Player Matchup

Khepri
Khepri
Divinity GonG
Khepri
Level 143
God Stats
2W - 1L
1,741 SR
Queue Stats
82W - 62L
1,603 Elo+
Solo
Ra
Ra
Hagen I10I
Ra
Level 140
God Stats
5W - 2L
1,895 SR
Queue Stats
106W - 100L
1,442 Elo+
Party 2
Pele
Pele
McKie233697
Pele
Level 108
God Stats
5W - 3L
1,710 SR
Queue Stats
155W - 145L
1,456 Elo+
Party 2
Artemis
Artemis
ayo-crema
Artemis
Level 84
God Stats
7W - 10L
1,498 SR
Queue Stats
237W - 213L
1,459 Elo+
Solo
Nike
Nike
franbi_360
Nike
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,311 Elo+
Solo
Team Averages
Level 116
1,669 SR
1,454 Elo+

VS

Team Averages
Level 78
1,540 SR
1,379 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
AR_MOBk
Nemesis
Level 103
God Stats
3W - 1L
1,500 SR
Queue Stats
61W - 64L
1,415 Elo+
Solo
Tyr
Tyr
P2zouu
Tyr
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
14W - 19L
1,387 Elo+
Party 1
Cthulhu
Cthulhu
Tins43
Cthulhu
Level 7
God Stats
3W - 1L
1,500 SR
Queue Stats
4W - 4L
1,255 Elo+
Party 1
Agni
Agni
Yonooob94
Agni
Level 141
God Stats
2W - 0L
1,700 SR
Queue Stats
18W - 29L
1,336 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
3,325
665
1,363
4,098
2,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

7
0 / 0 / 0
3,577
715
1,276
3,064
1,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
1 / 0 / 0
3,663
733
1,515
2,848
854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
ayo-crema
Artemis
5
0 / 1 / 1
3,211
642
3,260
3,446
1,066
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

1
0 / 1 / 0
2,573
515
0
948
328
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
6
0 / 1 / 1
3,224
645
3,695
4,488
1,379
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Nemesis
AR_MOBk
Nemesis
6
1 / 0 / 0
3,546
709
1,416
4,613
1,595
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tyr
P2zouu
Tyr
6
1 / 0 / 0
4,137
827
847
1,731
1,019
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
Tins43
Cthulhu
6
1 / 0 / 0
3,921
784
666
2,219
1,067
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Agni
7
0 / 0 / 0
3,807
761
1,555
2,575
723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
4
1
Kills
3
3
Deaths
1
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
0
1
1
0.5
W
Nemesis
AR_MOBk
Nemesis
1
0
0
1
L
0
1
0
0
L
0
0
0
0
L
1
0
0
1
W
Tyr
P2zouu
Tyr
1
0
0
1
W
Cthulhu
Tins43
Cthulhu
1
0
0
1
W
Agni
0
0
0
0
L
Artemis
ayo-crema
Artemis
0
1
1
0.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,414
Damage
8,179
14,404
Taken
15,626
5,923
Mitigated
5,783
5,768
Healing
4,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
3,695
1,912
0
791
4,488
1,379
0
627
3,861
0
16,979
W
Nemesis
AR_MOBk
Nemesis
1,416
824
0
658
4,613
1,595
0
242
4,371
0
21,778
L
1,363
190
0
1,114
4,098
2,598
0
291
3,807
7,374
1,632
L
1,276
40
120
1,643
3,064
1,077
0
1,555
1,509
19,622
497
L
1,515
409
0
1,545
2,848
854
0
0
2,848
0
17,331
W
Tyr
P2zouu
Tyr
847
604
0
828
1,731
1,019
0
0
1,731
0
14,289
W
Cthulhu
Tins43
Cthulhu
666
126
536
478
2,219
1,067
0
270
1,949
11,475
0
W
Agni
1,555
72
0
740
2,575
723
0
981
1,365
23,637
0
L
Artemis
ayo-crema
Artemis
3,260
2,070
237
1,109
3,446
1,066
0
375
3,071
0
13,018
L
0
0
0
0
948
328
0
0
948
0
499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,349
Gold Earned
18,635
111
Minions Killed
158
0
Camps Cleared
0
503,595
Distance Traveled
599,022
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
3,224
645
25
5
0
121,627
4
W
Nemesis
3,546
709
42
8
0
139,343
0
L
Khepri
3,325
665
11
2
0
108,970
2
L
Ra
3,577
715
34
7
0
114,300
0
L
Pele
3,663
733
40
8
0
145,142
0
W
Tyr
4,137
827
31
6
0
100,958
3
W
Cthulhu
3,921
784
16
3
0
119,550
0
W
Agni
3,807
761
44
9
0
117,544
0
L
Artemis
3,211
642
25
5
0
96,512
0
L
Nike
2,573
515
1
0
0
38,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role