Player Matchup

Janus
Janus
ImJTBro
Janus
Level 127
God Stats
3W - 3L
1,738 SR
Queue Stats
148W - 142L
1,544 Elo+
Party 1
Kali
Kali
Izuni
Kali
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 107L
1,694 Elo+
Solo
Da Ji
Da Ji
Madio4772
Da Ji
Level 123
God Stats
0W - 1L
1,298 SR
Queue Stats
29W - 18L
1,595 Elo+
Party 2
Guan Yu
Guan Yu
ShadowSniper508
Guan Yu
Level 145
God Stats
1W - 2L
1,491 SR
Queue Stats
108W - 93L
1,590 Elo+
Party 1
Vulcan
Vulcan
SweetBunThief
Vulcan
Level 158
God Stats
0W - 1L
1,748 SR
Queue Stats
91W - 80L
1,560 Elo+
Party 2
Team Averages
Level 136
1,555 SR
1,597 Elo+

VS

Team Averages
Level 140
1,570 SR
1,533 Elo+
Poseidon
Poseidon
 
Poseidon
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
 
Ix Chel
Level 211
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
D3SoL4te_Proph3t
Sol
Level 99
God Stats
11W - 6L
1,852 SR
Queue Stats
591W - 549L
1,654 Elo+
Solo
Bacchus
Bacchus
Juiced 0ak
Bacchus
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
158W - 159L
1,529 Elo+
Solo
Hou Yi
Hou Yi
One00kDre
Hou Yi
Level 146
God Stats
2W - 5L
1,500 SR
Queue Stats
521W - 569L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
ImJTBro
Janus
15
0 / 4 / 8
8,199
745
12,584
9,629
5,692
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kali
Izuni
Kali
12
1 / 7 / 6
7,477
680
6,260
13,338
7,141
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Da Ji
Madio4772
Da Ji
12
4 / 8 / 3
8,081
735
7,839
11,921
6,841
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
3 / 5 / 3
8,150
741
5,833
14,269
17,143
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

16
2 / 3 / 5
8,406
764
13,810
8,974
4,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
15
6 / 4 / 13
9,075
825
16,076
9,610
3,591
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ix Chel
 
Ix Chel
14
5 / 3 / 16
8,709
792
7,191
10,170
4,504
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

15
4 / 1 / 15
8,815
801
15,333
10,204
4,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
Juiced 0ak
Bacchus
16
6 / 2 / 20
10,221
929
7,757
16,500
19,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hou Yi
One00kDre
Hou Yi
17
6 / 1 / 11
9,631
876
8,100
8,990
4,077
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
102
10
Kills
27
27
Deaths
11
25
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
6
4
13
3.13
W
Ix Chel
 
Ix Chel
5
3
16
4.33
W
4
1
15
11.5
L
Janus
ImJTBro
Janus
0
4
8
1
L
Kali
Izuni
Kali
1
7
6
0.57
W
Bacchus
Juiced 0ak
Bacchus
6
2
20
8
L
Da Ji
Madio4772
Da Ji
4
8
3
0.69
W
Hou Yi
One00kDre
Hou Yi
6
1
11
11.5
L
3
5
3
0.9
L
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,326
Damage
54,457
58,131
Taken
55,474
41,100
Mitigated
35,502
15,084
Healing
29,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
16,076
5,820
595
1,948
9,610
3,591
936
3,184
6,426
28,032
586
W
Ix Chel
 
Ix Chel
7,191
1,042
8,059
4,205
10,170
4,504
504
4,918
5,252
12,522
0
W
15,333
6,294
630
2,789
10,204
4,172
1,316
3,409
6,795
28,367
3,258
L
Janus
ImJTBro
Janus
12,584
504
499
714
9,629
5,692
298
6,391
3,238
30,678
0
L
Kali
Izuni
Kali
6,260
2,205
503
1,373
13,338
7,141
0
10,925
2,413
0
10,010
W
Bacchus
Juiced 0ak
Bacchus
7,757
559
2,014
5,109
16,500
19,158
0
8,733
7,767
12,469
429
L
Da Ji
Madio4772
Da Ji
7,839
1,009
394
513
11,921
6,841
0
9,971
1,950
0
8,964
W
Hou Yi
One00kDre
Hou Yi
8,100
2,781
2,427
2,187
8,990
4,077
361
5,870
3,120
0
26,816
L
5,833
640
4,907
4,978
14,269
17,143
0
10,624
3,645
333
11,793
L
13,810
2,978
450
753
8,974
4,283
295
6,935
2,039
26,753
739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,313
Gold Earned
46,451
106
Minions Killed
147
0
Camps Cleared
0
953,797
Distance Traveled
980,623
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,075
825
30
3
0
189,458
0
W
Ix Chel
8,709
792
16
1
0
188,794
0
W
Sol
8,815
801
38
3
0
180,213
0
L
Janus
8,199
745
53
5
0
180,133
0
L
Kali
7,477
680
12
1
0
176,927
0
W
Bacchus
10,221
929
15
1
0
223,651
0
L
Da Ji
8,081
735
0
0
0
170,353
1
W
Hou Yi
9,631
876
48
4
0
198,507
0
L
Guan Yu
8,150
741
11
1
0
198,648
0
L
Vulcan
8,406
764
30
3
0
227,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role