Player Matchup

Artio
Artio
KazutoXOsama
Artio
Level 65
God Stats
6W - 5L
1,516 SR
Queue Stats
104W - 105L
1,456 Elo+
Solo
Awilix
Awilix
SkataN821
Awilix
Level 103
God Stats
25W - 29L
1,482 SR
Queue Stats
864W - 853L
1,434 Elo+
Solo
Lancelot
Lancelot
Werdna2w
Lancelot
Level 41
God Stats
6W - 3L
1,301 SR
Queue Stats
13W - 8L
1,523 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
turdsammich69
Ah Muzen Cab
Level 43
God Stats
6W - 3L
1,721 SR
Queue Stats
40W - 74L
1,293 Elo+
Solo
Scylla
Scylla
weeglud
Scylla
Level 64
God Stats
6W - 13L
1,494 SR
Queue Stats
242W - 237L
1,463 Elo+
Solo
Team Averages
Level 63
1,503 SR
1,434 Elo+

VS

Team Averages
Level 93
1,458 SR
1,478 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Spartano291592
Thanatos
Level 89
God Stats
3W - 4L
1,498 SR
Queue Stats
205W - 203L
1,384 Elo+
Solo
Ares
Ares
Stephen库里
Ares
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 64L
1,455 Elo+
Solo
Jing Wei
Jing Wei
YoungMetro7680
Jing Wei
Level 101
God Stats
4W - 7L
1,293 SR
Queue Stats
22W - 16L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 8
5,484
548
4,650
8,871
3,904
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Awilix
SkataN821
Awilix
11
5 / 1 / 5
6,319
632
6,347
8,202
3,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Lancelot
Werdna2w
Lancelot
11
4 / 0 / 0
6,518
652
6,157
5,918
2,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
turdsammich69
Ah Muzen Cab
9
4 / 0 / 2
5,802
580
8,465
6,327
2,125
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Scylla
weeglud
Scylla
11
1 / 0 / 2
5,624
562
4,024
4,684
1,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
0 / 2 / 0
5,879
588
3,416
5,464
1,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
 
Danzaburou
9
0 / 3 / 0
5,484
548
3,345
8,406
3,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
10
1 / 5 / 1
5,106
511
3,782
11,453
4,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 1 / 2
4,912
491
3,581
9,531
6,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jing Wei
10
1 / 3 / 1
5,290
529
4,445
7,309
2,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
14
Kills
2
2
Deaths
14
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
2
0
0
L
Danzaburou
 
Danzaburou
0
3
0
0
W
0
1
8
4
W
Awilix
SkataN821
Awilix
5
1
5
7.5
L
Thanatos
1
5
1
0.3
L
0
1
2
1
W
Lancelot
Werdna2w
Lancelot
4
0
0
4
L
Jing Wei
1
3
1
0.5
W
Ah Muzen Cab
turdsammich69
Ah Muzen Cab
4
0
2
5
W
Scylla
weeglud
Scylla
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,643
Damage
18,569
34,002
Taken
42,163
13,082
Mitigated
18,823
11,777
Healing
15,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
3,416
209
8
1,162
5,464
1,750
435
3,264
2,200
46,918
1,144
L
Danzaburou
 
Danzaburou
3,345
684
0
2,677
8,406
3,330
0
0
8,406
0
32,405
W
4,650
293
2,062
3,422
8,871
3,904
99
1,834
7,037
16,570
0
W
Awilix
SkataN821
Awilix
6,347
2,407
0
3,382
8,202
3,008
0
833
7,369
0
36,638
L
Thanatos
3,782
711
0
6,473
11,453
4,266
164
1,630
9,823
0
28,040
L
3,581
293
0
3,209
9,531
6,792
0
1,833
7,698
10,928
0
W
Lancelot
Werdna2w
Lancelot
6,157
2,140
0
1,486
5,918
2,392
0
0
5,918
0
42,657
L
Jing Wei
4,445
2,970
0
2,357
7,309
2,685
0
1,933
5,376
0
36,741
W
Ah Muzen Cab
turdsammich69
Ah Muzen Cab
8,465
4,156
0
792
6,327
2,125
0
1,757
4,570
0
40,544
W
Scylla
weeglud
Scylla
4,024
283
0
633
4,684
1,653
0
2,562
2,122
39,306
190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,747
Gold Earned
26,671
264
Minions Killed
285
0
Camps Cleared
0
1,035,501
Distance Traveled
965,441
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,879
588
81
8
0
186,152
0
L
Danzaburou
5,484
548
59
6
0
178,565
0
W
Artio
5,484
548
25
3
0
212,574
6
W
Awilix
6,319
632
60
6
0
230,557
1
L
Thanatos
5,106
511
51
5
0
195,033
0
L
Ares
4,912
491
9
1
0
211,632
0
W
Lancelot
6,518
652
74
7
0
225,010
0
L
Jing Wei
5,290
529
85
9
0
194,059
1
W
Ah Muzen Cab
5,802
580
50
5
0
184,464
0
W
Scylla
5,624
562
55
6
0
182,896
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role