Player Matchup

Odin
Odin
DisGrowth
Odin
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
91W - 105L
1,387 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
HurtsToPeepee
Ah Muzen Cab
Level 108
God Stats
50W - 12L
1,808 SR
Queue Stats
441W - 358L
1,544 Elo+
Solo
Athena
Athena
Into__the__Light
Athena
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 66L
1,414 Elo+
Party 1
Arachne
Arachne
Shirayume8192
Arachne
Level 105
God Stats
6W - 8L
1,564 SR
Queue Stats
45W - 58L
1,415 Elo+
Party 1
Skadi
Skadi
aisitemasu_JPN
Skadi
Level 69
God Stats
3W - 6L
1,442 SR
Queue Stats
8W - 15L
1,450 Elo+
Party 1
Team Averages
Level 107
1,563 SR
1,442 Elo+

VS

Team Averages
Level 110
1,308 SR
1,494 Elo+
Tsukuyomi
Tsukuyomi
Erebospinyin
Tsukuyomi
Level 157
God Stats
6W - 0L
1,500 SR
Queue Stats
225W - 213L
1,489 Elo+
Party 2
Osiris
Osiris
SIL3NT_DRXM
Osiris
Level 103
God Stats
16W - 9L
1,271 SR
Queue Stats
199W - 201L
1,514 Elo+
Solo
Chiron
Chiron
ShotOfTequiIa
Chiron
Level 109
God Stats
6W - 2L
1,500 SR
Queue Stats
118W - 86L
1,522 Elo+
Solo
Hun Batz
Hun Batz
Snellrazor
Hun Batz
Level 55
God Stats
1W - 2L
1,124 SR
Queue Stats
98W - 80L
1,518 Elo+
Party 2
Anubis
Anubis
海南最靓的仔
Anubis
Level 127
God Stats
5W - 5L
1,146 SR
Queue Stats
48W - 53L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
12
0 / 1 / 1
6,842
526
4,292
7,656
7,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Muzen Cab
HurtsToPeepee
Ah Muzen Cab
12
0 / 4 / 0
6,388
491
4,720
11,148
3,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 0 / 1
6,160
474
1,862
7,659
5,593
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Arachne
12
2 / 1 / 0
6,510
501
2,471
11,270
4,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

10
0 / 2 / 0
5,681
437
5,514
7,195
2,314
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Erebospinyin
Tsukuyomi
12
0 / 0 / 3
6,181
475
4,171
6,129
4,342
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Dawnbringer

Dawnbringer

+40
Physical Power
+150
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 6s. This effect can only occur once every 30s.

Osiris
13
1 / 1 / 0
8,181
629
4,172
12,463
11,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
3 / 0 / 0
8,148
627
6,768
7,214
2,840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hun Batz
Snellrazor
Hun Batz
14
1 / 0 / 2
7,601
585
4,731
8,777
3,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 1 / 2
7,638
588
6,976
5,604
3,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
15
2
Kills
8
8
Deaths
2
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Odin
0
1
1
0.5
W
Tsukuyomi
Erebospinyin
Tsukuyomi
0
0
3
1.5
L
Ah Muzen Cab
HurtsToPeepee
Ah Muzen Cab
0
4
0
0
L
0
0
1
0.5
W
Osiris
1
1
0
1
L
Arachne
2
1
0
2
W
3
0
0
3
W
Hun Batz
Snellrazor
Hun Batz
1
0
2
2
L
0
2
0
0
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,859
Damage
26,818
44,928
Taken
40,187
23,650
Mitigated
25,722
10,904
Healing
17,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
4,292
420
0
3,011
7,656
7,790
0
0
7,656
0
47,178
W
Tsukuyomi
Erebospinyin
Tsukuyomi
4,171
1,215
0
1,379
6,129
4,342
0
742
5,342
0
26,917
L
Ah Muzen Cab
HurtsToPeepee
Ah Muzen Cab
4,720
1,850
0
1,748
11,148
3,335
0
4,504
6,358
0
60,780
L
1,862
443
172
2,223
7,659
5,593
0
485
7,044
17,854
0
W
Osiris
4,172
2,006
0
5,733
12,463
11,665
0
0
12,012
0
62,888
L
Arachne
2,471
1,573
0
3,040
11,270
4,618
0
951
10,257
0
38,872
W
6,768
2,623
296
2,630
7,214
2,840
1,164
287
6,927
0
74,196
W
Hun Batz
Snellrazor
Hun Batz
4,731
852
0
4,650
8,777
3,709
0
72
8,617
0
73,398
L
5,514
2,119
0
710
7,195
2,314
0
0
7,195
0
46,625
W
6,976
397
0
2,359
5,604
3,166
0
761
4,843
47,686
2,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,581
Gold Earned
37,749
360
Minions Killed
525
0
Camps Cleared
0
1,371,033
Distance Traveled
1,323,973
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,842
526
99
8
0
256,882
1
W
Tsukuyomi
6,181
475
51
4
0
298,061
1
L
Ah Muzen Cab
6,388
491
95
7
0
244,834
4
L
Athena
6,160
474
31
2
0
323,236
5
W
Osiris
8,181
629
109
8
0
212,187
0
L
Arachne
6,510
501
64
5
0
295,265
0
W
Chiron
8,148
627
120
9
0
249,424
3
W
Hun Batz
7,601
585
121
9
0
310,119
0
L
Skadi
5,681
437
71
5
0
250,816
2
W
Anubis
7,638
588
124
10
0
254,182
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role