Player Matchup

Danzaburou
Danzaburou
Bronze II
DachbodenGaming
Danzaburou
Bronze II
Level 60
God Stats
1W - 6L
1,507 SR
Queue Stats
7W - 41L
867 MMR
Party 1
Ganesha
Ganesha
Bronze IV
KayrenBronznagel
Ganesha
Bronze IV
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 52L
557 MMR
Party 1
Janus
Janus
Bronze II
Niko_derPfirsich
Janus
Bronze II
Level 66
God Stats
0W - 1L
1,487 SR
Queue Stats
7W - 34L
741 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 65
1,498 SR
722 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 117
1,459 SR
1,191 MMR
Geb
Geb
Gold IV
Ghost9694
Geb
Gold IV
Level 122
God Stats
18W - 13L
1,631 SR
Queue Stats
248W - 268L
1,251 MMR
Solo
Discordia
Discordia
Bronze I
ScarletGlove613
Discordia
Bronze I
Level 149
God Stats
1W - 1L
1,436 SR
Queue Stats
8W - 36L
1,131 MMR
Solo
Ne Zha
Ne Zha
Silver I
Thejoseluh
Ne Zha
Silver I
Level 79
God Stats
14W - 14L
1,310 SR
Queue Stats
154W - 175L
1,192 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DachbodenGaming
Danzaburou
17
1 / 6 / 2
11,418
634
12,975
21,634
10,645
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

16
0 / 3 / 3
10,242
569
5,234
18,522
24,123
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

16
2 / 5 / 0
11,055
614
11,537
13,869
6,747
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AchillesAgniKukulkanCharonVulcan

VS

Bans
PersephoneThothKuzenboBaron SamediBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 1 / 13
12,610
701
16,928
17,550
23,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Discordia
ScarletGlove613
Discordia
18
1 / 2 / 6
11,848
658
10,459
9,483
4,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
Thejoseluh
Ne Zha
20
12 / 0 / 2
13,966
776
19,516
13,468
11,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
3
Kills
14
14
Deaths
3
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DachbodenGaming
Danzaburou
1
6
2
0.33
W
1
1
13
7.5
L
0
3
3
0.5
L
2
5
0
0.4
W
Discordia
ScarletGlove613
Discordia
1
2
6
2
W
Ne Zha
Thejoseluh
Ne Zha
12
0
2
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,746
Damage
46,903
54,025
Taken
40,501
41,515
Mitigated
39,127
9,213
Healing
11,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DachbodenGaming
Danzaburou
12,975
6,521
0
6,563
21,634
10,645
532
9,570
10,798
0
50,662
W
16,928
932
0
3,141
17,550
23,421
700
6,331
11,219
46,706
5,758
L
5,234
932
0
860
18,522
24,123
123
6,189
10,626
16,991
0
L
11,537
377
0
1,790
13,869
6,747
0
5,664
7,430
45,227
0
W
Discordia
ScarletGlove613
Discordia
10,459
336
655
3,409
9,483
4,542
1,087
4,725
4,758
51,360
0
W
Ne Zha
Thejoseluh
Ne Zha
19,516
5,027
0
4,180
13,468
11,164
965
5,793
7,675
0
75,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,715
Gold Earned
38,424
173
Minions Killed
239
0
Camps Cleared
0
911,710
Distance Traveled
1,012,987
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,418
634
81
5
0
256,324
0
W
Geb
12,610
701
68
4
0
357,664
2
L
Ganesha
10,242
569
7
0
0
321,416
0
L
Janus
11,055
614
85
5
0
333,970
0
W
Discordia
11,848
658
100
6
0
305,651
0
W
Ne Zha
13,966
776
71
4
0
349,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role