Player Matchup

Shiva
Shiva
D2Versace
Shiva
Level 121
God Stats
3W - 1L
1,487 SR
Queue Stats
401W - 380L
1,447 Elo+
Solo
Sylvanus
Sylvanus
KHRemind
Sylvanus
Level 142
God Stats
3W - 3L
1,607 SR
Queue Stats
200W - 178L
1,542 Elo+
Party 1
Charybdis
Charybdis
Nolmader
Charybdis
Level 56
God Stats
4W - 6L
1,806 SR
Queue Stats
46W - 47L
1,529 Elo+
Party 1
Thor
Thor
UP2UJOKER
Thor
Level 81
God Stats
18W - 21L
1,404 SR
Queue Stats
198W - 186L
1,519 Elo+
Solo
Anubis
Anubis
killerkink0770
Anubis
Level 146
God Stats
4W - 2L
1,704 SR
Queue Stats
102W - 93L
1,529 Elo+
Solo
Team Averages
Level 109
1,602 SR
1,513 Elo+

VS

Team Averages
Level 129
1,557 SR
1,525 Elo+
Ix Chel
Ix Chel
Cryotypez
Ix Chel
Level 158
God Stats
1W - 7L
1,500 SR
Queue Stats
204W - 188L
1,560 Elo+
Solo
Chronos
Chronos
MorrisNotorious
Chronos
Level 86
God Stats
108W - 83L
1,666 SR
Queue Stats
464W - 427L
1,527 Elo+
Solo
Charybdis
Charybdis
ScylentLive
Charybdis
Level 68
God Stats
4W - 3L
1,469 SR
Queue Stats
47W - 37L
1,545 Elo+
Solo
Chaac
Chaac
TeeJayyv-v
Chaac
Level 89
God Stats
7W - 10L
1,583 SR
Queue Stats
82W - 76L
1,491 Elo+
Solo
Ganesha
Ganesha
chenlezhi
Ganesha
Level 245
God Stats
101W - 111L
1,564 SR
Queue Stats
1,284W - 1,251L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
D2Versace
Shiva
12
5 / 0 / 1
7,320
610
6,429
12,393
8,936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Sylvanus
KHRemind
Sylvanus
10
2 / 4 / 3
5,564
464
5,211
12,055
5,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
Nolmader
Charybdis
10
0 / 1 / 3
5,405
450
3,409
5,714
2,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
10
1 / 0 / 4
5,937
495
6,122
8,623
3,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
3 / 3 / 1
6,782
565
5,070
9,425
4,840
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Cryotypez
Ix Chel
10
2 / 2 / 0
5,704
475
7,194
6,477
1,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 2 / 3
6,714
560
7,412
10,644
3,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
ScylentLive
Charybdis
11
4 / 2 / 1
6,642
554
7,188
9,230
2,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
5
0 / 3 / 0
4,585
382
2,031
4,155
1,808
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
chenlezhi
Ganesha
10
0 / 2 / 4
6,194
516
3,402
9,124
8,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
15
11
Kills
7
8
Deaths
11
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
Cryotypez
Ix Chel
2
2
0
1
W
Shiva
D2Versace
Shiva
5
0
1
5.5
W
Sylvanus
KHRemind
Sylvanus
2
4
3
0.88
L
1
2
3
1.25
W
Charybdis
Nolmader
Charybdis
0
1
3
1.5
L
Charybdis
ScylentLive
Charybdis
4
2
1
2.25
L
Chaac
0
3
0
0
W
Thor
1
0
4
3
L
Ganesha
chenlezhi
Ganesha
0
2
4
1
W
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,241
Damage
27,227
48,210
Taken
39,630
24,977
Mitigated
18,536
16,561
Healing
11,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
Cryotypez
Ix Chel
7,194
983
121
1,242
6,477
1,949
0
2,579
3,898
35,409
0
W
Shiva
D2Versace
Shiva
6,429
1,589
234
3,136
12,393
8,936
178
4,698
7,695
0
47,265
W
Sylvanus
KHRemind
Sylvanus
5,211
1,793
340
2,978
12,055
5,956
8
2,437
9,618
19,176
8,144
L
7,412
1,872
0
3,901
10,644
3,877
0
1,442
9,202
44,929
4,366
W
Charybdis
Nolmader
Charybdis
3,409
1,550
0
1,933
5,714
2,137
0
2,143
3,571
0
29,192
L
Charybdis
ScylentLive
Charybdis
7,188
2,756
0
3,893
9,230
2,894
294
2,981
6,249
0
48,128
L
Chaac
2,031
672
0
483
4,155
1,808
0
0
4,155
0
14,407
W
Thor
6,122
575
0
3,984
8,623
3,108
0
2,450
6,173
0
38,595
L
Ganesha
chenlezhi
Ganesha
3,402
552
204
1,490
9,124
8,008
72
2,730
6,394
23,630
1,114
W
5,070
190
0
3,956
9,425
4,840
0
5,703
3,722
53,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,008
Gold Earned
29,839
294
Minions Killed
285
0
Camps Cleared
0
1,145,080
Distance Traveled
1,014,679
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
5,704
475
50
4
0
197,957
0
W
Shiva
7,320
610
64
5
0
227,786
1
W
Sylvanus
5,564
464
36
3
0
224,623
1
L
Chronos
6,714
560
87
7
0
273,509
0
W
Charybdis
5,405
450
48
4
0
221,107
2
L
Charybdis
6,642
554
108
9
0
219,828
0
L
Chaac
4,585
382
26
2
0
87,108
0
W
Thor
5,937
495
58
5
0
259,246
0
L
Ganesha
6,194
516
14
1
0
236,277
0
W
Anubis
6,782
565
88
7
0
212,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role