Player Matchup

Izanami
Izanami
 
Izanami
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 215
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
 
Ullr
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Schteez
Susano
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,716 Elo+
Solo
Gilgamesh
Gilgamesh
Ωllie
Gilgamesh
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,716 Elo+
Solo
Team Averages
Level 160
1,500 SR
1,586 Elo+

VS

Team Averages
Level 114
1,508 SR
1,555 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Cudito10
Nu Wa
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 28L
1,594 Elo+
Party 1
Achilles
Achilles
DECARIA
Achilles
Level 101
God Stats
2W - 1L
1,500 SR
Queue Stats
123W - 113L
1,506 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
KurtyV
Morgan Le Fay
Level 140
God Stats
2W - 1L
1,542 SR
Queue Stats
106W - 115L
1,575 Elo+
Party 2
Terra
Terra
intouzis
Terra
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 65L
1,600 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
2 / 2 / 3
6,179
1,236
2,265
4,791
2,036
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ra
 
Ra
11
0 / 2 / 1
5,323
1,065
2,932
3,803
1,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
 
Ullr
9
0 / 2 / 1
5,272
1,054
2,768
4,458
1,496
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Susano
Schteez
Susano
1
0 / 0 / 0
1,380
276
0
182
56
Gilgamesh
Ωllie
Gilgamesh
10
3 / 1 / 2
6,157
1,231
3,506
4,875
2,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
2 / 1 / 5
6,333
1,267
4,547
6,183
6,442
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
Cudito10
Nu Wa
11
1 / 1 / 2
6,051
1,210
2,717
3,716
1,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Achilles
DECARIA
Achilles
10
1 / 2 / 3
6,036
1,207
2,993
6,096
5,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
KurtyV
Morgan Le Fay
10
2 / 1 / 4
6,276
1,255
4,725
5,093
2,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Terra
intouzis
Terra
11
1 / 1 / 6
6,511
1,302
2,301
6,126
6,069
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
5
Kills
7
7
Deaths
6
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
2
3
1.75
L
Ra
 
Ra
0
2
1
0.25
L
Ullr
 
Ullr
0
2
1
0.25
W
Cthulhu
 
Cthulhu
2
1
5
4.5
W
Nu Wa
Cudito10
Nu Wa
1
1
2
2
W
Achilles
DECARIA
Achilles
1
2
3
1.25
W
Morgan Le Fay
KurtyV
Morgan Le Fay
2
1
4
4
L
Susano
Schteez
Susano
0
0
0
0
W
Terra
intouzis
Terra
1
1
6
4
L
Gilgamesh
Ωllie
Gilgamesh
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,471
Damage
17,283
18,109
Taken
27,214
8,506
Mitigated
22,427
5,159
Healing
10,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
2,265
1,115
0
783
4,791
2,036
0
3,473
1,232
0
9,773
L
Ra
 
Ra
2,932
124
1,582
957
3,803
1,941
0
3,281
484
13,449
0
L
Ullr
 
Ullr
2,768
619
89
421
4,458
1,496
0
3,759
619
0
7,266
W
Cthulhu
 
Cthulhu
4,547
44
1,861
1,204
6,183
6,442
966
218
5,835
9,428
533
W
Nu Wa
Cudito10
Nu Wa
2,717
1,032
136
667
3,716
1,637
548
313
3,343
9,484
283
W
Achilles
DECARIA
Achilles
2,993
275
444
570
6,096
5,923
180
388
5,515
0
3,418
W
Morgan Le Fay
KurtyV
Morgan Le Fay
4,725
273
484
370
5,093
2,356
1,720
1,018
3,914
12,004
0
L
Susano
Schteez
Susano
0
0
0
0
182
56
0
182
0
0
0
W
Terra
intouzis
Terra
2,301
325
3,074
1,610
6,126
6,069
614
670
5,309
4,854
0
L
Gilgamesh
Ωllie
Gilgamesh
3,506
643
355
972
4,875
2,977
0
3,237
1,390
0
4,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,311
Gold Earned
31,207
58
Minions Killed
53
0
Camps Cleared
0
427,740
Distance Traveled
537,470
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,179
1,236
25
5
0
94,090
0
L
Ra
5,323
1,065
13
3
0
102,858
0
L
Ullr
5,272
1,054
13
3
0
90,751
0
W
Cthulhu
6,333
1,267
16
3
0
105,660
0
W
Nu Wa
6,051
1,210
14
3
0
108,793
0
W
Achilles
6,036
1,207
2
0
0
110,830
0
W
Morgan Le Fay
6,276
1,255
18
4
0
93,937
0
L
Susano
1,380
276
0
0
0
0
0
W
Terra
6,511
1,302
3
1
0
118,250
0
L
Gilgamesh
6,157
1,231
7
1
0
140,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role