Player Matchup

Ganesha
Ganesha
Masters
 
Ganesha
Masters
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Diamond III
 
Ne Zha
Diamond III
Level 237
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Diamond III
Anandamide
Rama
Diamond III
Level 159
God Stats
12W - 14L
1,684 SR
Queue Stats
389W - 359L
2,268 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Masters
Hawkk
Ah Muzen Cab
Masters
Level 197
God Stats
2W - 3L
1,636 SR
Queue Stats
101W - 89L
2,583 MMR
Solo
Surtr
Surtr
Diamond II
Prozimon
Surtr
Diamond II
Level 205
God Stats
58W - 48L
1,709 SR
Queue Stats
129W - 125L
2,358 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 189
1,606 SR
2,042 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 168
1,642 SR
2,414 MMR
Sobek
Sobek
Diamond IV
B1sm4rkus
Sobek
Diamond IV
Level 158
God Stats
16W - 7L
1,691 SR
Queue Stats
175W - 163L
2,094 MMR
Solo
Hachiman
Hachiman
Diamond IV
ChaoticHeadZzMaN
Hachiman
Diamond IV
Level 158
God Stats
3W - 3L
1,543 SR
Queue Stats
55W - 38L
2,155 MMR
Solo
Awilix
Awilix
Diamond II
NewPaks
Awilix
Diamond II
Level 128
God Stats
23W - 13L
1,858 SR
Queue Stats
90W - 60L
2,395 MMR
Party 2
Neith
Neith
Grandmaster
Nika
Neith
Grandmaster
Level 308
God Stats
6W - 5L
1,616 SR
Queue Stats
742W - 683L
3,228 MMR
Solo
Jormungandr
Jormungandr
Diamond IV
ZyRoOk
Jormungandr
Diamond IV
Level 86
God Stats
3W - 0L
1,500 SR
Queue Stats
49W - 34L
2,199 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
12
1 / 3 / 3
7,509
501
3,782
13,712
14,141
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
 
Ne Zha
13
1 / 6 / 2
7,267
484
5,981
14,973
7,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 4 / 0
6,901
460
7,668
12,206
4,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
Hawkk
Ah Muzen Cab
15
2 / 1 / 2
8,324
555
11,900
10,381
4,570
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Surtr
Prozimon
Surtr
11
0 / 1 / 1
6,632
442
8,159
14,887
12,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
VamanaKuzenboBellonaAthena

VS

Bans
CharonAresAphroditeSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
B1sm4rkus
Sobek
12
4 / 0 / 6
8,090
539
6,528
10,967
11,310
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
2 / 1 / 8
9,498
633
9,998
11,387
4,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Awilix
NewPaks
Awilix
15
3 / 2 / 5
8,569
571
9,298
13,397
5,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
Nika
Neith
15
2 / 1 / 5
8,755
584
6,867
8,704
3,402
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jormungandr
ZyRoOk
Jormungandr
15
4 / 1 / 4
9,630
642
12,438
12,210
12,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
43
5
Kills
15
15
Deaths
5
8
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
1
3
3
0.83
L
Ne Zha
 
Ne Zha
1
6
2
0.33
L
1
4
0
0.25
W
Sobek
B1sm4rkus
Sobek
4
0
6
7
W
2
1
8
6
L
Ah Muzen Cab
Hawkk
Ah Muzen Cab
2
1
2
3
W
Awilix
NewPaks
Awilix
3
2
5
2.75
W
Neith
Nika
Neith
2
1
5
4.5
L
Surtr
Prozimon
Surtr
0
1
1
0.5
W
Jormungandr
ZyRoOk
Jormungandr
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,490
Damage
45,129
66,159
Taken
56,665
43,521
Mitigated
36,947
16,570
Healing
22,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
3,782
901
0
1,837
13,712
14,141
0
4,406
9,080
15,027
1,531
L
Ne Zha
 
Ne Zha
5,981
2,074
0
3,045
14,973
7,335
0
2,616
12,129
0
66,310
L
7,668
5,704
0
4,481
12,206
4,736
0
1,961
10,245
0
57,463
W
Sobek
B1sm4rkus
Sobek
6,528
892
0
3,569
10,967
11,310
0
1,631
9,292
16,836
2,045
W
9,998
6,669
0
7,683
11,387
4,633
52
1,004
10,383
0
95,094
L
Ah Muzen Cab
Hawkk
Ah Muzen Cab
11,900
5,058
0
2,190
10,381
4,570
0
1,480
8,751
0
90,235
W
Awilix
NewPaks
Awilix
9,298
3,641
0
5,684
13,397
5,433
48
941
12,376
0
78,213
W
Neith
Nika
Neith
6,867
1,826
0
3,026
8,704
3,402
837
675
7,943
0
80,131
L
Surtr
Prozimon
Surtr
8,159
2,498
0
5,017
14,887
12,739
3
5,743
8,232
2,257
44,059
W
Jormungandr
ZyRoOk
Jormungandr
12,438
2,356
0
2,791
12,210
12,169
0
979
10,321
72,804
2,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,633
Gold Earned
44,542
457
Minions Killed
585
0
Camps Cleared
0
1,516,756
Distance Traveled
1,547,223
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,509
501
4
0
0
296,073
5
L
Ne Zha
7,267
484
110
7
0
330,790
0
L
Rama
6,901
460
109
7
0
278,988
5
W
Sobek
8,090
539
20
1
0
312,975
3
W
Hachiman
9,498
633
149
10
0
283,886
4
L
Ah Muzen Cab
8,324
555
159
11
0
304,621
3
W
Awilix
8,569
571
118
8
0
355,304
1
W
Neith
8,755
584
151
10
0
303,390
0
L
Surtr
6,632
442
75
5
0
306,284
2
W
Jormungandr
9,630
642
147
10
0
291,668
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role