Player Matchup

Rama
Rama
 
Rama
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
El_invasor77
Morgan Le Fay
Level 88
God Stats
1W - 2L
1,198 SR
Queue Stats
136W - 152L
1,472 Elo+
Party 2
Charon
Charon
Melxior101
Charon
Level 80
God Stats
5W - 5L
1,804 SR
Queue Stats
129W - 104L
1,488 Elo+
Solo
Thanatos
Thanatos
RDCA Ninja BL09
Thanatos
Level 60
God Stats
3W - 5L
1,486 SR
Queue Stats
13W - 9L
1,685 Elo+
Solo
Chaac
Chaac
Zombix113
Chaac
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 46L
1,444 Elo+
Party 2
Team Averages
Level 70
1,498 SR
1,518 Elo+

VS

Team Averages
Level 120
1,482 SR
1,493 Elo+
Aphrodite
Aphrodite
Raychill
Aphrodite
Level 137
God Stats
12W - 15L
1,629 SR
Queue Stats
159W - 162L
1,520 Elo+
Party 1
Kukulkan
Kukulkan
ReydelTajo
Kukulkan
Level 109
God Stats
224W - 187L
1,518 SR
Queue Stats
946W - 905L
1,450 Elo+
Solo
Ao Kuang
Ao Kuang
Tha-Bundy
Ao Kuang
Level 124
God Stats
20W - 7L
1,500 SR
Queue Stats
109W - 95L
1,428 Elo+
Solo
Neith
Neith
thenwaccnt
Neith
Level 120
God Stats
5W - 11L
1,263 SR
Queue Stats
327W - 323L
1,515 Elo+
Party 1
Bake Kujira
Bake Kujira
你就不要想骑我
Bake Kujira
Level 112
God Stats
8W - 9L
1,500 SR
Queue Stats
140W - 134L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
1 / 3 / 0
7,036
469
6,989
12,456
4,773
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
El_invasor77
Morgan Le Fay
12
3 / 5 / 2
7,337
489
8,260
10,357
4,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
Melxior101
Charon
10
0 / 6 / 4
6,147
410
5,220
16,294
11,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
12
3 / 4 / 1
7,213
481
7,824
15,699
6,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Chaac
Zombix113
Chaac
11
1 / 0 / 1
6,688
446
8,292
16,317
13,727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Raychill
Aphrodite
12
2 / 2 / 4
7,605
507
7,209
11,352
5,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
ReydelTajo
Kukulkan
13
4 / 2 / 3
7,920
528
7,867
10,130
4,058
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
Tha-Bundy
Ao Kuang
14
8 / 3 / 1
8,529
569
12,334
13,602
5,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
15
2 / 1 / 2
8,529
569
10,898
11,187
4,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 0 / 4
8,292
553
7,737
9,037
9,245
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
31
8
Kills
17
18
Deaths
8
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
3
0
0.33
L
Morgan Le Fay
El_invasor77
Morgan Le Fay
3
5
2
0.8
L
Charon
Melxior101
Charon
0
6
4
0.33
L
Thanatos
3
4
1
0.88
W
Aphrodite
Raychill
Aphrodite
2
2
4
2
W
Kukulkan
ReydelTajo
Kukulkan
4
2
3
2.75
W
Ao Kuang
Tha-Bundy
Ao Kuang
8
3
1
2.83
L
Chaac
Zombix113
Chaac
1
0
1
1.5
W
Neith
2
1
2
3
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,585
Damage
46,045
71,123
Taken
55,308
41,148
Mitigated
28,408
20,706
Healing
27,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
6,989
5,887
0
3,966
12,456
4,773
0
1,155
11,301
0
56,896
L
Morgan Le Fay
El_invasor77
Morgan Le Fay
8,260
330
0
1,255
10,357
4,600
0
6,673
3,684
46,018
0
L
Charon
Melxior101
Charon
5,220
728
0
2,173
16,294
11,309
0
7,470
8,824
24,421
0
L
Thanatos
7,824
1,651
0
8,706
15,699
6,739
0
8,020
7,679
0
45,678
W
Aphrodite
Raychill
Aphrodite
7,209
1,673
5,475
7,370
11,352
5,509
450
3,895
7,457
27,524
0
W
Kukulkan
ReydelTajo
Kukulkan
7,867
257
0
2,395
10,130
4,058
375
4,612
5,518
52,144
1,126
W
Ao Kuang
Tha-Bundy
Ao Kuang
12,334
5,012
0
5,364
13,602
5,135
0
1,842
11,760
51,824
16,512
L
Chaac
Zombix113
Chaac
8,292
1,318
0
4,606
16,317
13,727
0
9,795
6,522
0
46,219
W
Neith
10,898
4,534
0
5,101
11,187
4,461
858
1,587
9,600
0
69,898
W
7,737
3,984
0
1,973
9,037
9,245
775
1,544
7,493
55,897
3,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,421
Gold Earned
40,875
315
Minions Killed
425
0
Camps Cleared
0
1,336,116
Distance Traveled
1,363,078
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,036
469
86
6
0
220,130
1
L
Morgan Le Fay
7,337
489
83
6
0
275,931
3
L
Charon
6,147
410
21
1
0
261,892
4
L
Thanatos
7,213
481
57
4
0
289,861
0
W
Aphrodite
7,605
507
34
2
0
268,183
1
W
Kukulkan
7,920
528
91
6
0
271,124
0
W
Ao Kuang
8,529
569
90
6
0
311,551
0
L
Chaac
6,688
446
68
5
0
288,302
3
W
Neith
8,529
569
113
8
0
235,889
0
W
Bake Kujira
8,292
553
97
6
0
276,331
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role