Player Matchup

Xing Tian
Xing Tian
DixieWingsKY07
Xing Tian
Level 136
God Stats
5W - 8L
1,373 SR
Queue Stats
195W - 178L
1,512 Elo+
Solo
Mercury
Mercury
KN33xON
Mercury
Level 120
God Stats
6W - 9L
1,313 SR
Queue Stats
111W - 108L
1,476 Elo+
Solo
Danzaburou
Danzaburou
TallGuy_Theman
Danzaburou
Level 106
God Stats
23W - 23L
1,285 SR
Queue Stats
477W - 466L
1,485 Elo+
Solo
Odin
Odin
amadou1117
Odin
Level 129
God Stats
15W - 15L
1,559 SR
Queue Stats
320W - 355L
1,564 Elo+
Solo
Merlin
Merlin
chubbub123
Merlin
Level 69
God Stats
1W - 0L
1,211 SR
Queue Stats
517W - 540L
1,411 Elo+
Solo
Team Averages
Level 112
1,348 SR
1,489 Elo+

VS

Team Averages
Level 89
1,608 SR
1,506 Elo+
Thanatos
Thanatos
Pachelly
Thanatos
Level 84
God Stats
2W - 1L
1,836 SR
Queue Stats
133W - 118L
1,514 Elo+
Solo
Anubis
Anubis
RUN-wiso200246
Anubis
Level 125
God Stats
6W - 11L
1,524 SR
Queue Stats
328W - 314L
1,506 Elo+
Solo
Sol
Sol
SGNKhaos
Sol
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
147W - 141L
1,489 Elo+
Solo
Tsukuyomi
Tsukuyomi
TEAMBLACK5287
Tsukuyomi
Level 58
God Stats
59W - 51L
1,560 SR
Queue Stats
360W - 321L
1,515 Elo+
Solo
Yemoja
Yemoja
mintysoxx
Yemoja
Level 72
God Stats
22W - 20L
1,618 SR
Queue Stats
66W - 58L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DixieWingsKY07
Xing Tian
15
4 / 5 / 5
10,237
512
12,331
23,567
23,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
KN33xON
Mercury
19
5 / 3 / 5
10,768
538
12,512
20,319
7,992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
TallGuy_Theman
Danzaburou
17
4 / 2 / 5
10,922
546
12,041
15,410
6,002
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

18
5 / 3 / 2
11,338
567
10,950
15,684
13,715
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
chubbub123
Merlin
8
0 / 2 / 0
6,700
335
1,012
4,920
1,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Pachelly
Thanatos
16
2 / 5 / 5
9,897
495
8,474
20,125
9,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

17
5 / 4 / 4
11,062
553
17,257
16,821
10,160
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 5 / 1
9,950
498
11,484
16,563
6,863
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
TEAMBLACK5287
Tsukuyomi
18
5 / 3 / 2
11,154
558
10,862
14,168
8,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
mintysoxx
Yemoja
8
0 / 1 / 1
7,486
374
2,177
5,834
4,366
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
28
18
Kills
15
15
Deaths
18
17
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
DixieWingsKY07
Xing Tian
4
5
5
1.3
W
Mercury
KN33xON
Mercury
5
3
5
2.5
L
Thanatos
Pachelly
Thanatos
2
5
5
0.9
L
5
4
4
1.75
L
3
5
1
0.7
L
Tsukuyomi
TEAMBLACK5287
Tsukuyomi
5
3
2
2
W
Danzaburou
TallGuy_Theman
Danzaburou
4
2
5
3.25
W
5
3
2
2
W
Merlin
chubbub123
Merlin
0
2
0
0
L
Yemoja
mintysoxx
Yemoja
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,846
Damage
50,254
79,900
Taken
73,511
51,998
Mitigated
40,141
12,267
Healing
38,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
DixieWingsKY07
Xing Tian
12,331
647
460
2,248
23,567
23,199
147
8,141
15,051
32,832
0
W
Mercury
KN33xON
Mercury
12,512
8,131
0
3,309
20,319
7,992
922
7,452
12,759
0
105,161
L
Thanatos
Pachelly
Thanatos
8,474
2,998
0
15,028
20,125
9,870
0
3,742
16,383
0
64,990
L
17,257
492
0
7,857
16,821
10,160
1,852
3,052
13,769
101,702
0
L
11,484
4,932
0
6,309
16,563
6,863
571
2,470
14,093
74,881
6,607
L
Tsukuyomi
TEAMBLACK5287
Tsukuyomi
10,862
1,069
0
6,286
14,168
8,882
402
2,383
11,785
0
81,832
W
Danzaburou
TallGuy_Theman
Danzaburou
12,041
5,830
0
3,199
15,410
6,002
102
8,400
6,950
0
81,128
W
10,950
1,556
0
2,106
15,684
13,715
0
3,423
11,478
0
93,635
W
Merlin
chubbub123
Merlin
1,012
80
0
945
4,920
1,090
0
2,962
1,958
18,889
0
L
Yemoja
mintysoxx
Yemoja
2,177
545
985
1,879
5,834
4,366
144
1,696
4,138
13,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,965
Gold Earned
49,549
488
Minions Killed
503
0
Camps Cleared
0
1,675,857
Distance Traveled
1,631,711
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
10,237
512
52
3
0
376,854
0
W
Mercury
10,768
538
134
7
0
424,750
0
L
Thanatos
9,897
495
97
5
0
422,498
6
L
Anubis
11,062
553
147
7
0
318,762
1
L
Sol
9,950
498
128
6
0
320,063
0
L
Tsukuyomi
11,154
558
112
6
0
419,795
0
W
Danzaburou
10,922
546
127
6
0
357,914
0
W
Odin
11,338
567
140
7
0
369,732
0
W
Merlin
6,700
335
35
2
0
146,607
0
L
Yemoja
7,486
374
19
1
0
150,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role