Player Matchup

Ao Kuang
Ao Kuang
KeraLaid
Ao Kuang
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Manugam
Ah Muzen Cab
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 20L
1,327 Elo+
Solo
Artemis
Artemis
Masquerade7
Artemis
Level 210
God Stats
15W - 10L
1,878 SR
Queue Stats
1,198W - 1,190L
1,409 Elo+
Solo
Agni
Agni
MrKetama60
Agni
Level 87
God Stats
3W - 2L
1,159 SR
Queue Stats
216W - 196L
1,539 Elo+
Solo
Nike
Nike
fred_27m
Nike
Level 69
God Stats
3W - 2L
1,285 SR
Queue Stats
114W - 110L
1,504 Elo+
Solo
Team Averages
Level 120
1,464 SR
1,456 Elo+

VS

Team Averages
Level 95
1,476 SR
1,453 Elo+
Jing Wei
Jing Wei
Black_Cat_1946
Jing Wei
Level 155
God Stats
3W - 5L
1,322 SR
Queue Stats
519W - 532L
1,515 Elo+
Solo
Serqet
Serqet
Epikzebla
Serqet
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
281W - 265L
1,253 Elo+
Solo
Thoth
Thoth
Hzr65
Thoth
Level 109
God Stats
1W - 2L
1,293 SR
Queue Stats
111W - 111L
1,466 Elo+
Party 1
Ymir
Ymir
ScainerAnton
Ymir
Level 92
God Stats
10W - 7L
1,647 SR
Queue Stats
308W - 307L
1,502 Elo+
Party 1
Kukulkan
Kukulkan
梦入轮回30
Kukulkan
Level 61
God Stats
8W - 5L
1,619 SR
Queue Stats
441W - 443L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
KeraLaid
Ao Kuang
14
7 / 4 / 4
8,451
845
5,790
9,212
4,180
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Muzen Cab
Manugam
Ah Muzen Cab
14
1 / 3 / 7
7,527
753
7,210
9,577
4,131
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
Masquerade7
Artemis
15
4 / 1 / 11
8,338
834
9,631
7,736
3,284
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

15
1 / 2 / 13
8,233
823
10,182
7,295
2,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nike
15
6 / 2 / 6
8,984
898
8,372
10,919
10,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
14
1 / 3 / 4
7,241
724
7,241
7,346
3,251
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serqet
Epikzebla
Serqet
14
3 / 4 / 4
8,112
811
2,840
9,882
10,135
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thoth
Hzr65
Thoth
12
2 / 2 / 3
7,154
715
4,361
5,686
2,008
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 6 / 6
7,342
734
4,425
15,969
13,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
15
3 / 4 / 4
8,468
847
11,600
8,840
4,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
30
19
Kills
9
12
Deaths
19
41
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
1
3
4
1
L
Serqet
Epikzebla
Serqet
3
4
4
1.25
L
Thoth
Hzr65
Thoth
2
2
3
1.75
W
Ao Kuang
KeraLaid
Ao Kuang
7
4
4
2.25
W
Ah Muzen Cab
Manugam
Ah Muzen Cab
1
3
7
1.5
W
Artemis
Masquerade7
Artemis
4
1
11
9.5
W
1
2
13
3.75
L
0
6
6
0.5
W
Nike
6
2
6
4.5
L
Kukulkan
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,185
Damage
30,467
44,739
Taken
47,723
24,815
Mitigated
33,117
14,785
Healing
11,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
7,241
2,665
1,405
1,345
7,346
3,251
554
2,472
4,646
0
15,281
L
Serqet
Epikzebla
Serqet
2,840
427
452
1,670
9,882
10,135
126
2,849
6,920
0
3,754
L
Thoth
Hzr65
Thoth
4,361
145
347
205
5,686
2,008
25
2,977
2,662
13,316
0
W
Ao Kuang
KeraLaid
Ao Kuang
5,790
723
121
1,847
9,212
4,180
0
3,804
5,408
8,635
0
W
Ah Muzen Cab
Manugam
Ah Muzen Cab
7,210
3,849
0
1,195
9,577
4,131
482
5,153
4,304
0
16,952
W
Artemis
Masquerade7
Artemis
9,631
2,986
2,154
2,498
7,736
3,284
1,121
3,316
4,348
0
19,521
W
10,182
311
1,757
1,547
7,295
2,814
123
2,872
4,423
18,705
1,755
L
4,425
348
425
2,390
15,969
13,362
0
4,133
11,393
7,552
0
W
Nike
8,372
878
1,041
2,625
10,919
10,406
0
5,065
5,524
643
17,848
L
Kukulkan
11,600
284
1,075
1,689
8,840
4,361
187
3,346
5,418
28,764
393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,533
Gold Earned
38,317
106
Minions Killed
111
0
Camps Cleared
0
938,766
Distance Traveled
870,500
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,241
724
20
2
0
175,813
0
L
Serqet
8,112
811
3
0
0
194,826
0
L
Thoth
7,154
715
24
2
0
167,109
0
W
Ao Kuang
8,451
845
6
1
0
185,535
0
W
Ah Muzen Cab
7,527
753
26
3
0
165,362
0
W
Artemis
8,338
834
24
2
0
181,153
0
W
Agni
8,233
823
21
2
0
189,071
0
L
Ymir
7,342
734
11
1
0
148,320
0
W
Nike
8,984
898
29
3
0
217,645
0
L
Kukulkan
8,468
847
53
5
0
184,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role