7L
1,444 SR
Queue Stats
57W - 57L
1,451 Elo+
Solo
Vulcan
Vulcan
Fuego26-265
Vulcan
Level 105
God Stats
22W - 18L
1,593 SR
Queue Stats
120W - 127L
1,500 Elo+
Solo
Fenrir
Fenrir
VENOMOUS__PB
Fenrir
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 125L
1,500 Elo+
Party 1
Charon
Charon
YungSaying
Charon
Level 38
God Stats
6W - 3L
1,500 SR
Queue Stats
90W - 109L
1,456 Elo+
Party 1
Team Averages
Level 88
1,456 SR
1,483 Elo+

VS

Team Averages
Level 63
1,531 SR
1,411 Elo+
Vulcan
Vulcan
AxellHoll
Vulcan
Level 30
God Stats
9W - 15L
1,285 SR
Queue Stats
66W - 92L
1,500 Elo+
Solo
Mercury
Mercury
KillOfPlayer
Mercury
Level 60
God Stats
3W - 1L
1,500 SR
Queue Stats
45W - 54L
1,203 Elo+
Solo
Atlas
Atlas
combatnuts219
Atlas
Level 40
God Stats
7W - 6L
1,657 SR
Queue Stats
184W - 196L
1,354 Elo+
Solo
Amaterasu
Amaterasu
lmTrashLikeFr
Amaterasu
Level 106
God Stats
12W - 9L
1,650 SR
Queue Stats
203W - 202L
1,494 Elo+
Solo
Skadi
Skadi
ttvMAMBA
Skadi
Level 81
God Stats
37W - 31L
1,565 SR
Queue Stats
308W - 274L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
EDGE-3737
Baron Samedi
15
0 / 1 / 2
7,797
487
11,542
9,597
10,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
FaZz Maylay
Heimdallr
16
2 / 0 / 2
8,688
543
7,650
10,491
5,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Vulcan
14
3 / 2 / 5
8,857
554
13,952
11,254
4,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
17
6 / 0 / 3
9,244
578
6,276
12,694
7,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charon
YungSaying
Charon
14
2 / 2 / 4
8,525
533
8,416
12,693
12,762
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
AxellHoll
Vulcan
12
0 / 4 / 2
7,004
438
5,804
11,322
3,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mercury
KillOfPlayer
Mercury
14
3 / 4 / 0
7,892
493
6,469
15,779
6,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
0 / 2 / 2
7,002
438
4,060
15,531
10,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Amaterasu
lmTrashLikeFr
Amaterasu
15
0 / 1 / 2
9,059
566
7,987
20,061
13,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
ttvMAMBA
Skadi
14
2 / 2 / 0
7,901
494
11,861
11,093
4,085
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
13
Kills
5
5
Deaths
13
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Vulcan
AxellHoll
Vulcan
0
4
2
0.25
W
Baron Samedi
EDGE-3737
Baron Samedi
0
1
2
1
W
Heimdallr
FaZz Maylay
Heimdallr
2
0
2
3
W
Vulcan
3
2
5
2.75
L
Mercury
KillOfPlayer
Mercury
3
4
0
0.75
W
Fenrir
6
0
3
7.5
W
Charon
YungSaying
Charon
2
2
4
2
L
0
2
2
0.5
L
Amaterasu
lmTrashLikeFr
Amaterasu
0
1
2
1
L
Skadi
ttvMAMBA
Skadi
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,836
Damage
36,181
56,729
Taken
73,786
42,204
Mitigated
39,212
18,693
Healing
20,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
AxellHoll
Vulcan
5,804
774
0
2,750
11,322
3,878
0
8,564
2,136
45,133
864
W
Baron Samedi
EDGE-3737
Baron Samedi
11,542
1,312
194
3,430
9,597
10,992
0
181
9,416
52,954
2,911
W
Heimdallr
FaZz Maylay
Heimdallr
7,650
3,919
0
5,572
10,491
5,950
776
874
9,617
0
88,090
W
Vulcan
13,952
5,772
0
3,777
11,254
4,872
256
3,977
6,691
65,564
3,028
L
Mercury
KillOfPlayer
Mercury
6,469
2,797
0
2,752
15,779
6,922
0
3,979
11,427
0
69,348
W
Fenrir
6,276
1,681
0
1,902
12,694
7,628
0
1,091
11,489
0
86,891
W
Charon
YungSaying
Charon
8,416
1,385
0
3,818
12,693
12,762
399
2,917
9,682
31,692
0
L
4,060
1,680
0
3,481
15,531
10,650
0
7,784
7,513
24,936
0
L
Amaterasu
lmTrashLikeFr
Amaterasu
7,987
3,750
0
10,883
20,061
13,677
0
7,453
11,198
0
75,452
L
Skadi
ttvMAMBA
Skadi
11,861
5,767
0
417
11,093
4,085
0
2,036
9,017
0
75,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,111
Gold Earned
38,858
476
Minions Killed
460
0
Camps Cleared
0
1,632,168
Distance Traveled
1,662,028
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,004
438
82
5
0
308,684
1
W
Baron Samedi
7,797
487
72
5
0
264,180
0
W
Heimdallr
8,688
543
137
9
0
314,719
1
W
Vulcan
8,857
554
116
7
0
328,570
0
L
Mercury
7,892
493
102
6
0
382,541
1
W
Fenrir
9,244
578
121
8
0
386,787
0
W
Charon
8,525
533
30
2
0
337,912
0
L
Atlas
7,002
438
34
2
0
313,963
0
L
Amaterasu
9,059
566
134
8
0
335,070
0
L
Skadi
7,901
494
108
7
0
321,770
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role