Player Matchup

Erlang Shen
Erlang Shen
Bronze IV
DaViD04T
Erlang Shen
Bronze IV
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,076 MMR
Solo
Mercury
Mercury
Gold V
Eder_34_3
Mercury
Gold V
Level 187
God Stats
20W - 9L
1,759 SR
Queue Stats
410W - 401L
1,226 MMR
Solo
Sobek
Sobek
Silver III
Vanicklas
Sobek
Silver III
Level 91
God Stats
1W - 2L
1,781 SR
Queue Stats
12W - 23L
1,193 MMR
Party 1
Raijin
Raijin
Silver II
cromm999
Raijin
Silver II
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 114L
1,015 MMR
Solo
Rama
Rama
Silver III
iSonna97
Rama
Silver III
Level 42
God Stats
0W - 2L
1,673 SR
Queue Stats
12W - 23L
1,179 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 105
1,643 SR
1,138 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 109
1,459 SR
1,231 MMR
Ishtar
Ishtar
Silver II
 
Ishtar
Silver II
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Silver II
GodLock
Fafnir
Silver II
Level 118
God Stats
40W - 28L
1,489 SR
Queue Stats
58W - 55L
1,189 MMR
Solo
Kukulkan
Kukulkan
Silver II
lowkeyhyperr
Kukulkan
Silver II
Level 99
God Stats
6W - 3L
1,534 SR
Queue Stats
61W - 71L
1,091 MMR
Party 2
Tyr
Tyr
Silver III
paulshug
Tyr
Silver III
Level 157
God Stats
2W - 1L
1,271 SR
Queue Stats
131W - 163L
963 MMR
Solo
Arachne
Arachne
Gold IV
scottishsquash
Arachne
Gold IV
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 83L
1,410 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DaViD04T
Erlang Shen
8
1 / 1 / 0
4,320
720
2,135
5,171
3,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
Eder_34_3
Mercury
5
1 / 2 / 0
3,398
566
1,386
3,711
1,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
Vanicklas
Sobek
5
0 / 1 / 0
3,464
577
1,059
5,343
3,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Raijin
cromm999
Raijin
7
0 / 1 / 0
3,899
650
1,580
3,752
1,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rama
6
0 / 0 / 0
3,556
593
1,795
2,227
596
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bans
ThothHachimanThanatosAwilix

VS

Bans
Ao KuangThorAthenaSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
7
1 / 0 / 0
4,227
705
2,166
1,557
521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fafnir
GodLock
Fafnir
7
0 / 0 / 1
4,368
728
1,523
4,947
4,451
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kukulkan
lowkeyhyperr
Kukulkan
7
1 / 0 / 0
4,098
683
2,668
1,298
458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

7
1 / 1 / 1
3,964
661
2,886
4,627
2,759
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
2 / 1 / 1
3,933
656
2,335
4,590
1,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
8
2
Kills
5
5
Deaths
2
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
1
0
0
1
L
Erlang Shen
DaViD04T
Erlang Shen
1
1
0
1
L
Mercury
Eder_34_3
Mercury
1
2
0
0.5
W
Fafnir
GodLock
Fafnir
0
0
1
0.5
L
Sobek
Vanicklas
Sobek
0
1
0
0
L
Raijin
cromm999
Raijin
0
1
0
0
L
Rama
0
0
0
0
W
Kukulkan
lowkeyhyperr
Kukulkan
1
0
0
1
W
1
1
1
1.5
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,955
Damage
11,578
20,204
Taken
17,019
9,886
Mitigated
9,677
6,739
Healing
6,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
2,166
1,509
0
889
1,557
521
0
0
1,557
0
32,229
L
Erlang Shen
DaViD04T
Erlang Shen
2,135
783
0
1,943
5,171
3,346
0
0
5,171
0
23,253
L
Mercury
Eder_34_3
Mercury
1,386
851
0
553
3,711
1,218
0
702
2,907
0
12,664
W
Fafnir
GodLock
Fafnir
1,523
587
0
2,124
4,947
4,451
0
1,122
3,825
6,636
0
L
Sobek
Vanicklas
Sobek
1,059
180
0
2,306
5,343
3,605
0
1,549
3,736
5,574
0
L
Raijin
cromm999
Raijin
1,580
182
0
750
3,752
1,121
0
1,368
2,274
23,369
1,552
L
Rama
1,795
1,298
0
1,187
2,227
596
0
302
1,925
0
18,762
W
Kukulkan
lowkeyhyperr
Kukulkan
2,668
369
0
500
1,298
458
0
835
463
25,889
0
W
2,886
405
0
1,097
4,627
2,759
0
0
4,193
0
21,061
W
2,335
1,644
0
1,843
4,590
1,488
0
535
4,055
0
21,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,637
Gold Earned
20,590
161
Minions Killed
192
0
Camps Cleared
0
569,980
Distance Traveled
661,590
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
4,227
705
62
10
0
117,406
2
L
Erlang Shen
4,320
720
41
7
0
112,902
0
L
Mercury
3,398
566
24
4
0
105,696
0
W
Fafnir
4,368
728
8
1
0
148,566
2
L
Sobek
3,464
577
4
1
0
133,118
2
L
Raijin
3,899
650
53
9
0
108,559
0
L
Rama
3,556
593
39
7
0
109,705
0
W
Kukulkan
4,098
683
50
8
0
101,335
0
W
Tyr
3,964
661
30
5
0
136,886
0
W
Arachne
3,933
656
42
7
0
157,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role