Player Matchup

Nut
Nut
Jack-H-96__
Nut
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,066 Elo+
Party 1
Janus
Janus
RHearn94
Janus
Level 59
God Stats
8W - 7L
1,614 SR
Queue Stats
63W - 82L
1,365 Elo+
Party 1
Thor
Thor
Sam_Dave96
Thor
Level 64
God Stats
0W - 2L
1,219 SR
Queue Stats
17W - 25L
1,300 Elo+
Party 1
Team Averages
Level 42
1,444 SR
1,244 Elo+

VS

Team Averages
Level 85
1,471 SR
1,352 Elo+
Anubis
Anubis
Andriy228
Anubis
Level 79
God Stats
7W - 14L
1,430 SR
Queue Stats
16W - 26L
1,277 Elo+
Solo
Shiva
Shiva
Darinam
Shiva
Level 68
God Stats
14W - 10L
1,612 SR
Queue Stats
262W - 309L
1,363 Elo+
Solo
Arachne
Arachne
pedrytor17
Arachne
Level 107
God Stats
28W - 12L
1,371 SR
Queue Stats
44W - 37L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 1
8,732
546
9,975
14,650
6,071
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
RHearn94
Janus
15
1 / 7 / 1
9,518
595
8,680
11,664
4,227
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

15
2 / 3 / 0
9,430
589
4,928
12,818
4,918
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Andriy228
Anubis
16
1 / 2 / 5
10,577
661
8,888
10,849
5,939
Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 9% and their Magical Power increased by 15 or their Physical Lifesteal increased by 9% and their Physical Power increased by 15.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Shiva
Darinam
Shiva
15
1 / 1 / 6
10,125
633
11,721
16,413
18,563
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mace

Mace

+10
Physical Power

Arachne
pedrytor17
Arachne
18
10 / 0 / 1
12,054
753
13,998
11,242
5,898
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
3
Kills
12
12
Deaths
3
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Anubis
Andriy228
Anubis
1
2
5
1.75
W
Shiva
Darinam
Shiva
1
1
6
4
L
0
2
1
0.25
L
Janus
RHearn94
Janus
1
7
1
0.21
L
2
3
0
0.67
W
Arachne
pedrytor17
Arachne
10
0
1
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,583
Damage
34,607
39,132
Taken
38,504
15,216
Mitigated
30,400
2,728
Healing
7,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Andriy228
Anubis
8,888
74
0
2,940
10,849
5,939
1,078
2,398
8,451
57,854
473
W
Shiva
Darinam
Shiva
11,721
589
0
74
16,413
18,563
256
3,808
12,605
0
26,839
L
9,975
5,969
0
1,602
14,650
6,071
0
2,304
12,285
0
38,134
L
Janus
RHearn94
Janus
8,680
194
0
444
11,664
4,227
0
2,672
8,884
46,341
0
L
4,928
622
0
682
12,818
4,918
0
3,700
9,038
0
19,457
W
Arachne
pedrytor17
Arachne
13,998
10,158
0
4,182
11,242
5,898
1,387
2,513
8,729
0
36,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,680
Gold Earned
32,756
169
Minions Killed
167
0
Camps Cleared
0
754,319
Distance Traveled
842,979
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,577
661
92
6
0
224,019
0
W
Shiva
10,125
633
40
3
0
287,460
0
L
Nut
8,732
546
62
4
0
249,720
0
L
Janus
9,518
595
76
5
0
252,284
3
L
Thor
9,430
589
31
2
0
252,315
0
W
Arachne
12,054
753
35
2
0
331,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role