Player Matchup

Janus
Janus
Platinum II
GUYS IT IS ME
Janus
Platinum II
Level 177
God Stats
19W - 29L
1,508 SR
Queue Stats
400W - 402L
1,956 MMR
Solo
Loki
Loki
Platinum II
LaZyZeks
Loki
Platinum II
Level 69
God Stats
16W - 5L
1,785 SR
Queue Stats
74W - 51L
1,943 MMR
Party 1
Anhur
Anhur
Platinum V
MrItuchKits
Anhur
Platinum V
Level 126
God Stats
10W - 7L
1,725 SR
Queue Stats
68W - 56L
1,892 MMR
Solo
Zhong Kui
Zhong Kui
Diamond IV
oX-KillerStar-Xo
Zhong Kui
Diamond IV
Level 155
God Stats
106W - 74L
1,750 SR
Queue Stats
280W - 268L
2,124 MMR
Party 1
Bacchus
Bacchus
Platinum I
Јoyce
Bacchus
Platinum I
Level 119
God Stats
3W - 2L
1,545 SR
Queue Stats
76W - 60L
1,935 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 129
1,663 SR
1,970 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 138
1,501 SR
1,970 MMR
Bellona
Bellona
Platinum II
AvFc3254
Bellona
Platinum II
Level 129
God Stats
5W - 7L
1,360 SR
Queue Stats
214W - 215L
1,989 MMR
Solo
Ravana
Ravana
Platinum IV
BeMaiSenpai
Ravana
Platinum IV
Level 155
God Stats
2W - 2L
1,744 SR
Queue Stats
45W - 33L
1,863 MMR
Solo
Geb
Geb
Diamond V
Maloaise
Geb
Diamond V
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
224W - 206L
1,972 MMR
Solo
Rama
Rama
Platinum I
UnderAgeScrub
Rama
Platinum I
Level 124
God Stats
6W - 2L
1,607 SR
Queue Stats
181W - 168L
1,995 MMR
Solo
Anubis
Anubis
Platinum IV
enigmatest62
Anubis
Platinum IV
Level 125
God Stats
0W - 3L
1,292 SR
Queue Stats
73W - 47L
2,032 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 4
8,788
586
7,202
8,578
2,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
16
4 / 2 / 5
8,814
588
8,557
10,555
3,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

17
7 / 0 / 5
10,655
710
10,567
11,597
5,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
15
2 / 0 / 3
9,492
633
9,741
10,852
8,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
Јoyce
Bacchus
13
2 / 2 / 8
7,565
504
8,296
12,870
12,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
BastetThanatosSusanoAh Muzen Cab

VS

Bans
KukulkanThorAresMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AvFc3254
Bellona
13
1 / 2 / 1
7,300
487
4,745
15,770
13,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ravana
14
2 / 3 / 4
7,321
488
7,358
9,137
3,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 5 / 1
6,243
416
4,742
14,942
9,692
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
0 / 3 / 0
6,855
457
4,199
8,996
2,480
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
15
4 / 6 / 1
8,082
539
10,311
13,260
6,682
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
14
19
Kills
7
7
Deaths
19
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bellona
AvFc3254
Bellona
1
2
1
0.75
L
Ravana
2
3
4
1.33
W
4
3
4
2
W
Loki
4
2
5
3.25
L
0
5
1
0.1
W
7
0
5
9.5
L
0
3
0
0
L
Anubis
4
6
1
0.75
W
Zhong Kui
2
0
3
3.5
W
Bacchus
Јoyce
Bacchus
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,363
Damage
31,355
54,452
Taken
62,105
32,445
Mitigated
36,364
22,682
Healing
17,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AvFc3254
Bellona
4,745
1,226
0
5,475
15,770
13,851
0
5,943
9,789
0
58,979
L
Ravana
7,358
2,153
0
3,593
9,137
3,659
0
2,863
5,964
0
48,207
W
7,202
532
0
690
8,578
2,725
0
4,901
3,677
59,189
1,158
W
Loki
8,557
2,315
0
5,021
10,555
3,954
0
2,474
8,081
0
68,256
L
4,742
1,221
0
1,226
14,942
9,692
0
7,183
6,968
16,268
0
W
10,567
7,393
0
7,076
11,597
5,268
635
1,999
9,598
0
101,695
L
4,199
3,451
0
2,423
8,996
2,480
0
1,169
7,691
0
54,023
L
Anubis
10,311
338
0
4,829
13,260
6,682
0
4,932
7,822
85,330
0
W
Zhong Kui
9,741
1,159
0
7,312
10,852
8,128
1,789
325
10,527
74,771
3,633
W
Bacchus
Јoyce
Bacchus
8,296
1,445
275
2,308
12,870
12,370
36
6,068
6,802
21,348
1,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,314
Gold Earned
35,801
542
Minions Killed
436
0
Camps Cleared
0
1,509,993
Distance Traveled
1,531,537
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,300
487
93
6
0
299,822
0
L
Ravana
7,321
488
68
5
0
352,356
0
W
Janus
8,788
586
126
8
0
304,382
5
W
Loki
8,814
588
98
7
0
359,857
0
L
Geb
6,243
416
11
1
0
319,942
1
W
Anhur
10,655
710
157
10
0
276,360
0
L
Rama
6,855
457
113
8
0
303,967
2
L
Anubis
8,082
539
151
10
0
255,450
2
W
Zhong Kui
9,492
633
129
9
0
280,455
0
W
Bacchus
7,565
504
32
2
0
288,939
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role