Player Matchup

Ne Zha
Ne Zha
HACE99
Ne Zha
Level 145
God Stats
0W - 2L
1,245 SR
Queue Stats
74W - 83L
1,388 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Ositas
Morgan Le Fay
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,268 Elo+
Solo
Yemoja
Yemoja
Ulfsaar11
Yemoja
Level 121
God Stats
0W - 5L
1,173 SR
Queue Stats
442W - 453L
1,471 Elo+
Solo
Maui
Maui
WolfMoth3r
Maui
Level 45
God Stats
1W - 2L
1,467 SR
Queue Stats
90W - 118L
1,389 Elo+
Party 1
Jing Wei
Jing Wei
shockwave0011
Jing Wei
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
237W - 244L
1,412 Elo+
Solo
Team Averages
Level 106
1,377 SR
1,386 Elo+

VS

Team Averages
Level 94
1,500 SR
1,463 Elo+
Yemoja
Yemoja
 
Yemoja
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Ebfa
Bacchus
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 52L
1,556 Elo+
Solo
Gilgamesh
Gilgamesh
True1santony
Gilgamesh
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
233W - 217L
1,531 Elo+
Solo
Mercury
Mercury
xELITESoldat95x
Mercury
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 13L
1,227 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
HACE99
Ne Zha
12
4 / 5 / 5
7,866
656
9,159
9,574
5,717
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Ositas
Morgan Le Fay
14
1 / 3 / 9
8,074
673
11,649
9,142
5,357
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
Ulfsaar11
Yemoja
15
1 / 3 / 13
8,335
695
4,080
13,812
9,484
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
3 / 1 / 10
9,414
785
4,848
12,202
13,650
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
shockwave0011
Jing Wei
18
5 / 2 / 7
10,335
861
13,458
9,396
4,857
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
16
1 / 2 / 5
9,749
812
7,340
12,994
9,796
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Janus
 
Janus
15
1 / 2 / 8
8,894
741
14,799
7,062
3,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mystical Earring

Mystical Earring

+15
Mp 5

Bacchus
Ebfa
Bacchus
16
5 / 2 / 7
10,338
862
8,016
17,502
17,541
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
True1santony
Gilgamesh
18
7 / 3 / 3
10,816
901
13,533
15,141
12,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 5 / 6
8,762
730
4,674
9,465
4,380
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
43
14
Kills
14
14
Deaths
14
44
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
1
2
5
1.75
W
Janus
 
Janus
1
2
8
2.5
W
Bacchus
Ebfa
Bacchus
5
2
7
4.25
L
Ne Zha
HACE99
Ne Zha
4
5
5
1.3
L
Morgan Le Fay
Ositas
Morgan Le Fay
1
3
9
1.83
W
Gilgamesh
True1santony
Gilgamesh
7
3
3
2.83
L
Yemoja
Ulfsaar11
Yemoja
1
3
13
2.5
L
3
1
10
8
L
Jing Wei
shockwave0011
Jing Wei
5
2
7
4.25
W
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,194
Damage
48,362
54,126
Taken
62,164
39,065
Mitigated
47,375
17,548
Healing
25,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
7,340
994
6,157
3,163
12,994
9,796
1,030
5,310
7,684
17,745
0
W
Janus
 
Janus
14,799
705
1,009
1,579
7,062
3,009
789
3,197
3,865
27,163
606
W
Bacchus
Ebfa
Bacchus
8,016
745
509
7,172
17,502
17,541
472
4,058
13,444
10,816
0
L
Ne Zha
HACE99
Ne Zha
9,159
971
765
1,236
9,574
5,717
0
5,282
3,953
0
17,627
L
Morgan Le Fay
Ositas
Morgan Le Fay
11,649
425
551
744
9,142
5,357
0
3,774
5,048
24,105
0
W
Gilgamesh
True1santony
Gilgamesh
13,533
3,188
1,516
3,044
15,141
12,649
1,109
3,787
11,354
0
27,940
L
Yemoja
Ulfsaar11
Yemoja
4,080
412
5,850
3,275
13,812
9,484
0
8,364
4,825
11,617
121
L
4,848
422
754
1,776
12,202
13,650
0
6,880
4,553
4,952
1,870
L
Jing Wei
shockwave0011
Jing Wei
13,458
10,428
181
2,416
9,396
4,857
204
3,891
5,045
0
29,668
W
4,674
658
558
406
9,465
4,380
1,157
2,945
6,520
0
14,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,024
Gold Earned
48,559
95
Minions Killed
121
0
Camps Cleared
0
1,045,854
Distance Traveled
1,163,142
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,749
812
20
2
0
234,019
0
W
Janus
8,894
741
42
4
0
224,891
0
W
Bacchus
10,338
862
6
1
0
243,071
0
L
Ne Zha
7,866
656
8
1
0
160,205
0
L
Morgan Le Fay
8,074
673
21
2
0
228,175
0
W
Gilgamesh
10,816
901
33
3
0
242,955
0
L
Yemoja
8,335
695
13
1
0
211,724
0
L
Maui
9,414
785
8
1
0
237,425
0
L
Jing Wei
10,335
861
45
4
0
208,325
0
W
Mercury
8,762
730
20
2
0
218,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role