Player Matchup

Hel
Hel
MantalopeCowGirl
Hel
Level 147
God Stats
2W - 1L
1,238 SR
Queue Stats
347W - 346L
1,478 Elo+
Solo
Apollo
Apollo
Rubentxi10
Apollo
Level 85
God Stats
7W - 3L
1,715 SR
Queue Stats
64W - 31L
1,595 Elo+
Solo
Yu Huang
Yu Huang
Schneelowe
Yu Huang
Level 67
God Stats
2W - 1L
1,368 SR
Queue Stats
18W - 21L
1,400 Elo+
Party 2
Kali
Kali
Tamashineko
Kali
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 17L
1,474 Elo+
Party 2
Ymir
Ymir
magnusbogh98
Ymir
Level 69
God Stats
25W - 22L
1,407 SR
Queue Stats
37W - 40L
1,397 Elo+
Solo
Team Averages
Level 86
1,446 SR
1,469 Elo+

VS

Team Averages
Level 70
1,574 SR
1,374 Elo+
Surtr
Surtr
Malzy0202
Surtr
Level 82
God Stats
8W - 6L
1,656 SR
Queue Stats
103W - 99L
1,492 Elo+
Solo
Thor
Thor
Phezeel
Thor
Level 48
God Stats
18W - 14L
1,615 SR
Queue Stats
77W - 65L
1,458 Elo+
Party 3
Agni
Agni
fxnius
Agni
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
222W - 216L
1,438 Elo+
Party 3
Athena
Athena
garmaruuj
Athena
Level 9
God Stats
2W - 4L
1,399 SR
Queue Stats
8W - 12L
1,145 Elo+
Party 1
Izanami
Izanami
rexjor
Izanami
Level 105
God Stats
0W - 2L
1,697 SR
Queue Stats
10W - 13L
1,335 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 2
8,893
556
3,931
11,002
8,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
Rubentxi10
Apollo
14
0 / 2 / 3
8,398
525
5,620
12,814
5,130
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yu Huang
Schneelowe
Yu Huang
15
2 / 3 / 7
9,563
598
9,137
9,050
3,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
7 / 0 / 2
9,751
609
4,782
13,901
6,751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
2 / 0 / 1
10,274
642
10,290
15,577
13,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Malzy0202
Surtr
14
0 / 3 / 0
8,357
522
10,878
17,152
14,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thor
Phezeel
Thor
11
1 / 3 / 0
6,740
421
944
9,789
3,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Agni
fxnius
Agni
13
2 / 6 / 1
7,826
489
8,865
10,166
3,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
garmaruuj
Athena
13
0 / 0 / 2
7,672
480
5,348
9,205
7,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
rexjor
Izanami
14
2 / 1 / 0
7,471
467
10,036
8,506
3,790
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
13
Kills
5
5
Deaths
13
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Surtr
Malzy0202
Surtr
0
3
0
0
W
2
0
2
3
L
Thor
Phezeel
Thor
1
3
0
0.33
W
Apollo
Rubentxi10
Apollo
0
2
3
0.75
W
Yu Huang
Schneelowe
Yu Huang
2
3
7
1.83
W
7
0
2
8
L
Agni
fxnius
Agni
2
6
1
0.42
L
Athena
garmaruuj
Athena
0
0
2
1
W
2
0
1
2.5
L
Izanami
rexjor
Izanami
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,760
Damage
36,071
62,344
Taken
54,818
38,093
Mitigated
33,661
23,389
Healing
17,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
Malzy0202
Surtr
10,878
3,167
0
6,064
17,152
14,505
0
9,512
6,698
2,259
72,308
W
3,931
338
4,540
5,894
11,002
8,809
530
2,247
8,755
40,402
1,511
L
Thor
Phezeel
Thor
944
80
0
4,368
9,789
3,878
0
1,427
8,362
0
46,894
W
Apollo
Rubentxi10
Apollo
5,620
3,414
0
2,346
12,814
5,130
2,744
3,636
9,178
0
68,369
W
Yu Huang
Schneelowe
Yu Huang
9,137
507
0
1,400
9,050
3,861
923
5,134
3,916
57,690
1,605
W
4,782
2,100
0
3,339
13,901
6,751
127
3,546
10,309
0
66,828
L
Agni
fxnius
Agni
8,865
531
0
2,250
10,166
3,785
0
5,240
4,926
57,123
1,430
L
Athena
garmaruuj
Athena
5,348
1,268
0
2,910
9,205
7,703
0
2,158
7,047
16,952
884
W
10,290
2,734
0
5,870
15,577
13,542
259
1,024
13,524
79,118
875
L
Izanami
rexjor
Izanami
10,036
6,735
0
1,598
8,506
3,790
34
3,458
5,048
0
86,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,879
Gold Earned
38,066
579
Minions Killed
466
0
Camps Cleared
0
1,569,662
Distance Traveled
1,436,673
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
8,357
522
124
8
0
295,946
0
W
Hel
8,893
556
77
5
0
311,815
0
L
Thor
6,740
421
78
5
0
244,584
0
W
Apollo
8,398
525
105
7
0
304,871
0
W
Yu Huang
9,563
598
111
7
0
313,809
2
W
Kali
9,751
609
94
6
0
371,466
0
L
Agni
7,826
489
105
7
0
258,561
0
L
Athena
7,672
480
20
1
0
344,328
2
W
Ymir
10,274
642
192
12
0
267,701
5
L
Izanami
7,471
467
139
9
0
293,254
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role