Player Matchup

Horus
Horus
DeltaNX
Horus
Level 70
God Stats
2W - 3L
1,500 SR
Queue Stats
252W - 242L
1,398 Elo+
Party 1
Martichoras
Martichoras
FluffyMexskn
Martichoras
Level 75
God Stats
2W - 1L
1,259 SR
Queue Stats
290W - 264L
1,429 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Jerkysuppli
Ah Muzen Cab
Level 105
God Stats
2W - 3L
1,150 SR
Queue Stats
58W - 71L
1,394 Elo+
Solo
Set
Set
JuicySr
Set
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 56L
1,342 Elo+
Solo
Kumbhakarna
Kumbhakarna
TATKING315
Kumbhakarna
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
185W - 175L
1,465 Elo+
Solo
Team Averages
Level 76
1,382 SR
1,406 Elo+

VS

Team Averages
Level 115
1,640 SR
1,441 Elo+
Loki
Loki
DEFINERofBEAST
Loki
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 55L
1,420 Elo+
Solo
Zeus
Zeus
G4NJ4D4O
Zeus
Level 45
God Stats
1W - 2L
1,701 SR
Queue Stats
194W - 210L
1,478 Elo+
Solo
Sylvanus
Sylvanus
MenstrualGeyser
Sylvanus
Level 147
God Stats
12W - 20L
1,242 SR
Queue Stats
1,965W - 2,016L
1,506 Elo+
Solo
King Arthur
King Arthur
Tehyas
King Arthur
Level 25
God Stats
2W - 1L
1,793 SR
Queue Stats
18W - 30L
1,329 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
mzaquine
Morgan Le Fay
Level 255
God Stats
3W - 5L
1,963 SR
Queue Stats
570W - 601L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
DeltaNX
Horus
13
2 / 1 / 14
7,995
800
4,182
10,425
11,773
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Martichoras
FluffyMexskn
Martichoras
16
3 / 0 / 14
9,005
901
12,957
9,335
5,232
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ah Muzen Cab
Jerkysuppli
Ah Muzen Cab
18
3 / 0 / 14
9,409
941
15,296
9,166
5,096
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Set
15
9 / 2 / 8
9,137
914
11,421
8,496
5,449
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

Kumbhakarna
TATKING315
Kumbhakarna
12
1 / 2 / 6
7,636
764
2,629
12,306
9,984
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 2
6,516
652
4,530
6,718
2,073
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Zeus
13
0 / 3 / 4
7,246
725
13,749
8,766
3,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
14
2 / 4 / 2
8,288
829
6,483
11,507
12,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
Tehyas
King Arthur
13
2 / 5 / 2
7,260
726
7,237
12,924
14,699
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
mzaquine
Morgan Le Fay
14
0 / 3 / 3
7,004
700
5,206
9,634
4,752
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
17
18
Kills
4
5
Deaths
18
56
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
Horus
DeltaNX
Horus
2
1
14
9
W
Martichoras
FluffyMexskn
Martichoras
3
0
14
10
L
Zeus
0
3
4
0.67
W
Ah Muzen Cab
Jerkysuppli
Ah Muzen Cab
3
0
14
10
W
Set
9
2
8
6.5
L
Sylvanus
2
4
2
0.75
W
Kumbhakarna
TATKING315
Kumbhakarna
1
2
6
2
L
King Arthur
Tehyas
King Arthur
2
5
2
0.6
L
Morgan Le Fay
mzaquine
Morgan Le Fay
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,485
Damage
37,205
49,728
Taken
49,549
37,534
Mitigated
37,304
20,944
Healing
12,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,530
395
69
1,182
6,718
2,073
0
0
6,718
0
12,117
W
Horus
DeltaNX
Horus
4,182
2,180
2,844
4,014
10,425
11,773
349
4,351
6,074
329
5,016
W
Martichoras
FluffyMexskn
Martichoras
12,957
3,123
2,212
3,467
9,335
5,232
1,202
4,704
4,631
0
34,287
L
Zeus
13,749
2,882
481
533
8,766
3,651
0
266
8,500
23,255
0
W
Ah Muzen Cab
Jerkysuppli
Ah Muzen Cab
15,296
5,138
1,041
1,289
9,166
5,096
908
4,716
4,450
0
34,641
W
Set
11,421
5,027
389
897
8,496
5,449
570
4,037
4,459
0
16,587
L
Sylvanus
6,483
899
5,935
2,153
11,507
12,129
0
780
10,727
10,084
673
W
Kumbhakarna
TATKING315
Kumbhakarna
2,629
347
1,413
3,378
12,306
9,984
373
6,980
5,326
6,155
458
L
King Arthur
Tehyas
King Arthur
7,237
763
0
0
12,924
14,699
0
967
11,957
0
12,399
L
Morgan Le Fay
mzaquine
Morgan Le Fay
5,206
653
190
2,014
9,634
4,752
0
645
8,989
17,015
599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,182
Gold Earned
36,314
134
Minions Killed
108
0
Camps Cleared
0
975,845
Distance Traveled
875,898
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,516
652
21
2
0
172,099
0
W
Horus
7,995
800
7
1
0
188,317
0
W
Martichoras
9,005
901
43
4
0
202,097
0
L
Zeus
7,246
725
32
3
0
176,176
0
W
Ah Muzen Cab
9,409
941
56
6
0
228,132
0
W
Set
9,137
914
14
1
0
189,309
0
L
Sylvanus
8,288
829
21
2
0
155,834
0
W
Kumbhakarna
7,636
764
14
1
0
167,990
0
L
King Arthur
7,260
726
10
1
0
190,538
0
L
Morgan Le Fay
7,004
700
24
2
0
181,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role