Player Matchup

Horus
Horus
AstraOfSanzu
Horus
Level 42
God Stats
7W - 5L
1,747 SR
Queue Stats
342W - 343L
1,499 Elo+
Solo
Apollo
Apollo
ChaircatMeow
Apollo
Level 166
God Stats
9W - 8L
1,553 SR
Queue Stats
596W - 625L
1,477 Elo+
Solo
Cerberus
Cerberus
DripCrunchyKekZ_
Cerberus
Level 122
God Stats
8W - 5L
1,791 SR
Queue Stats
511W - 494L
1,477 Elo+
Solo
Loki
Loki
MADARAΞGY
Loki
Level 155
God Stats
3W - 0L
1,661 SR
Queue Stats
28W - 27L
1,446 Elo+
Solo
Anubis
Anubis
x_xdawa_zonex_x
Anubis
Level 154
God Stats
554W - 521L
1,557 SR
Queue Stats
581W - 563L
1,530 Elo+
Solo
Team Averages
Level 128
1,662 SR
1,486 Elo+

VS

Team Averages
Level 95
1,576 SR
1,539 Elo+
Neith
Neith
 
Neith
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
BattosaiKenshin0
Bacchus
Level 155
God Stats
92W - 70L
1,821 SR
Queue Stats
235W - 211L
1,519 Elo+
Solo
Awilix
Awilix
June__Baby__
Awilix
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 89L
1,387 Elo+
Solo
Kuzenbo
Kuzenbo
SayMeYourDreams
Kuzenbo
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 9L
1,818 Elo+
Solo
Ah Puch
Ah Puch
XxSatuRxX
Ah Puch
Level 78
God Stats
13W - 11L
1,558 SR
Queue Stats
470W - 502L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 1
7,206
554
5,990
11,433
10,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Apollo
13
2 / 1 / 2
7,270
559
2,991
6,927
2,418
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 0 / 6
6,745
519
5,074
10,144
7,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

14
4 / 0 / 3
7,490
576
5,046
10,654
3,949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

15
3 / 0 / 1
8,272
636
3,866
4,115
2,157
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
1 / 2 / 0
7,160
551
7,797
5,831
2,300
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 1 / 1
4,788
368
1,356
4,188
2,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
10
0 / 3 / 0
5,659
435
5,213
10,376
4,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 1 / 0
6,480
498
6,368
9,411
11,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Puch
XxSatuRxX
Ah Puch
12
0 / 4 / 0
6,504
500
1,870
8,235
2,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
11
Kills
2
2
Deaths
11
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
2
0
0.5
W
1
1
1
1.5
L
0
1
1
0.5
W
Apollo
2
1
2
3
W
1
0
6
4
L
Awilix
0
3
0
0
W
4
0
3
5.5
L
1
1
0
1
L
Ah Puch
XxSatuRxX
Ah Puch
0
4
0
0
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,967
Damage
22,604
43,273
Taken
38,041
26,678
Mitigated
23,370
20,832
Healing
7,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
7,797
2,297
0
1,237
5,831
2,300
0
931
4,900
0
63,571
W
5,990
2,143
190
5,534
11,433
10,498
0
4,452
6,278
0
48,542
L
1,356
332
204
755
4,188
2,748
0
816
3,372
6,420
0
W
Apollo
2,991
1,510
0
3,616
6,927
2,418
0
633
6,294
0
47,995
W
5,074
970
0
4,024
10,144
7,656
0
1,697
8,315
22,518
1,496
L
Awilix
5,213
1,772
0
1,031
10,376
4,255
0
2,222
7,906
0
39,821
W
5,046
1,184
0
4,654
10,654
3,949
0
285
10,369
0
75,084
L
6,368
1,715
0
3,986
9,411
11,819
0
614
8,275
43,078
717
L
Ah Puch
XxSatuRxX
Ah Puch
1,870
0
0
759
8,235
2,248
0
4,227
4,008
51,862
1,805
W
3,866
84
8
2,806
4,115
2,157
464
1,558
2,557
73,613
1,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,983
Gold Earned
30,591
495
Minions Killed
334
0
Camps Cleared
0
1,266,424
Distance Traveled
1,037,393
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,160
551
112
9
0
236,470
0
W
Horus
7,206
554
95
7
0
255,539
1
L
Bacchus
4,788
368
10
1
0
124,874
0
W
Apollo
7,270
559
91
7
0
257,601
4
W
Cerberus
6,745
519
63
5
0
254,881
1
L
Awilix
5,659
435
63
5
0
259,279
2
W
Loki
7,490
576
107
8
0
275,724
0
L
Kuzenbo
6,480
498
61
5
0
187,914
2
L
Ah Puch
6,504
500
88
7
0
228,856
0
W
Anubis
8,272
636
139
11
0
222,679
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role