Player Matchup

Sun Wukong
Sun Wukong
Diamond IV
 
Sun Wukong
Diamond IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Scylla
Scylla
Diamond IV
forjas
Scylla
Diamond IV
Level 119
God Stats
5W - 3L
1,451 SR
Queue Stats
65W - 46L
2,170 MMR
Party 2
Bacchus
Bacchus
Diamond III
zardorcito
Bacchus
Diamond III
Level 129
God Stats
85W - 39L
1,727 SR
Queue Stats
136W - 109L
2,142 MMR
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 125
1,559 SR
1,937 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 138
1,557 SR
1,451 MMR
Horus
Horus
Bronze III
Witum100
Horus
Bronze III
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,450 MMR
Party 1
Baron Samedi
Baron Samedi
Bronze III
Woahitstatum
Baron Samedi
Bronze III
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,450 MMR
Party 1
Bastet
Bastet
Gold IV
xxx m00s3 xxx
Bastet
Gold IV
Level 142
God Stats
35W - 31L
1,671 SR
Queue Stats
215W - 217L
1,454 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
6 / 1 / 4
8,623
862
7,434
10,980
10,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Scylla
forjas
Scylla
14
4 / 0 / 10
8,817
882
12,207
5,751
2,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Bacchus
zardorcito
Bacchus
14
4 / 0 / 10
8,495
850
8,053
12,177
15,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Bans
AchillesAresNe ZhaKuzenboThoth

VS

Bans
CharonGebAphroditeCerberusBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Witum100
Horus
12
0 / 2 / 1
6,387
639
4,577
13,648
12,266
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Baron Samedi
Woahitstatum
Baron Samedi
12
1 / 7 / 0
7,322
732
5,519
10,524
5,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 5 / 0
6,295
630
5,138
9,668
6,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
2
14
Kills
1
1
Deaths
14
24
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
6
1
4
8
L
Horus
Witum100
Horus
0
2
1
0.25
L
Baron Samedi
Woahitstatum
Baron Samedi
1
7
0
0.14
W
Scylla
forjas
Scylla
4
0
10
9
L
0
5
0
0
W
Bacchus
zardorcito
Bacchus
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,694
Damage
15,234
28,908
Taken
33,840
28,005
Mitigated
23,715
5,181
Healing
6,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
7,434
1,146
0
1,454
10,980
10,187
497
1,677
9,303
0
30,047
L
Horus
Witum100
Horus
4,577
1,976
520
2,387
13,648
12,266
0
6,917
5,978
949
16,488
L
Baron Samedi
Woahitstatum
Baron Samedi
5,519
501
973
1,641
10,524
5,315
0
6,653
3,251
27,756
0
W
Scylla
forjas
Scylla
12,207
1,765
0
1,134
5,751
2,438
1,463
1,855
3,896
48,261
746
L
5,138
1,012
0
1,324
9,668
6,134
0
4,562
4,641
0
20,896
W
Bacchus
zardorcito
Bacchus
8,053
513
0
2,593
12,177
15,380
369
2,428
9,749
14,137
2,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,935
Gold Earned
20,004
164
Minions Killed
96
0
Camps Cleared
0
597,000
Distance Traveled
491,172
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,623
862
50
5
0
196,351
0
L
Horus
6,387
639
19
2
0
192,754
0
L
Baron Samedi
7,322
732
49
5
0
141,151
0
W
Scylla
8,817
882
92
9
0
183,751
0
L
Bastet
6,295
630
28
3
0
157,267
0
W
Bacchus
8,495
850
22
2
0
216,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role